28 lines
547 B
C
28 lines
547 B
C
//#include <iostream>
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//#include <string>
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//#include <vector>
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//#include <glm/vec4.hpp>
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// #include "ADrawable.h"
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//
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//#pragma once
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//class ColorCube : public ADrawable
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//{
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//private:
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// GLuint _vaoHandle;
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// GLuint _iboHandle;
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// GLuint _vbo_vertices, _vbo_colors, _vbo_normals;
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//
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// bool ibo_used;
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//
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// void iboSetup();
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// void vaoSetup();
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//
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//public:
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// ColorCube(bool usingIBO);
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//
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// void draw(ShaderProgram *shader, glm::mat4x4 proj_matrix, glm::mat4x4 view_matrix) override;
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// DrawableType getType() override;
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// ~ColorCube();
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//};
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//
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