Hugo Willaume
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56d0947559
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Added number of players in PlayerIdentity
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2019-05-23 17:14:15 +09:00 |
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Hugo Willaume
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367d5ed752
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Added script to get the correct car prefab (and weapon later, currently disabled) from the player identity
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2019-05-23 15:56:51 +09:00 |
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2e71a2aff4
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Reset packages to initial state to fix Tower Defence Turrets plugin
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2019-05-15 17:54:56 +09:00 |
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Alexandre Saubusse
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37002fe7e6
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bon alors
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2019-05-14 06:23:41 +02:00 |
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Alexandre Saubusse
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a676a64317
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merge aie aie aie
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2019-05-14 06:19:25 +02:00 |
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hugo.baldassin@epitech.eu
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5f94aeec5b
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erge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
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2019-05-14 05:23:47 +02:00 |
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hugo.baldassin@epitech.eu
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e00caf2eb8
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[ADD] collectables resources
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2019-05-14 05:20:49 +02:00 |
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Alexandre Saubusse
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d93e2b020b
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ajout Tower defence
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2019-05-14 04:01:20 +02:00 |
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Hugo Willaume
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79efbfab43
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Fixed anchors in menus && User UI canvas
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2019-05-14 10:08:59 +09:00 |
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Alexandre Saubusse
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dd476b76c4
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camera viseur
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2019-05-14 02:27:36 +02:00 |
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Nathan Scutari
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601ec863da
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merge
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2019-05-14 00:27:41 +09:00 |
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Nathan Scutari
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9b2ac8e1b8
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weapon shot network implementation
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2019-05-14 00:10:15 +09:00 |
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eca5540746
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Player UI : Currently with speed-o-meter, Score, Timer, Health and Leaderboard position
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2019-05-13 19:38:11 +09:00 |
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Hugo Willaume
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93d5fe4e59
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Starting user UI
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2019-05-13 16:33:34 +09:00 |
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Hugo Willaume
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a349fa23bd
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Generating objectives in the menus, displaying them to the player
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2019-05-09 16:22:36 +09:00 |
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Hugo Willaume
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f0096352dc
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slight correction of the lobby scene
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2019-05-07 09:32:35 +09:00 |
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4909f96f35
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forgot to save scene before commit
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2019-05-05 22:04:56 +09:00 |
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329f47cdc1
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Models on the fly in the menus for the weapons
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2019-05-05 21:51:17 +09:00 |
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642f80b768
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Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
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2019-05-05 16:34:43 +09:00 |
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c9bccb8fb9
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Visual car change when the player navigates the menu
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2019-05-05 16:32:48 +09:00 |
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hugo.baldassin@epitech.eu
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1f90cdc41f
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[ADD] network working smoothly with collisions and transforms
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2019-05-05 07:18:09 +02:00 |
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Nathan Scutari
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bef2d620f6
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GameManager merged with network / playable on localsimulator scene
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2019-05-03 01:54:41 +09:00 |
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Nathan Scutari
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3a508af6ce
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Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
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2019-05-02 23:00:30 +09:00 |
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Nathan Scutari
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579e7dce6d
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SmoothSync
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2019-05-02 22:59:46 +09:00 |
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Hugo Willaume
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c4dd672142
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Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
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2019-05-02 19:46:46 +09:00 |
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Hugo Willaume
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b9212ea1a3
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Put in place the system for displaying the choice of weapons / cars / powers
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2019-05-02 19:46:40 +09:00 |
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Nathan Scutari
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4a56795ada
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merge
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2019-05-02 16:08:24 +09:00 |
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Nathan Scutari
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6126105309
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objective display
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2019-05-02 16:05:14 +09:00 |
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hugo.baldassin@epitech.eu
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44ee8bbbcf
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[EDIT] implemented network for other cars
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2019-04-30 02:28:01 +02:00 |
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Aedanc
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542b330996
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[EDIT] edied prefabs for no skid sound and netork integration;
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2019-04-26 16:54:37 +09:00 |
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Hugo Willaume
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d2b8d429f1
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Managed to cleanly change networkmanagers from menu to game
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2019-04-25 11:44:14 +09:00 |
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90bdf07694
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Working towards the baton pass between the menu network manager and the game network manager
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2019-04-25 08:23:48 +09:00 |
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04496e121e
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Resurrection de la NetworkTest scene après que ça aie pété avec une scène du même nom que j'avais supprimée dans un commit local
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2019-04-24 16:25:54 +09:00 |
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1c2d9553ce
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WaitingLobby menu finished
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2019-04-23 22:47:14 +09:00 |
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Hugo Willaume
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61daa020fc
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Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
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2019-04-23 21:06:29 +09:00 |
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Hugo Willaume
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dd83111d6b
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Some work on menus
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2019-04-23 21:06:24 +09:00 |
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Alexandre Saubusse
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38011623cc
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weapon system package
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2019-04-23 05:55:42 +02:00 |
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Nathan Scutari
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fdea4b68a4
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Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
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2019-04-23 10:06:27 +09:00 |
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Nathan Scutari
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486a6d0205
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Instantiation fix
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2019-04-23 10:05:58 +09:00 |
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fecb25785f
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Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
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2019-04-23 00:06:27 +09:00 |
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ef56d7ea32
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Carnage menu network almost done
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2019-04-23 00:06:17 +09:00 |
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Nathan Scutari
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219f06b4ae
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local simulator with waypoints objective
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2019-04-22 00:52:30 +09:00 |
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Nathan Scutari
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c6bace698a
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Objectives / Game management / Stats Scripts
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2019-04-21 20:17:21 +09:00 |
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Nathan Scutari
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f034388fbd
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Objectives / Game management / Stats Scripts
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2019-04-21 20:16:16 +09:00 |
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Aedanc
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e7ad60c780
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Mashalla le network est ok
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2019-04-20 15:08:22 +09:00 |
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hugo.baldassin@epitech.eu
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fd03fd157f
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[EDIT] push car prefabs;
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2019-04-20 07:59:00 +02:00 |
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hugo.baldassin@epitech.eu
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cbcebccbd5
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[EDIT0] drift sound on stop fixed, still triggers some times on
collision;
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2019-04-20 07:36:17 +02:00 |
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Julien
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86f15fb653
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[EDIT] netork beta: can connect cars but it's really laggy;
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2019-04-19 18:16:52 +09:00 |
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hugo.baldassin@epitech.eu
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be33a36d71
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[EDIT] working on network and car runtime instanciation;
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2019-04-19 07:33:24 +02:00 |
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de0623e34c
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Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
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2019-04-19 12:07:43 +09:00 |
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