63 Commits

Author SHA1 Message Date
Julien
179007360d Map added 2019-05-23 17:58:15 +09:00
Hugo Willaume
56d0947559 Added number of players in PlayerIdentity 2019-05-23 17:14:15 +09:00
Hugo Willaume
367d5ed752 Added script to get the correct car prefab (and weapon later, currently disabled) from the player identity 2019-05-23 15:56:51 +09:00
2e71a2aff4 Reset packages to initial state to fix Tower Defence Turrets plugin 2019-05-15 17:54:56 +09:00
Alexandre Saubusse
37002fe7e6 bon alors 2019-05-14 06:23:41 +02:00
Alexandre Saubusse
a676a64317 merge aie aie aie 2019-05-14 06:19:25 +02:00
hugo.baldassin@epitech.eu
5f94aeec5b erge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage 2019-05-14 05:23:47 +02:00
hugo.baldassin@epitech.eu
e00caf2eb8 [ADD] collectables resources 2019-05-14 05:20:49 +02:00
Alexandre Saubusse
d93e2b020b ajout Tower defence 2019-05-14 04:01:20 +02:00
Hugo Willaume
79efbfab43 Fixed anchors in menus && User UI canvas 2019-05-14 10:08:59 +09:00
Alexandre Saubusse
dd476b76c4 camera viseur 2019-05-14 02:27:36 +02:00
Nathan Scutari
601ec863da merge 2019-05-14 00:27:41 +09:00
Nathan Scutari
9b2ac8e1b8 weapon shot network implementation 2019-05-14 00:10:15 +09:00
eca5540746 Player UI : Currently with speed-o-meter, Score, Timer, Health and Leaderboard position 2019-05-13 19:38:11 +09:00
Hugo Willaume
93d5fe4e59 Starting user UI 2019-05-13 16:33:34 +09:00
Hugo Willaume
a349fa23bd Generating objectives in the menus, displaying them to the player 2019-05-09 16:22:36 +09:00
Hugo Willaume
f0096352dc slight correction of the lobby scene 2019-05-07 09:32:35 +09:00
4909f96f35 forgot to save scene before commit 2019-05-05 22:04:56 +09:00
329f47cdc1 Models on the fly in the menus for the weapons 2019-05-05 21:51:17 +09:00
642f80b768 Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage 2019-05-05 16:34:43 +09:00
c9bccb8fb9 Visual car change when the player navigates the menu 2019-05-05 16:32:48 +09:00
hugo.baldassin@epitech.eu
1f90cdc41f [ADD] network working smoothly with collisions and transforms 2019-05-05 07:18:09 +02:00
Nathan Scutari
bef2d620f6 GameManager merged with network / playable on localsimulator scene 2019-05-03 01:54:41 +09:00
Nathan Scutari
3a508af6ce Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage 2019-05-02 23:00:30 +09:00
Nathan Scutari
579e7dce6d SmoothSync 2019-05-02 22:59:46 +09:00
Hugo Willaume
c4dd672142 Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage 2019-05-02 19:46:46 +09:00
Hugo Willaume
b9212ea1a3 Put in place the system for displaying the choice of weapons / cars / powers 2019-05-02 19:46:40 +09:00
Nathan Scutari
4a56795ada merge 2019-05-02 16:08:24 +09:00
Nathan Scutari
6126105309 objective display 2019-05-02 16:05:14 +09:00
hugo.baldassin@epitech.eu
44ee8bbbcf [EDIT] implemented network for other cars 2019-04-30 02:28:01 +02:00
Aedanc
542b330996 [EDIT] edied prefabs for no skid sound and netork integration; 2019-04-26 16:54:37 +09:00
Hugo Willaume
d2b8d429f1 Managed to cleanly change networkmanagers from menu to game 2019-04-25 11:44:14 +09:00
90bdf07694 Working towards the baton pass between the menu network manager and the game network manager 2019-04-25 08:23:48 +09:00
04496e121e Resurrection de la NetworkTest scene après que ça aie pété avec une scène du même nom que j'avais supprimée dans un commit local 2019-04-24 16:25:54 +09:00
1c2d9553ce WaitingLobby menu finished 2019-04-23 22:47:14 +09:00
Hugo Willaume
61daa020fc Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage 2019-04-23 21:06:29 +09:00
Hugo Willaume
dd83111d6b Some work on menus 2019-04-23 21:06:24 +09:00
Alexandre Saubusse
38011623cc weapon system package 2019-04-23 05:55:42 +02:00
Nathan Scutari
fdea4b68a4 Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage 2019-04-23 10:06:27 +09:00
Nathan Scutari
486a6d0205 Instantiation fix 2019-04-23 10:05:58 +09:00
fecb25785f Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage 2019-04-23 00:06:27 +09:00
ef56d7ea32 Carnage menu network almost done 2019-04-23 00:06:17 +09:00
Nathan Scutari
219f06b4ae local simulator with waypoints objective 2019-04-22 00:52:30 +09:00
Nathan Scutari
c6bace698a Objectives / Game management / Stats Scripts 2019-04-21 20:17:21 +09:00
Nathan Scutari
f034388fbd Objectives / Game management / Stats Scripts 2019-04-21 20:16:16 +09:00
Aedanc
e7ad60c780 Mashalla le network est ok 2019-04-20 15:08:22 +09:00
hugo.baldassin@epitech.eu
fd03fd157f [EDIT] push car prefabs; 2019-04-20 07:59:00 +02:00
hugo.baldassin@epitech.eu
cbcebccbd5 [EDIT0] drift sound on stop fixed, still triggers some times on
collision;
2019-04-20 07:36:17 +02:00
Julien
86f15fb653 [EDIT] netork beta: can connect cars but it's really laggy; 2019-04-19 18:16:52 +09:00
hugo.baldassin@epitech.eu
be33a36d71 [EDIT] working on network and car runtime instanciation; 2019-04-19 07:33:24 +02:00