17 lines
411 B
GDScript
17 lines
411 B
GDScript
extends Control
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func showEndGameWindow(playerName):
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var audioPlayer = get_parent().get_node("EndGameTheme")
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audioPlayer.play()
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get_tree().paused = true
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self.visible = true
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get_node("/root/World/CanvasLayer/Window/WinnerPopUp/WinnerName").text = playerName
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func _on_RestartButton_pressed():
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get_tree().paused = false
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get_tree().reload_current_scene()
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func _on_QuitButton_pressed():
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get_tree().quit()
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