paintjam2020/Scene/TitleScreen.gd
2020-04-04 17:11:17 +02:00

16 lines
314 B
GDScript

extends Node2D
onready var startGameButton = $Sprite/MarginContainer/StartGameButton
func _ready():
startGameButton.grab_focus()
func _process(delta):
if startGameButton.is_hovered():
startGameButton.grab_focus()
func _on_StartGameButton_pressed():
get_tree().change_scene("res://Scene/TestScene.tscn")