[gd_scene load_steps=5 format=2] [ext_resource path="res://Assets/PAINT1.png" type="Texture" id=1] [ext_resource path="res://Scripts/SlowTrail.gd" type="Script" id=2] [ext_resource path="res://Assets/BigPlaceholder.png" type="Texture" id=3] [ext_resource path="res://Sounds/PaintJamSlowDown.wav" type="AudioStream" id=3] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 88.8117, 26.2111 ) [node name="SlowTrail" type="Node2D"] script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] modulate = Color( 0.0392157, 0.0313726, 0.917647, 1 ) light_mask = 512 z_index = 10 texture = ExtResource( 1 ) offset = Vector2( 88, 0 ) [node name="Area2D" type="Area2D" parent="Sprite"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite/Area2D"] visible = false position = Vector2( 87, 0 ) shape = SubResource( 1 ) [node name="Mask" type="Light2D" parent="."] position = Vector2( 88, 0 ) scale = Vector2( 1, 1.2 ) texture = ExtResource( 3 ) mode = 3 range_item_cull_mask = 512 [node name="AudioPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource( 3 )