[EDIT] merged, game working, need to fix winner name
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@ -1,9 +1,9 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Assets/PAINT1.png" type="Texture" id=1]
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[ext_resource path="res://Scripts/FastTrail.gd" type="Script" id=2]
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[ext_resource path="res://Assets/BigPlaceholder.png" type="Texture" id=3]
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[ext_resource path="res://Sounds/PaintJamSpeedUp.wav" type="AudioStream" id=3]
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[ext_resource path="res://Sounds/PaintJamSpeedUp.wav" type="AudioStream" id=4]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 88.8117, 26.2111 )
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@ -15,7 +15,7 @@ script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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modulate = Color( 0.901961, 0, 0, 1 )
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light_mask = 64
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z_index = 10
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z_index = 8
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texture = ExtResource( 1 )
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offset = Vector2( 88, 0 )
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@ -32,5 +32,6 @@ scale = Vector2( 1, 1.2 )
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texture = ExtResource( 3 )
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mode = 3
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range_item_cull_mask = 64
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[node name="AudioPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 3 )
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stream = ExtResource( 4 )
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@ -1,9 +1,9 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Assets/PAINT1.png" type="Texture" id=1]
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[ext_resource path="res://Scripts/SlowTrail.gd" type="Script" id=2]
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[ext_resource path="res://Assets/BigPlaceholder.png" type="Texture" id=3]
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[ext_resource path="res://Sounds/PaintJamSlowDown.wav" type="AudioStream" id=3]
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[ext_resource path="res://Sounds/PaintJamSlowDown.wav" type="AudioStream" id=4]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 88.8117, 26.2111 )
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@ -14,7 +14,7 @@ script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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modulate = Color( 0.0392157, 0.0313726, 0.917647, 1 )
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light_mask = 512
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z_index = 10
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z_index = 8
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texture = ExtResource( 1 )
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offset = Vector2( 88, 0 )
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@ -31,5 +31,6 @@ scale = Vector2( 1, 1.2 )
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texture = ExtResource( 3 )
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mode = 3
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range_item_cull_mask = 512
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[node name="AudioPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 3 )
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stream = ExtResource( 4 )
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@ -21,9 +21,6 @@ export var rota_speed = 100
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export var slow_cooldown = 5
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export var fast_cooldown = 5
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var slow_trail = load("res://Scene/SlowPaint.tscn")
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var fast_trail = load("res://Scene/FastPaint.tscn")
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var slow_cooldown_elapsed = 5
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var fast_cooldown_elapsed = 5
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