[ADD] title screen placeholder
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BIN
Assets/titlescreen.png
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BIN
Assets/titlescreen.png
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Assets/titlescreen.png.import
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Assets/titlescreen.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/titlescreen.png-a5b886865e7274aed0befe533ba6c0a4.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/titlescreen.png"
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dest_files=[ "res://.import/titlescreen.png-a5b886865e7274aed0befe533ba6c0a4.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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Scene/TitleScreen.gd
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Scene/TitleScreen.gd
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extends Node2D
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onready var startGameButton = $Sprite/MarginContainer/StartGameButton
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func _ready():
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startGameButton.grab_focus()
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func _process(delta):
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if startGameButton.is_hovered():
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startGameButton.grab_focus()
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func _on_StartGameButton_pressed():
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get_tree().change_scene("res://Scene/TestScene.tscn")
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Scene/TitleScreen.tscn
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Scene/TitleScreen.tscn
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Assets/titlescreen.png" type="Texture" id=1]
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[ext_resource path="res://Scene/TitleScreen.gd" type="Script" id=2]
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[ext_resource path="res://icon.png" type="Texture" id=3]
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[node name="TitleScreen" type="Node2D"]
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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scale = Vector2( 0.203183, 0.209793 )
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texture = ExtResource( 1 )
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centered = false
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[node name="MarginContainer" type="MarginContainer" parent="Sprite"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_constants/margin_right = 0
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custom_constants/margin_top = 20
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custom_constants/margin_left = 0
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custom_constants/margin_bottom = 20
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="StartGameButton" type="TextureButton" parent="Sprite/MarginContainer"]
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margin_left = 756.0
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margin_top = 771.0
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margin_right = 820.0
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margin_bottom = 835.0
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size_flags_horizontal = 4
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size_flags_vertical = 8
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texture_normal = ExtResource( 3 )
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[connection signal="pressed" from="Sprite/MarginContainer/StartGameButton" to="." method="_on_StartGameButton_pressed"]
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