postmerge

This commit is contained in:
Hurlu 2020-04-05 18:13:17 +02:00
commit 889c0cea27
15 changed files with 175 additions and 5 deletions

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@ -3,6 +3,7 @@
[ext_resource path="res://Assets/PAINT1.png" type="Texture" id=1] [ext_resource path="res://Assets/PAINT1.png" type="Texture" id=1]
[ext_resource path="res://Scripts/FastTrail.gd" type="Script" id=2] [ext_resource path="res://Scripts/FastTrail.gd" type="Script" id=2]
[ext_resource path="res://Assets/BigPlaceholder.png" type="Texture" id=3] [ext_resource path="res://Assets/BigPlaceholder.png" type="Texture" id=3]
[ext_resource path="res://Sounds/PaintJamSpeedUp.wav" type="AudioStream" id=3]
[sub_resource type="RectangleShape2D" id=1] [sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 88.8117, 26.2111 ) extents = Vector2( 88.8117, 26.2111 )
@ -31,3 +32,5 @@ scale = Vector2( 1, 1.2 )
texture = ExtResource( 3 ) texture = ExtResource( 3 )
mode = 3 mode = 3
range_item_cull_mask = 64 range_item_cull_mask = 64
[node name="AudioPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )

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@ -310,5 +310,5 @@ scale = Vector2( 1.1136, 1.2906 )
z_index = -1 z_index = -1
texture = ExtResource( 5 ) texture = ExtResource( 5 )
[node name="PickupPlayer" type="AudioStreamPlayer" parent="."] [node name="AudioPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 4 ) stream = ExtResource( 4 )

14
Scene/Rocher1.tscn Normal file
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@ -0,0 +1,14 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Assets/Rock T1.png" type="Texture" id=1]
[node name="Rocher1" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
z_index = 20
texture = ExtResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
position = Vector2( 0.387421, 0 )
z_index = 20
polygon = PoolVector2Array( -7.63457, -11.7133, 4.8037, -11.9173, 8.88182, -9.67429, 11.7365, -5.39226, 12.5521, -0.702423, 15.8146, 2.15226, 16.0185, 9.08506, 12.3482, 11.5319, 6.43495, 12.5515, 3.98808, 11.1241, 1.54121, 12.1437, -9.87753, 12.5515, -13.9556, 9.49288, -14.9752, 1.74445, -14.3635, -3.3532, -10.8971, -9.26647 )

11
Scene/Rocher2.tscn Normal file
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@ -0,0 +1,11 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Assets/Rock T2.png" type="Texture" id=1]
[node name="Rocher2" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
polygon = PoolVector2Array( -2.78302, -31.5943, 3.65785, -23.6813, 9.73068, -22.5771, 12.8591, -16.5043, 13.9633, -6.56691, 12.4911, -1.41421, 8.62654, 4.10654, 13.5952, 12.7557, 15.2514, 20.1167, 11.939, 26.5576, 7.15434, 28.0298, -0.574722, 29.134, -9.40793, 29.318, -13.4565, 27.2937, -15.1127, 22.6931, -16.5849, 12.7557, -13.8245, 7.05095, -14.9287, 3.92252, -14.3766, -0.862129, -11.2482, -8.59119, -7.93572, -18.1605, -5.5434, -26.0736, -4.99133, -29.9381 )

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@ -3,6 +3,7 @@
[ext_resource path="res://Assets/PAINT1.png" type="Texture" id=1] [ext_resource path="res://Assets/PAINT1.png" type="Texture" id=1]
[ext_resource path="res://Scripts/SlowTrail.gd" type="Script" id=2] [ext_resource path="res://Scripts/SlowTrail.gd" type="Script" id=2]
[ext_resource path="res://Assets/BigPlaceholder.png" type="Texture" id=3] [ext_resource path="res://Assets/BigPlaceholder.png" type="Texture" id=3]
[ext_resource path="res://Sounds/PaintJamSlowDown.wav" type="AudioStream" id=3]
[sub_resource type="RectangleShape2D" id=1] [sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 88.8117, 26.2111 ) extents = Vector2( 88.8117, 26.2111 )
@ -30,3 +31,5 @@ scale = Vector2( 1, 1.2 )
texture = ExtResource( 3 ) texture = ExtResource( 3 )
mode = 3 mode = 3
range_item_cull_mask = 512 range_item_cull_mask = 512
[node name="AudioPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )

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@ -1,5 +1,7 @@
extends Node extends Node
onready var audioPlayer = $AudioPlayer
var fastFactor var fastFactor
var lifetime = 5 var lifetime = 5
var elapsed = 0 var elapsed = 0
@ -11,6 +13,7 @@ onready var mask = $Mask
func slow_player(victim): func slow_player(victim):
if victim.is_in_group("Player"): if victim.is_in_group("Player"):
players.append(victim) players.append(victim)
audioPlayer.play()
func unslow_player(victim): func unslow_player(victim):
players.remove(players.find(victim)) players.remove(players.find(victim))

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@ -48,12 +48,14 @@ var inputs = ["ui_up", "ui_right", "ui_down", "ui_left"]
onready var animationPlayer = $AnimationPlayer onready var animationPlayer = $AnimationPlayer
onready var animationTree = $AnimationTree onready var animationTree = $AnimationTree
onready var animationState = animationTree.get("parameters/playback") onready var animationState = animationTree.get("parameters/playback")
onready var pickupPlayer = $PickupPlayer onready var audioPlayer = $AudioPlayer
onready var sprite = $Sprite onready var sprite = $Sprite
onready var coll = $CollisionShape2D onready var coll = $CollisionShape2D
onready var conf = $ConfusionStars onready var conf = $ConfusionStars
onready var pati = $Patins onready var pati = $Patins
var streams = []
var healthBar = null var healthBar = null
func _ready(): func _ready():
@ -67,8 +69,12 @@ func _ready():
elif self.name == "Player2": elif self.name == "Player2":
healthBar = get_tree().get_nodes_in_group("healthbar")[1] healthBar = get_tree().get_nodes_in_group("healthbar")[1]
healthBar.maxHealthUpdated(MAX_LIFE) healthBar.maxHealthUpdated(MAX_LIFE)
streams.append(load("res://Sounds/PaintJamPickupSound.wav"))
streams.append(load("res://Sounds/PaintJamPaintAction.wav"))
func launch_slow(): func launch_slow():
audioPlayer.stream = streams[1]
audioPlayer.play()
if slow_cooldown_elapsed < slow_cooldown: if slow_cooldown_elapsed < slow_cooldown:
return return
curLife -= 3 curLife -= 3
@ -88,6 +94,8 @@ func launch_slow():
world.add_child(inst) world.add_child(inst)
func launch_fast(): func launch_fast():
audioPlayer.stream = streams[1]
audioPlayer.play()
if fast_cooldown_elapsed < fast_cooldown: if fast_cooldown_elapsed < fast_cooldown:
return return
curLife -= 3 curLife -= 3
@ -217,6 +225,7 @@ func updatePaintEffects(delta):
coroutines = updated + [] coroutines = updated + []
func addCoroutine(routine): func addCoroutine(routine):
pickupPlayer.play() audioPlayer.stream = streams[0]
audioPlayer.play()
curLife = MAX_LIFE if (curLife + PICKUP_BONUS > MAX_LIFE) else curLife + PICKUP_BONUS curLife = MAX_LIFE if (curLife + PICKUP_BONUS > MAX_LIFE) else curLife + PICKUP_BONUS
coroutines.append(routine) coroutines.append(routine)

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@ -1,5 +1,7 @@
extends Node extends Node
onready var audioPlayer = $AudioPlayer
var slowFactor var slowFactor
var lifetime = 5 var lifetime = 5
var elapsed = 0 var elapsed = 0
@ -11,6 +13,7 @@ onready var mask = $Mask
func slow_player(victim): func slow_player(victim):
if victim.is_in_group("Player"): if victim.is_in_group("Player"):
players.append(victim) players.append(victim)
audioPlayer.play()
func unslow_player(victim): func unslow_player(victim):
players.remove(players.find(victim)) players.remove(players.find(victim))