GameMap scene

This commit is contained in:
Hurlu 2020-04-04 22:26:00 +02:00
parent 632f6f18ac
commit 403be9bd7a
3 changed files with 14 additions and 20 deletions

View File

@ -2,16 +2,16 @@
[ext_resource path="res://Assets/Tiling/tileset.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=5]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 0.257217, 0.262283, 7.93196, 0.262283, 7.93196, 31.659, 0.257217, 31.659 )
[sub_resource type="ConvexPolygonShape2D" id=6]
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 0.0246506, 0.894691, 7.93196, 0.894691, 7.93196, 31.5937, 0.0246506, 31.5937 )
[sub_resource type="ConvexPolygonShape2D" id=7]
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 32, 32, 24.2623, 32, 24.4949, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=8]
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 32, 31.0414, 24.0297, 31.0414, 24.0297, 0, 32, 0 )
[resource]
@ -140,14 +140,14 @@ points = PoolVector2Array( 32, 31.0414, 24.0297, 31.0414, 24.0297, 0, 32, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape = SubResource( 5 )
5/shape = SubResource( 1 )
5/shape_one_way = false
5/shape_one_way_margin = 1.0
5/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
5/z_index = 0
@ -161,14 +161,14 @@ points = PoolVector2Array( 32, 31.0414, 24.0297, 31.0414, 24.0297, 0, 32, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape = SubResource( 6 )
6/shape = SubResource( 2 )
6/shape_one_way = false
6/shape_one_way_margin = 1.0
6/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
6/z_index = 1
@ -196,14 +196,14 @@ points = PoolVector2Array( 32, 31.0414, 24.0297, 31.0414, 24.0297, 0, 32, 0 )
8/navigation_offset = Vector2( 0, 0 )
8/shape_offset = Vector2( 0, 0 )
8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
8/shape = SubResource( 7 )
8/shape = SubResource( 3 )
8/shape_one_way = false
8/shape_one_way_margin = 1.0
8/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
8/z_index = 0
@ -217,14 +217,14 @@ points = PoolVector2Array( 32, 31.0414, 24.0297, 31.0414, 24.0297, 0, 32, 0 )
9/navigation_offset = Vector2( 0, 0 )
9/shape_offset = Vector2( 0, 0 )
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
9/shape = SubResource( 8 )
9/shape = SubResource( 4 )
9/shape_one_way = false
9/shape_one_way_margin = 1.0
9/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
9/z_index = 1

View File

@ -1,7 +1,6 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Assets/Tiling/Tileset.tres" type="TileSet" id=1]
[ext_resource path="res://Scene/Player.tscn" type="PackedScene" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 991.884, 66.2394 )
@ -52,9 +51,3 @@ visible = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/DownWall"]
position = Vector2( 937.312, 1151.28 )
shape = SubResource( 1 )
[node name="Player1" parent="." instance=ExtResource( 2 )]
position = Vector2( 1275.44, 299.381 )
[node name="Player2" parent="." instance=ExtResource( 2 )]
position = Vector2( 258.37, 483.931 )

View File

@ -23,6 +23,7 @@ config/icon="res://icon.png"
window/size/width=1920
window/size/height=1080
window/size/borderless=true
window/size/test_width=1920
window/size/test_height=1080
window/stretch/mode="2d"