merge commit
This commit is contained in:
commit
0a42af32e6
@ -8,6 +8,7 @@ position = Vector2( 458.947, 226.316 )
|
|||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
[node name="Sprite" type="Sprite" parent="."]
|
[node name="Sprite" type="Sprite" parent="."]
|
||||||
|
z_index = 3
|
||||||
texture = ExtResource( 2 )
|
texture = ExtResource( 2 )
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
|
@ -24,15 +24,16 @@ __meta__ = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
[node name="HBoxContainer" type="HBoxContainer" parent="Sprite/MarginContainer"]
|
[node name="HBoxContainer" type="HBoxContainer" parent="Sprite/MarginContainer"]
|
||||||
margin_left = 674.0
|
margin_left = 788.0
|
||||||
margin_top = 771.0
|
margin_top = 835.0
|
||||||
margin_right = 902.0
|
margin_right = 788.0
|
||||||
margin_bottom = 835.0
|
margin_bottom = 835.0
|
||||||
size_flags_horizontal = 4
|
size_flags_horizontal = 4
|
||||||
size_flags_vertical = 12
|
size_flags_vertical = 12
|
||||||
custom_constants/separation = 100
|
custom_constants/separation = 100
|
||||||
|
|
||||||
[node name="StartGameButton" type="TextureButton" parent="Sprite/MarginContainer/HBoxContainer"]
|
[node name="StartGameButton" type="TextureButton" parent="Sprite/MarginContainer/HBoxContainer"]
|
||||||
|
visible = false
|
||||||
margin_right = 64.0
|
margin_right = 64.0
|
||||||
margin_bottom = 64.0
|
margin_bottom = 64.0
|
||||||
size_flags_horizontal = 4
|
size_flags_horizontal = 4
|
||||||
@ -40,8 +41,8 @@ size_flags_vertical = 8
|
|||||||
texture_normal = ExtResource( 3 )
|
texture_normal = ExtResource( 3 )
|
||||||
|
|
||||||
[node name="QuitGameButton" type="TextureButton" parent="Sprite/MarginContainer/HBoxContainer"]
|
[node name="QuitGameButton" type="TextureButton" parent="Sprite/MarginContainer/HBoxContainer"]
|
||||||
margin_left = 164.0
|
visible = false
|
||||||
margin_right = 228.0
|
margin_right = 64.0
|
||||||
margin_bottom = 64.0
|
margin_bottom = 64.0
|
||||||
texture_normal = ExtResource( 3 )
|
texture_normal = ExtResource( 3 )
|
||||||
[connection signal="pressed" from="Sprite/MarginContainer/HBoxContainer/StartGameButton" to="." method="_on_StartGameButton_pressed"]
|
[connection signal="pressed" from="Sprite/MarginContainer/HBoxContainer/StartGameButton" to="." method="_on_StartGameButton_pressed"]
|
||||||
|
@ -4,19 +4,13 @@ onready var spawnPoints = get_tree().get_nodes_in_group("spawn_point")
|
|||||||
|
|
||||||
var bucket = load("res://Scene/Clopinette.tscn")
|
var bucket = load("res://Scene/Clopinette.tscn")
|
||||||
|
|
||||||
var scripts = ["res://Scripts/PaintEffects/ConfuseDirections.gd",
|
|
||||||
"res://Scripts/PaintEffects/Downscale.gd",
|
|
||||||
"res://Scripts/PaintEffects/Invisibility.gd",
|
|
||||||
"res://Scripts/PaintEffects/Slippery.gd",
|
|
||||||
"res://Scripts/PaintEffects/Upscale.gd"]
|
|
||||||
|
|
||||||
func spawnBucket():
|
func spawnBucket():
|
||||||
var newBucket = bucket.instance()
|
var newBucket = bucket.instance()
|
||||||
self.get_parent().add_child(newBucket)
|
self.get_parent().add_child(newBucket)
|
||||||
newBucket.add_to_group("bucket")
|
newBucket.add_to_group("bucket")
|
||||||
newBucket.set_position(spawnPoints[randi() % spawnPoints.size()].get_position())
|
newBucket.set_position(spawnPoints[randi() % spawnPoints.size()].get_position())
|
||||||
|
|
||||||
func _process(delta):
|
func _process(_delta):
|
||||||
if get_tree().get_nodes_in_group("bucket").empty():
|
if get_tree().get_nodes_in_group("bucket").empty():
|
||||||
spawnBucket()
|
spawnBucket()
|
||||||
|
|
||||||
|
@ -16,9 +16,6 @@ func SlipperyRoutine(player, delta):
|
|||||||
player.FRICTION /= FrictionFactor
|
player.FRICTION /= FrictionFactor
|
||||||
player.MAX_SPEED *= SpeedFactor
|
player.MAX_SPEED *= SpeedFactor
|
||||||
|
|
||||||
var sprite = player.get_node("Sprite")
|
|
||||||
var coll = player.get_node("CollisionShape2D")
|
|
||||||
|
|
||||||
while elapsed < SlipperyTime:
|
while elapsed < SlipperyTime:
|
||||||
elapsed += yield()
|
elapsed += yield()
|
||||||
|
|
||||||
|
@ -74,7 +74,6 @@ func _physics_process(delta):
|
|||||||
|
|
||||||
|
|
||||||
func updatePaintEffects(delta):
|
func updatePaintEffects(delta):
|
||||||
var sprite = get_node("Sprite")
|
|
||||||
var updated = []
|
var updated = []
|
||||||
for rout in coroutines:
|
for rout in coroutines:
|
||||||
if rout != null && rout.is_valid():
|
if rout != null && rout.is_valid():
|
||||||
|
@ -6,7 +6,7 @@ onready var quitGameButton = $Sprite/MarginContainer/HBoxContainer/QuitGameButto
|
|||||||
func _ready():
|
func _ready():
|
||||||
startGameButton.grab_focus()
|
startGameButton.grab_focus()
|
||||||
|
|
||||||
func _process(delta):
|
func _process(_delta):
|
||||||
if startGameButton.is_hovered():
|
if startGameButton.is_hovered():
|
||||||
startGameButton.grab_focus()
|
startGameButton.grab_focus()
|
||||||
elif quitGameButton.is_hovered():
|
elif quitGameButton.is_hovered():
|
||||||
|
Loading…
x
Reference in New Issue
Block a user