gmtk2021/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Control",
"class": "CSVEditor",
"language": "GDScript",
"path": "res://addons/file-editor/scripts/CSVEditor.gd"
}, {
"base": "Resource",
"class": "Description",
"language": "GDScript",
"path": "res://Scripts/Description.gd"
}, {
"base": "Control",
"class": "DescriptionPane",
"language": "GDScript",
"path": "res://Scripts/DescriptionPane.gd"
}, {
"base": "HTTPRequest",
"class": "GoogleTranslateAPI",
"language": "GDScript",
"path": "res://addons/file-editor/scripts/GoogleTranslatorAPI.gd"
}, {
"base": "KinematicBody2D",
"class": "PersonBody",
"language": "GDScript",
"path": "res://Scripts/PersonBody.gd"
}, {
"base": "Node2D",
"class": "PersonRoot",
"language": "GDScript",
"path": "res://Scripts/PersonRoot.gd"
}, {
"base": "Node2D",
"class": "Spot",
"language": "GDScript",
"path": "res://Scripts/Spot.gd"
}, {
"base": "Resource",
"class": "Trait",
"language": "GDScript",
"path": "res://Scripts/Trait.gd"
} ]
_global_script_class_icons={
"CSVEditor": "",
"Description": "",
"DescriptionPane": "",
"GoogleTranslateAPI": "",
"PersonBody": "",
"PersonRoot": "",
"Spot": "",
"Trait": ""
}
[application]
config/name="GMTK2021"
run/main_scene="res://Scenes/TestScn.tscn"
config/icon="res://icon.png"
[autoload]
IconLoader="*res://addons/file-editor/scripts/IconLoader.gd"
LastOpenedFiles="*res://addons/file-editor/scripts/LastOpenedFiles.gd"
SpotManager="*res://Scripts/SpotManager.gd"
[editor_plugins]
enabled=PoolStringArray( "file-editor" )
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"