26 lines
1.1 KiB
Plaintext
26 lines
1.1 KiB
Plaintext
Idea :
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A puzzle game where you drag people together until they somewhat willingly form a chain loop.
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PILLARS:
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- Toy, tactile
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- Process by elimination
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People:
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- Have types (Middle-aged dude, Grandma, baby, cat, etc)
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- Visible through sprite, explicited through mouseover
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- Have personal Traits (Likes cooking, want to be taught golf, uncontrollable eater, hates dogs, etc)
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- Can be seen in a mouseover portrait
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- Are dragged & drop by LClick mouseover
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- Can be separated by RClick: will break the closed link
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Graphics:
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- People holding hands: hard to do a full circle in 2D
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- Might have to do a line
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- Might just see portraits from above : meh for tactile, grabbing little characters is funny
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- 3D fixed cam might be the solution
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- Not joining hands directly but just being in SLOTS that are made obvious
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LD :
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Pre-set combination of people with defined characteristics
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Might need a solver to facilitate creating interesting levels
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Avoiding mistakes:
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- how to avoid auto-gen insensitive stuff like "black ppl like watermelon & chimken ?"
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- small scale, so whatever i'll vet stuff by myself
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