19 lines
1.0 KiB
Plaintext
19 lines
1.0 KiB
Plaintext
- Make people draggable
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- Make it so people can be put and snapped into Spots
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- Make it so Spots link themselves automatically when in a scene
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- Make Spots react to people being in
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- Make SpotManager win when all spots are filled
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~ break from 16:30 to 18:00~
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- Make people have traits
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- Display traits on mouseover
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- Make some traits hate other traits, rendering spots invalid
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- Make SpotManager win when all spots are valid
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Let's back-off from the original approach and go in a more incremental way
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Toy-ishness is an important component, so now that I have a rough way of making levels, let's get at it directly
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- Marriage dinner table (family-themed)
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- Zoo (animal-themed)
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- Demon summoning (all the same skins)
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If I get those 3 levels with aplenty of details, i'll be happy.
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but polish polish and polish !
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Maybe a 4th level that will serve as a tutorial, while those 3 other will have a LOT of characters.
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