Idea : A puzzle game where you drag people together until they somewhat willingly form a chain loop. PILLARS: - Toy, tactile - Process by elimination People: - Have types (Middle-aged dude, Grandma, baby, cat, etc) - Visible through sprite, explicited through mouseover - Have personal Traits (Likes cooking, want to be taught golf, uncontrollable eater, hates dogs, etc) - Can be seen in a mouseover portrait - Are dragged & drop by LClick mouseover - Can be separated by RClick: will break the closed link Graphics: - People holding hands: hard to do a full circle in 2D - Might have to do a line - Might just see portraits from above : meh for tactile, grabbing little characters is funny - 3D fixed cam might be the solution - Not joining hands directly but just being in SLOTS that are made obvious LD : Pre-set combination of people with defined characteristics Might need a solver to facilitate creating interesting levels Avoiding mistakes: - how to avoid auto-gen insensitive stuff like "black ppl like watermelon & chimken ?" - small scale, so whatever i'll vet stuff by myself