Idea :
A puzzle game where you drag people together until they somewhat willingly form a chain loop.
PILLARS:
  - Toy, tactile
  - Process by elimination
People:
  - Have types (Middle-aged dude, Grandma, baby, cat, etc)
    - Visible through sprite, explicited through mouseover
  - Have personal Traits (Likes cooking, want to be taught golf, uncontrollable eater, hates dogs, etc)
     - Can be seen in a mouseover portrait 
  - Are dragged & drop by LClick mouseover 
  - Can be separated by RClick: will break the closed link
	 
Graphics:
   - People holding hands: hard to do a full circle in 2D
      - Might have to do a line
	  - Might just see portraits from above : meh for tactile, grabbing little characters is funny
	  - 3D fixed cam might be the solution
	  - Not joining hands directly but just being in SLOTS that are made obvious 
LD :
  Pre-set combination of people with defined characteristics
  Might need a solver to facilitate creating interesting levels
Avoiding mistakes:
  - how to avoid auto-gen insensitive stuff like "black ppl like watermelon & chimken ?" 
     - small scale, so whatever i'll vet stuff by myself
