               - Make people draggable
               - Make it so people can be put and snapped into Spots
               - Make it so Spots link themselves automatically when in a scene
               - Make Spots react to people being in
              - Make SpotManager win when all spots are filled
 ~ break from 16:30 to 18:00~ 
               - Make people have traits
               - Display traits on mouseover
               - Make some traits hate other traits, rendering spots invalid
               - Make SpotManager win when all spots are valid
Let's back-off from the original approach and go in a more incremental way
Toy-ishness is an important component, so now that I have a rough way of making levels, let's get at it directly
- Marriage dinner table (family-themed)
 - Zoo (animal-themed)
- Demon summoning (all the same skins)
If I get those 3 levels with aplenty of details, i'll be happy.
but polish polish and polish !
Maybe a 4th level that will serve as a tutorial, while those 3 other will have a LOT of characters.
