28 lines
427 B
C++
28 lines
427 B
C++
#pragma once
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#include <iostream>
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#include <string>
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#include <vector>
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#include <glm/vec4.hpp>
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#include "ADrawable.h"
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#pragma once
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class WireCube : public ADrawable
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{
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private:
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GLuint _vaoHandle;
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GLuint _vbo_vertices, _vbo_colors;
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std::vector<glm::vec3> _cube_vertices;
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void setup();
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public:
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WireCube();
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void draw(ShaderProgram *shader, glm::mat4x4 pv) override;
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DrawableType getType() override;
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~WireCube();
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};
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