17 lines
281 B
GLSL
17 lines
281 B
GLSL
#version 440
|
|
|
|
layout(location=0) in vec3 coord3d;
|
|
layout(location=1) in vec3 v_normal;
|
|
layout(location=2) in vec3 v_color;
|
|
layout(location=3) in vec2 v_texmap;
|
|
|
|
|
|
out vec3 f_color;
|
|
|
|
uniform mat4 mvp;
|
|
|
|
void main(void)
|
|
{
|
|
f_color = v_color;
|
|
gl_Position = mvp * vec4(coord3d, 1.0f);
|
|
} |