22 lines
260 B
C++

#include "Shader.h"
Shader::Shader(const std::string vtx_name, const std::string frag_name)
{
_program.initFromFiles(vtx_name, frag_name);
}
Shader::~Shader()
{
}
void Shader::enable()
{
_program.use();
}
void Shader::disable()
{
_program.disable();
}