22 lines
260 B
C++
22 lines
260 B
C++
#include "Shader.h"
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Shader::Shader(const std::string vtx_name, const std::string frag_name)
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{
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_program.initFromFiles(vtx_name, frag_name);
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}
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Shader::~Shader()
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{
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}
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void Shader::enable()
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{
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_program.use();
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}
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void Shader::disable()
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{
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_program.disable();
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}
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