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Hurlu/forkkmuopengl
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forkkmuopengl/BaseGLProject/Models
History
Hurlu 59c3fbd4f6 Finished Forward Shading option as a means of FPS comparison
2019-06-17 12:29:17 +09:00
..
cube
normal mapping done and working
2019-03-27 17:09:42 +09:00
mountain
adding stray .objs
2019-03-26 21:22:20 +09:00
nanosuit
Adding nanosuit for testing purposes, struggling on making that god damned Gbuffer work
2019-06-03 17:45:39 +09:00
ogre
working on Assimp tex-mapping + normal mapping
2019-03-27 12:56:21 +09:00
skybox
Starting up on skybox work
2019-04-02 07:59:39 +09:00
sponza
adding stray .objs
2019-03-26 21:22:20 +09:00
buddha.obj
Adding the graphicals objs
2019-03-07 21:32:39 +09:00
bunny.obj
Adding the graphicals objs
2019-03-07 21:32:39 +09:00
dragon.obj
Adding the graphicals objs
2019-03-07 21:32:39 +09:00
Mesh.cpp
Finished Forward Shading option as a means of FPS comparison
2019-06-17 12:29:17 +09:00
Mesh.h
Deferred lighting is working, currently adding forward redering as a comparison, also working on the sceneswapping and light manipulation tools
2019-06-16 23:52:49 +09:00
teapot.obj
Adding the graphicals objs
2019-03-07 21:32:39 +09:00
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