diff --git a/BaseGLProject/Models/Mesh.cpp b/BaseGLProject/Models/Mesh.cpp index 885570e..1d1bbc5 100644 --- a/BaseGLProject/Models/Mesh.cpp +++ b/BaseGLProject/Models/Mesh.cpp @@ -361,7 +361,7 @@ void Mesh::draw(SceneContext &ctx) { shader.addUniform("mvp", ctx.mvpMatrix); shader.addUniform("NormalMatrix", ctx.normalMatrix); shader.addUniform("ModelMatrix", ctx.modelMatrix); - + glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, textures["0"].tex_ref);