carnage/Assets/Tower Defence Turrets/FBXs/Laser_Level3.fbx.meta
Alexandre Saubusse dd476b76c4 camera viseur
2019-05-14 02:27:36 +02:00

273 lines
7.0 KiB
Plaintext

fileFormatVersion: 2
guid: 527bc2352328fe74c9110c2f52e3cb66
labels:
- Gun
- laser
- lazer
- tower
- turret
timeCreated: 1483280626
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: laser3_guns
100002: laser3_platform
100004: laser3_Xrotation
100006: laser3_Yrotation
100008: //RootNode
100010: shield_l3
400000: laser3_guns
400002: laser3_platform
400004: laser3_Xrotation
400006: laser3_Yrotation
400008: //RootNode
400010: shield_l3
2300000: laser3_guns
2300002: laser3_platform
2300004: laser3_Xrotation
2300006: laser3_Yrotation
2300008: //RootNode
2300010: shield_l3
3300000: laser3_guns
3300002: laser3_platform
3300004: laser3_Xrotation
3300006: laser3_Yrotation
3300008: //RootNode
3300010: shield_l3
4300000: Laser_Level3
4300002: laser3_platform
4300004: laser3_Yrotation
4300006: laser3_Xrotation
4300008: laser3_guns
4300010: shield_l3
7400000: L3_Building
7400002: L3_Shooting
7400004: L3_ShieldDown
7400006: L3_ShieldUp
9500000: //RootNode
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations:
- serializedVersion: 16
name: L3_Building
takeName: Take 001
firstFrame: 2
lastFrame: 34
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: laser3_platform
weight: 1
- path: laser3_platform/laser3_Yrotation
weight: 1
- path: laser3_platform/laser3_Yrotation/laser3_Xrotation
weight: 1
- path: laser3_platform/laser3_Yrotation/laser3_Xrotation/laser3_guns
weight: 1
- path: shield_l3
weight: 1
maskType: 0
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
- serializedVersion: 16
name: L3_Shooting
takeName: Take 001
firstFrame: 34
lastFrame: 46
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: laser3_platform
weight: 1
- path: laser3_platform/laser3_Yrotation
weight: 1
- path: laser3_platform/laser3_Yrotation/laser3_Xrotation
weight: 1
- path: laser3_platform/laser3_Yrotation/laser3_Xrotation/laser3_guns
weight: 1
- path: shield_l3
weight: 1
maskType: 0
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
- serializedVersion: 16
name: L3_ShieldDown
takeName: Take 001
firstFrame: 54
lastFrame: 70
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: laser3_platform
weight: 1
- path: laser3_platform/laser3_Yrotation
weight: 1
- path: laser3_platform/laser3_Yrotation/laser3_Xrotation
weight: 1
- path: laser3_platform/laser3_Yrotation/laser3_Xrotation/laser3_guns
weight: 1
- path: shield_l3
weight: 1
maskType: 0
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
- serializedVersion: 16
name: L3_ShieldUp
takeName: Take 001
firstFrame: 70
lastFrame: 90
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: laser3_platform
weight: 1
- path: laser3_platform/laser3_Yrotation
weight: 1
- path: laser3_platform/laser3_Yrotation/laser3_Xrotation
weight: 1
- path: laser3_platform/laser3_Yrotation/laser3_Xrotation/laser3_guns
weight: 1
- path: shield_l3
weight: 1
maskType: 0
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: