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1e077fdd53
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Finished the graphic aspect of the leaderboard
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2019-05-31 17:12:29 +09:00 |
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Hugo Willaume
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19804189f4
|
Started graphic elements of end of game UI
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2019-05-30 20:12:34 +09:00 |
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hugo.baldassin@epitech.eu
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c29ceaeb03
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[EDIT] some tweaks for the alpha
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2019-05-23 19:38:07 +02:00 |
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Nathan Scutari
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a38c45668f
|
missing add
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2019-05-24 01:39:39 +09:00 |
|
Nathan Scutari
|
75e2c77d83
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custom player spawn
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2019-05-24 00:18:15 +09:00 |
|
Hugo Willaume
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367d5ed752
|
Added script to get the correct car prefab (and weapon later, currently disabled) from the player identity
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2019-05-23 15:56:51 +09:00 |
|
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2e71a2aff4
|
Reset packages to initial state to fix Tower Defence Turrets plugin
|
2019-05-15 17:54:56 +09:00 |
|
Alexandre Saubusse
|
a676a64317
|
merge aie aie aie
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2019-05-14 06:19:25 +02:00 |
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Alexandre Saubusse
|
d93e2b020b
|
ajout Tower defence
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2019-05-14 04:01:20 +02:00 |
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Hugo Willaume
|
79efbfab43
|
Fixed anchors in menus && User UI canvas
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2019-05-14 10:08:59 +09:00 |
|
Alexandre Saubusse
|
dd476b76c4
|
camera viseur
|
2019-05-14 02:27:36 +02:00 |
|
Nathan Scutari
|
601ec863da
|
merge
|
2019-05-14 00:27:41 +09:00 |
|
Nathan Scutari
|
9b2ac8e1b8
|
weapon shot network implementation
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2019-05-14 00:10:15 +09:00 |
|
|
eca5540746
|
Player UI : Currently with speed-o-meter, Score, Timer, Health and Leaderboard position
|
2019-05-13 19:38:11 +09:00 |
|
Hugo Willaume
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a349fa23bd
|
Generating objectives in the menus, displaying them to the player
|
2019-05-09 16:22:36 +09:00 |
|
|
329f47cdc1
|
Models on the fly in the menus for the weapons
|
2019-05-05 21:51:17 +09:00 |
|
|
c9bccb8fb9
|
Visual car change when the player navigates the menu
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2019-05-05 16:32:48 +09:00 |
|
Nathan Scutari
|
bef2d620f6
|
GameManager merged with network / playable on localsimulator scene
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2019-05-03 01:54:41 +09:00 |
|
Hugo Willaume
|
c4dd672142
|
Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
|
2019-05-02 19:46:46 +09:00 |
|
Hugo Willaume
|
b9212ea1a3
|
Put in place the system for displaying the choice of weapons / cars / powers
|
2019-05-02 19:46:40 +09:00 |
|
Nathan Scutari
|
4a56795ada
|
merge
|
2019-05-02 16:08:24 +09:00 |
|
Nathan Scutari
|
6126105309
|
objective display
|
2019-05-02 16:05:14 +09:00 |
|
Aedanc
|
542b330996
|
[EDIT] edied prefabs for no skid sound and netork integration;
|
2019-04-26 16:54:37 +09:00 |
|
|
1c2d9553ce
|
WaitingLobby menu finished
|
2019-04-23 22:47:14 +09:00 |
|
Hugo Willaume
|
dd83111d6b
|
Some work on menus
|
2019-04-23 21:06:24 +09:00 |
|
|
fecb25785f
|
Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
|
2019-04-23 00:06:27 +09:00 |
|
|
ef56d7ea32
|
Carnage menu network almost done
|
2019-04-23 00:06:17 +09:00 |
|
Nathan Scutari
|
f034388fbd
|
Objectives / Game management / Stats Scripts
|
2019-04-21 20:16:16 +09:00 |
|
Aedanc
|
e7ad60c780
|
Mashalla le network est ok
|
2019-04-20 15:08:22 +09:00 |
|
Julien
|
86f15fb653
|
[EDIT] netork beta: can connect cars but it's really laggy;
|
2019-04-19 18:16:52 +09:00 |
|
|
de0623e34c
|
Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
|
2019-04-19 12:07:43 +09:00 |
|
|
f122752be0
|
Networking 1st part : MainMenu fail-proof, Displaying host IPs in the waiting room.
|
2019-04-19 12:07:37 +09:00 |
|
hugo.baldassin@epitech.eu
|
d71dbd8134
|
Merge branch 'master' of https://git.hugowillaume.com/Hurlu/Carnage
|
2019-04-16 06:01:10 +02:00 |
|
hugo.baldassin@epitech.eu
|
e4c88d7b0c
|
[MV] MSVehivleSystem, MuscleCarPAck -> Plugins;
[EDIT] added beta versions of the cars;
|
2019-04-16 06:00:17 +02:00 |
|
|
64b8181e17
|
1st version of Game Lobby scene
|
2019-04-16 07:44:07 +09:00 |
|
|
2dd49080ab
|
Adding .meta files for the menu scenes
|
2019-04-09 11:01:42 +09:00 |
|
|
128011078d
|
Correcting LFS
|
2019-04-02 00:22:39 +09:00 |
|
|
bae8b93db1
|
Progress made on the main menu, need to be wired-up to the network system to validate Host IP
|
2019-04-02 00:16:00 +09:00 |
|
|
8ac3339809
|
Initial commit
Progress made on the main menu, need to be wired-up to the network system to validate Host IP
|
2019-04-02 00:14:50 +09:00 |
|