From 9b2ac8e1b8f7431b4e482af7626479eed0bd21a3 Mon Sep 17 00:00:00 2001 From: Nathan Scutari Date: Tue, 14 May 2019 00:10:15 +0900 Subject: [PATCH] weapon shot network implementation --- Assets/GameManagerNetwork.cs | 3 - .../TextMesh Pro/Examples & Extras.meta | 8 + Assets/Prefabs/Core/StartTimer.prefab | 3 + Assets/Prefabs/Core/StartTimer.prefab.meta | 7 + Assets/Prefabs/Core/arrow.obj.meta | 99 ++++ Assets/Resources/Core.meta | 8 + .../{ => Core}/Current Objective.controller | 0 .../Current Objective.controller.meta | 0 .../Resources/{ => Core}/NextToCurrent.anim | 0 .../{ => Core}/NextToCurrent.anim.meta | 0 Assets/Resources/{ => Core}/ObjectiveEnd.anim | 0 .../{ => Core}/ObjectiveEnd.anim.meta | 0 .../Resources/{ => Core}/ObjectiveInit.anim | 0 .../{ => Core}/ObjectiveInit.anim.meta | 0 Assets/Resources/Core/StartCounting.anim | 527 ++++++++++++++++++ Assets/Resources/Core/StartCounting.anim.meta | 8 + Assets/Resources/Core/Text.controller | 156 ++++++ Assets/Resources/Core/Text.controller.meta | 8 + Assets/Scenes/Local Simulator.unity | 4 +- Assets/Scripts/Game Management/GameManager.cs | 4 +- .../Game Management/GameManagerNetwork.cs | 3 + .../GameManagerNetwork.cs.meta | 0 .../Game Management/Host Stats Tracker.cs | 4 +- .../Game Management/ObjectiveManager.cs | 4 +- .../Game Management}/PrefabStock.cs | 0 .../Game Management}/PrefabStock.cs.meta | 0 Assets/Scripts/Game Management/SmoothSync.cs | 3 + .../Game Management}/SmoothSync.cs.meta | 0 Assets/{ => Scripts/Objectives}/HoldArea.cs | 0 .../{ => Scripts/Objectives}/HoldArea.cs.meta | 0 Assets/Scripts/Objectives/IObjective.cs | 4 +- .../{ => Scripts/Objectives}/ObjectiveUI.cs | 0 .../Objectives}/ObjectiveUI.cs.meta | 0 Assets/SmoothSync.cs | 3 - Assets/StartCounter.cs | 3 + Assets/StartCounter.cs.meta | 11 + Assets/WeaponSystem/Demo1.unity | 4 +- Assets/WeaponSystem/Demo2.unity | 4 +- Assets/WeaponSystem/Demo2D.unity | 4 +- Assets/WeaponSystem/Demo3.unity | 4 +- 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.../Weapons/Explosives/BulletHit.prefab | 4 +- .../Weapons/Explosives/Explosion.prefab | 4 +- .../Weapons/Explosives/ExplosionBig.prefab | 4 +- .../Weapons/Explosives/ExplosionNaparm.prefab | 4 +- .../Weapons/Launchers/weapon_m79.prefab | 4 +- .../Weapons/Launchers/weapon_minigun.prefab | 4 +- .../Launchers/weapon_minirocket.prefab | 4 +- .../Weapons/Launchers/weapon_mortar.prefab | 4 +- .../Weapons/Launchers/weapon_napalm.prefab | 4 +- .../Weapons/Launchers/weapon_prism.prefab | 4 +- .../Weapons/Launchers/weapon_rocket.prefab | 4 +- .../Weapons/Launchers/weapon_shotgun.prefab | 4 +- .../Weapons/Projectiles/bullet_cannon.prefab | 4 +- .../Weapons/Projectiles/bullet_grenade.prefab | 4 +- .../Projectiles/bullet_minirocket.prefab | 4 +- .../Weapons/Projectiles/bullet_naparm.prefab | 4 +- .../Weapons/Projectiles/bullet_normal.prefab | 4 +- .../Weapons/Projectiles/bullet_ray.prefab | 4 +- .../Weapons/Projectiles/bullet_rocket.prefab | 4 +- .../Projectiles/chain_bullet_ray.prefab | 4 +- 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