From 8ac3339809b6aa8fa3c1e9d079ea0072ae3a15a6 Mon Sep 17 00:00:00 2001 From: Hurlu Date: Thu, 21 Mar 2019 05:15:46 +0000 Subject: [PATCH] Initial commit Progress made on the main menu, need to be wired-up to the network system to validate Host IP --- .gitattributes | 58 +++++++++++++++++++ .gitignore | 3 + Assets/Menus/IPRegex.cs | 3 + Assets/Menus/SceneSwapper.cs | 3 + Assets/Menus/background.jpg | 3 + Assets/Placeholders/CirclePlaceholder.png | 3 + Assets/Placeholders/SquarePlaceholder.png | 3 + Assets/Placeholders/TrianglePlaceholder.png | 3 + ...ins.Rider.Unity.Editor.Plugin.Repacked.dll | 3 + .../TextMesh Pro User Guide 2016.pdf | 3 + .../Examples & Extras/Fonts/Anton OFL.txt | 3 + .../Examples & Extras/Fonts/Anton.ttf | 3 + .../Examples & Extras/Fonts/Bangers - OFL.txt | 3 + .../Examples & Extras/Fonts/Bangers.ttf | 3 + .../Fonts/LiberationSans - OFL.txt | 3 + .../Fonts/LiberationSans.ttf | 3 + .../Fonts/Oswald-Bold - OFL.txt | 3 + .../Examples & Extras/Fonts/Oswald-Bold.ttf | 3 + .../Crate - Surface Shader Scene.mat | 3 + .../Materials/Ground - Logo Scene.mat | 3 + .../Ground - Surface Shader Scene.mat | 3 + .../Materials/Small Crate_diffuse.mat | 3 + .../Prefabs/Text Popup.prefab | 3 + .../Prefabs/TextMeshPro - Prefab 1.prefab | 3 + .../Prefabs/TextMeshPro - Prefab 2.prefab | 3 + .../Blue to Purple - Vertical.asset | 3 + .../Dark to Light Green - Vertical.asset | 3 + .../Light to Dark Green - Vertical.asset | 3 + .../Yellow to Orange - Vertical.asset | 3 + .../Anton SDF - Drop Shadow.mat | 3 + .../Fonts & Materials/Anton SDF - Outline.mat | 3 + .../Fonts & Materials/Anton SDF.asset | 3 + .../Bangers SDF - Drop Shadow.mat | 3 + .../Bangers SDF - Outline.mat | 3 + .../Fonts & Materials/Bangers SDF Glow.mat | 3 + .../Fonts & Materials/Bangers SDF Logo.mat | 3 + .../Fonts & Materials/Bangers SDF.asset | 3 + .../Electronic Highway Sign SDF.asset | 3 + .../LiberationSans SDF - Metalic Green.mat | 3 + .../LiberationSans SDF - Overlay.mat | 3 + .../LiberationSans SDF - Soft Mask.mat | 3 + .../Fonts & Materials/Oswald Bold SDF.asset | 3 + .../Roboto-Bold SDF - Drop Shadow.mat | 3 + .../Roboto-Bold SDF - Surface.mat | 3 + .../Fonts & Materials/Roboto-Bold SDF.asset | 3 + .../Sprite Assets/Default Sprite Asset.asset | 3 + .../Sprite Assets/DropCap Numbers.asset | 3 + .../01- Single Line TextMesh Pro.unity | 3 + .../Scenes/02 - Multi-line TextMesh Pro.unity | 3 + .../Scenes/03 - Line Justification.unity | 3 + .../Scenes/04 - Word Wrapping.unity | 3 + .../Scenes/05 - Style Tags.unity | 3 + .../06 - Extra Rich Text Examples.unity | 3 + ...07 - Superscript & Subscript Example.unity | 3 + .../Scenes/08 - Improved Text Alignment.unity | 3 + .../Scenes/09 - Margin Tag Example.unity | 3 + ...10 - Bullets & Numbered List Example.unity | 3 + .../Scenes/11 - The Style Tag.unity | 3 + .../Scenes/12 - Link Example.unity | 3 + .../Scenes/12a - Text Interactions.unity | 3 + .../Scenes/13 - Soft Hyphenation.unity | 3 + .../Scenes/14 - Multi Font & Sprites.unity | 3 + .../15 - Inline Graphics & Sprites.unity | 3 + ... - Linked text overflow mode example.unity | 3 + .../Scenes/17 - Old Computer Terminal.unity | 3 + .../18 - ScrollRect & Masking & Layout.unity | 3 + .../19 - Masking Texture & Soft Mask.unity | 3 + .../20 - Input Field with Scrollbar.unity | 3 + .../Scenes/21 - Script Example.unity | 3 + .../Scenes/22 - Basic Scripting Example.unity | 3 + .../23 - Animating Vertex Attributes.unity | 3 + .../Scenes/24 - Surface Shader Example.unity | 3 + .../Scenes/25 - TextMeshPro Title.unity | 3 + .../Scenes/Benchmark (Floating Text).unity | 3 + .../Scenes/Benchmark (Point Sizes).unity | 3 + .../Scenes/Benchmark (Script).unity | 3 + .../Scenes/Benchmark (Shader Perf).unity | 3 + .../Scenes/Distance Field Shader Check.unity | 3 + .../Examples & Extras/Scripts/Benchmark01.cs | 3 + .../Scripts/Benchmark01_UGUI.cs | 3 + .../Examples & Extras/Scripts/Benchmark02.cs | 3 + .../Examples & Extras/Scripts/Benchmark03.cs | 3 + .../Examples & Extras/Scripts/Benchmark04.cs | 3 + .../Scripts/CameraController.cs | 3 + .../Scripts/ChatController.cs | 3 + .../Scripts/EnvMapAnimator.cs | 3 + .../Examples & Extras/Scripts/ObjectSpin.cs | 3 + .../Scripts/ShaderPropAnimator.cs | 3 + .../Examples & Extras/Scripts/SimpleScript.cs | 3 + .../Scripts/SkewTextExample.cs | 3 + .../Scripts/TMP_DigitValidator.cs | 3 + .../Scripts/TMP_ExampleScript_01.cs | 3 + .../Scripts/TMP_FrameRateCounter.cs | 3 + .../Scripts/TMP_PhoneNumberValidator.cs | 3 + .../Scripts/TMP_TextEventCheck.cs | 3 + .../Scripts/TMP_TextEventHandler.cs | 3 + .../Scripts/TMP_TextInfoDebugTool.cs | 3 + .../Scripts/TMP_TextSelector_A.cs | 3 + .../Scripts/TMP_TextSelector_B.cs | 3 + .../Scripts/TMP_UiFrameRateCounter.cs | 3 + .../Scripts/TMPro_InstructionOverlay.cs | 3 + .../Examples & Extras/Scripts/TeleType.cs | 3 + .../Scripts/TextConsoleSimulator.cs | 3 + .../Scripts/TextMeshProFloatingText.cs | 3 + .../Scripts/TextMeshSpawner.cs | 3 + .../Scripts/VertexColorCycler.cs | 3 + .../Examples & Extras/Scripts/VertexJitter.cs | 3 + .../Examples & Extras/Scripts/VertexShakeA.cs | 3 + .../Examples & Extras/Scripts/VertexShakeB.cs | 3 + .../Examples & Extras/Scripts/VertexZoom.cs | 3 + .../Scripts/WarpTextExample.cs | 3 + .../Sprites/Default Sprites.png | 3 + .../Sprites/DropCap Numbers.psd | 3 + .../Textures/Brushed Metal 3.jpg | 3 + .../Textures/Engraved Wall Normal.jpg | 3 + .../Textures/Engraved Wall.jpg | 3 + .../Textures/Floor Cement.jpg | 3 + .../Textures/Floor Tiles 1 - diffuse.jpg | 3 + .../Textures/Floor Tiles 1 - normal.jpg | 3 + .../Textures/Fruit Jelly (B&W).jpg | 3 + .../Textures/Gradient Diagonal (Color).jpg | 3 + .../Textures/Gradient Horizontal (Color).jpg | 3 + .../Textures/Gradient Vertical (Color).jpg | 3 + .../Textures/Mask Zig-n-Zag.psd | 3 + .../Textures/Sand Normal Map.jpg | 3 + .../Textures/Small Crate_diffuse.jpg | 3 + .../Textures/Small Crate_normal.jpg | 3 + .../Textures/Stainless 03.png | 3 + .../Text Overflow - Linked Text Image 1.png | 3 + ...t Overflow - Linked Text UI Screenshot.png | 3 + .../Textures/Wipe Pattern - Circle.psd | 3 + .../Textures/Wipe Pattern - Diagonal.psd | 3 + .../Textures/Wipe Pattern - Radial Double.psd | 3 + .../Textures/Wipe Pattern - Radial Quad.psd | 3 + .../LiberationSans SDF - Drop Shadow.mat | 3 + .../LiberationSans SDF - Outline.mat | 3 + .../LiberationSans SDF.asset | 3 + .../LineBreaking Following Characters.txt | 3 + .../LineBreaking Leading Characters.txt | 3 + .../Shaders/TMP_Bitmap-Custom-Atlas.shader | 3 + .../Shaders/TMP_Bitmap-Mobile.shader | 3 + .../Resources/Shaders/TMP_Bitmap.shader | 3 + .../Resources/Shaders/TMP_SDF Overlay.shader | 3 + .../Shaders/TMP_SDF-Mobile Masking.shader | 3 + .../Shaders/TMP_SDF-Mobile Overlay.shader | 3 + .../Resources/Shaders/TMP_SDF-Mobile.shader | 3 + .../Shaders/TMP_SDF-Surface-Mobile.shader | 3 + .../Resources/Shaders/TMP_SDF-Surface.shader | 3 + .../Resources/Shaders/TMP_SDF.shader | 3 + .../Resources/Shaders/TMP_Sprite.shader | 3 + .../Resources/Shaders/TMPro.cginc | 3 + .../Resources/Shaders/TMPro_Properties.cginc | 3 + .../Resources/Shaders/TMPro_Surface.cginc | 3 + .../Resources/Sprite Assets/EmojiOne.asset | 3 + .../Style Sheets/Default Style Sheet.asset | 3 + .../TextMesh Pro/Resources/TMP Settings.asset | 3 + .../Sprites/EmojiOne Attribution.txt | 3 + .../TextMesh Pro/Sprites/EmojiOne.json | 3 + .../Plugins/TextMesh Pro/Sprites/EmojiOne.png | 3 + Assets/Resources/Fonts/AmazDooMLeft SDF.asset | 3 + .../Resources/Fonts/AmazDooMRight SDF.asset | 3 + .../Fonts/BebasNeue-Regular SDF.asset | 3 + Assets/Resources/Fonts/LemonMilk SDF.asset | 3 + .../Fonts/big_noodle_titling SDF.asset | 3 + .../Resources/Fonts/coolvetica rg SDF.asset | 3 + Assets/Resources/Fonts/theboldfont SDF.asset | 3 + Assets/Resources/Fonts/theboldfont.ttf | 3 + Assets/Scenes/EmptyScene.unity | 3 + Assets/Scenes/LobbyScene.unity | 3 + Assets/Scenes/MainMenu.unity | 3 + ProjectSettings/AudioManager.asset | 3 + ProjectSettings/ClusterInputManager.asset | 3 + ProjectSettings/DynamicsManager.asset | 3 + ProjectSettings/EditorBuildSettings.asset | 3 + ProjectSettings/EditorSettings.asset | 3 + ProjectSettings/GraphicsSettings.asset | 3 + ProjectSettings/InputManager.asset | 3 + ProjectSettings/NavMeshAreas.asset | 3 + ProjectSettings/Physics2DSettings.asset | 3 + ProjectSettings/PresetManager.asset | 3 + ProjectSettings/ProjectSettings.asset | 3 + ProjectSettings/ProjectVersion.txt | 3 + ProjectSettings/QualitySettings.asset | 3 + ProjectSettings/TagManager.asset | 3 + ProjectSettings/TimeManager.asset | 3 + ProjectSettings/UnityConnectSettings.asset | 3 + ProjectSettings/VFXManager.asset | 3 + README.md | 3 + 188 files changed, 619 insertions(+) create mode 100644 .gitattributes create mode 100644 .gitignore create mode 100644 Assets/Menus/IPRegex.cs create mode 100644 Assets/Menus/SceneSwapper.cs create mode 100644 Assets/Menus/background.jpg create mode 100644 Assets/Placeholders/CirclePlaceholder.png create mode 100644 Assets/Placeholders/SquarePlaceholder.png create mode 100644 Assets/Placeholders/TrianglePlaceholder.png create mode 100644 Assets/Plugins/Editor/JetBrains/JetBrains.Rider.Unity.Editor.Plugin.Repacked.dll create mode 100644 Assets/Plugins/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Fonts/Anton OFL.txt create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Fonts/Anton.ttf create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Fonts/Bangers - OFL.txt create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Fonts/Bangers.ttf create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Fonts/LiberationSans - OFL.txt create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Fonts/LiberationSans.ttf create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold - OFL.txt create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold.ttf create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Materials/Crate - Surface Shader Scene.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Materials/Ground - Logo Scene.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Materials/Ground - Surface Shader Scene.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Materials/Small Crate_diffuse.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Prefabs/Text Popup.prefab create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Prefabs/TextMeshPro - Prefab 1.prefab create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Prefabs/TextMeshPro - Prefab 2.prefab create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Color Gradient Presets/Blue to Purple - Vertical.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Color Gradient Presets/Dark to Light Green - Vertical.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Color Gradient Presets/Light to Dark Green - Vertical.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Color Gradient Presets/Yellow to Orange - Vertical.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Drop Shadow.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Outline.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Drop Shadow.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Outline.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Glow.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Logo.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Electronic Highway Sign SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Overlay.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Soft Mask.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Drop Shadow.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Surface.mat create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Resources/Sprite Assets/DropCap Numbers.asset create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/01- Single Line TextMesh Pro.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/02 - Multi-line TextMesh Pro.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/03 - Line Justification.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/04 - Word Wrapping.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/05 - Style Tags.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/08 - Improved Text Alignment.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/09 - Margin Tag Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/10 - Bullets & Numbered List Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/11 - The Style Tag.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/12 - Link Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/12a - Text Interactions.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/13 - Soft Hyphenation.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/14 - Multi Font & Sprites.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/15 - Inline Graphics & Sprites.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/16 - Linked text overflow mode example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/17 - Old Computer Terminal.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/18 - ScrollRect & Masking & Layout.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/19 - Masking Texture & Soft Mask.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/20 - Input Field with Scrollbar.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/21 - Script Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/22 - Basic Scripting Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/23 - Animating Vertex Attributes.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/24 - Surface Shader Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/25 - TextMeshPro Title.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/Benchmark (Floating Text).unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/Benchmark (Point Sizes).unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/Benchmark (Script).unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/Benchmark (Shader Perf).unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scenes/Distance Field Shader Check.unity create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/Benchmark01.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/Benchmark01_UGUI.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/Benchmark02.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/Benchmark03.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/Benchmark04.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/CameraController.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/ChatController.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/EnvMapAnimator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/ObjectSpin.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/ShaderPropAnimator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/SimpleScript.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/SkewTextExample.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_DigitValidator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_ExampleScript_01.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_FrameRateCounter.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_TextEventCheck.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_TextEventHandler.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_TextSelector_A.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_TextSelector_B.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TeleType.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TextConsoleSimulator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TextMeshProFloatingText.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/TextMeshSpawner.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/VertexColorCycler.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/VertexJitter.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/VertexShakeA.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/VertexShakeB.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Scripts/WarpTextExample.cs create mode 100644 Assets/Plugins/TextMesh Pro/Examples & Extras/Sprites/Default Sprites.png create mode 100644 Assets/Plugins/TextMesh 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mode 100644 ProjectSettings/VFXManager.asset create mode 100644 README.md diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..ffb2e41 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,58 @@ +## Unity ## + +*.cs diff=csharp text +*.cginc text +*.shader text +*.mat merge=unityyamlmerge eol=lf +*.anim merge=unityyamlmerge eol=lf +*.unity merge=unityyamlmerge eol=lf +*.prefab merge=unityyamlmerge eol=lf +*.physicsMaterial2D merge=unityyamlmerge eol=lf +*.physicsMaterial merge=unityyamlmerge eol=lf +*.asset merge=unityyamlmerge eol=lf +*.meta merge=unityyamlmerge eol=lf +*.controller merge=unityyamlmerge eol=lf +## git-lfs ## +#Image +*.jpg filter=lfs diff=lfs merge=lfs -text +*.jpeg filter=lfs diff=lfs merge=lfs -text +*.png filter=lfs diff=lfs merge=lfs -text +*.gif filter=lfs diff=lfs merge=lfs -text +*.psd filter=lfs diff=lfs merge=lfs -text +*.ai filter=lfs diff=lfs merge=lfs -text +#Audio +*.mp3 filter=lfs diff=lfs merge=lfs -text +*.wav filter=lfs diff=lfs merge=lfs -text +*.ogg filter=lfs diff=lfs merge=lfs -text +#Video +*.mp4 filter=lfs diff=lfs merge=lfs -text +*.mov filter=lfs diff=lfs merge=lfs -text +#3D Object +*.FBX filter=lfs diff=lfs merge=lfs -text +*.fbx filter=lfs diff=lfs merge=lfs -text +*.blend filter=lfs diff=lfs merge=lfs -text +*.obj filter=lfs diff=lfs merge=lfs -text +#ETC +*.a filter=lfs diff=lfs merge=lfs -text +*.exr filter=lfs diff=lfs merge=lfs -text +*.tga filter=lfs diff=lfs merge=lfs -text +*.pdf filter=lfs diff=lfs merge=lfs -text +*.zip filter=lfs diff=lfs merge=lfs -text +*.dll filter=lfs diff=lfs merge=lfs -text +*.unitypackage filter=lfs diff=lfs merge=lfs -text +*.aif filter=lfs diff=lfs merge=lfs -text +*.ttf filter=lfs diff=lfs merge=lfs -text +*.rns filter=lfs diff=lfs merge=lfs -text +*.reason filter=lfs diff=lfs merge=lfs -text +*.lxo filter=lfs diff=lfs merge=lfs -text +*.gitignore filter=lfs diff=lfs merge=lfs -text +*.cs filter=lfs diff=lfs merge=lfs -text +*.txt filter=lfs diff=lfs merge=lfs 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