From 38011623ccef1ab9eba29680de94b442ac51a521 Mon Sep 17 00:00:00 2001 From: Alexandre Saubusse Date: Tue, 23 Apr 2019 05:55:42 +0200 Subject: [PATCH 1/8] weapon system package --- Assets/WeaponSystem.meta | 8 ++ Assets/WeaponSystem/Demo1.unity | 3 + Assets/WeaponSystem/Demo1.unity.meta | 6 ++ Assets/WeaponSystem/Demo2.unity | 3 + Assets/WeaponSystem/Demo2.unity.meta | 6 ++ Assets/WeaponSystem/Demo2D.unity | 3 + Assets/WeaponSystem/Demo2D.unity.meta | 6 ++ Assets/WeaponSystem/Demo3.unity | 3 + Assets/WeaponSystem/Demo3.unity.meta | 6 ++ Assets/WeaponSystem/Materials.meta | 9 ++ Assets/WeaponSystem/Materials/Beam.mat | 3 + Assets/WeaponSystem/Materials/Beam.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Blue.mat | 3 + Assets/WeaponSystem/Materials/Blue.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Bullet.mat | 3 + Assets/WeaponSystem/Materials/Bullet.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Explosion.mat | 3 + .../WeaponSystem/Materials/Explosion.mat.meta | 6 ++ .../Materials/ExplosionSprite.mat | 3 + .../Materials/ExplosionSprite.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Flak.mat | 3 + Assets/WeaponSystem/Materials/Flak.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Flash.mat | 3 + Assets/WeaponSystem/Materials/Flash.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Floor.mat | 3 + Assets/WeaponSystem/Materials/Floor.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Gray.mat | 3 + Assets/WeaponSystem/Materials/Gray.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Green.mat | 3 + Assets/WeaponSystem/Materials/Green.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Grid.mat | 3 + Assets/WeaponSystem/Materials/Grid.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Grounds.mat | 3 + .../WeaponSystem/Materials/Grounds.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Orange.mat | 3 + Assets/WeaponSystem/Materials/Orange.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Red.mat | 3 + Assets/WeaponSystem/Materials/Red.mat.meta | 6 ++ Assets/WeaponSystem/Materials/RingEffect.mat | 3 + .../Materials/RingEffect.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Smoke.mat | 3 + Assets/WeaponSystem/Materials/Smoke.mat.meta | 6 ++ Assets/WeaponSystem/Materials/SmokeSprite.mat | 3 + .../Materials/SmokeSprite.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Spark.mat | 3 + Assets/WeaponSystem/Materials/Spark.mat.meta | 6 ++ Assets/WeaponSystem/Materials/SparkLine.mat | 3 + .../WeaponSystem/Materials/SparkLine.mat.meta | 6 ++ Assets/WeaponSystem/Materials/White.mat | 3 + Assets/WeaponSystem/Materials/White.mat.meta | 6 ++ Assets/WeaponSystem/Materials/Yellow.mat | 3 + Assets/WeaponSystem/Materials/Yellow.mat.meta | 6 ++ Assets/WeaponSystem/Materials/firetrail.mat | 3 + .../WeaponSystem/Materials/firetrail.mat.meta | 6 ++ Assets/WeaponSystem/Menu.unity | 3 + Assets/WeaponSystem/Menu.unity.meta | 6 ++ Assets/WeaponSystem/Models.meta | 9 ++ Assets/WeaponSystem/Models/Materials.meta | 9 ++ .../WeaponSystem/Models/Materials/No Name.mat | 3 + .../Models/Materials/No Name.mat.meta | 6 ++ .../Models/Materials/minirocket_texture.mat | 3 + .../Materials/minirocket_texture.mat.meta | 6 ++ .../Models/Materials/missile_texture.mat | 3 + .../Models/Materials/missile_texture.mat.meta | 6 ++ .../Models/Materials/shell_texture.mat | 3 + .../Models/Materials/shell_texture.mat.meta | 6 ++ .../Models/Materials/tankbase_texture.mat | 3 + .../Materials/tankbase_texture.mat.meta | 6 ++ Assets/WeaponSystem/Models/Shell.FBX | 3 + Assets/WeaponSystem/Models/Shell.FBX.meta | 75 +++++++++++++ Assets/WeaponSystem/Models/base.FBX | 3 + Assets/WeaponSystem/Models/base.FBX.meta | 75 +++++++++++++ Assets/WeaponSystem/Models/bullet.FBX | 3 + Assets/WeaponSystem/Models/bullet.FBX.meta | 75 +++++++++++++ Assets/WeaponSystem/Models/bullet_rocket.FBX | 3 + .../Models/bullet_rocket.FBX.meta | 75 +++++++++++++ Assets/WeaponSystem/Models/cracker.FBX | 3 + Assets/WeaponSystem/Models/cracker.FBX.meta | 75 +++++++++++++ Assets/WeaponSystem/Models/minigun_norm.png | 3 + .../WeaponSystem/Models/minigun_norm.png.meta | 55 ++++++++++ .../WeaponSystem/Models/minigun_texture.png | 3 + .../Models/minigun_texture.png.meta | 55 ++++++++++ .../Models/minirocket_texture.png | 3 + .../Models/minirocket_texture.png.meta | 55 ++++++++++ Assets/WeaponSystem/Models/missile_norm.png | 3 + .../WeaponSystem/Models/missile_norm.png.meta | 55 ++++++++++ .../WeaponSystem/Models/missile_texture.png | 3 + .../Models/missile_texture.png.meta | 55 ++++++++++ Assets/WeaponSystem/Models/shell_texture.png | 3 + .../Models/shell_texture.png.meta | 55 ++++++++++ Assets/WeaponSystem/Models/weapon_minigun.FBX | 3 + .../Models/weapon_minigun.FBX.meta | 80 ++++++++++++++ .../WeaponSystem/Models/weapon_minirocket.FBX | 3 + .../Models/weapon_minirocket.FBX.meta | 75 +++++++++++++ Assets/WeaponSystem/Models/weapon_rocket.FBX | 3 + .../Models/weapon_rocket.FBX.meta | 100 ++++++++++++++++++ Assets/WeaponSystem/Prefabs.meta | 9 ++ Assets/WeaponSystem/Prefabs/Effects.meta | 9 ++ .../Prefabs/Effects/Cracker.prefab | 3 + .../Prefabs/Effects/Cracker.prefab.meta | 6 ++ .../Prefabs/Effects/Crosshair.prefab | 3 + .../Prefabs/Effects/Crosshair.prefab.meta | 6 ++ .../WeaponSystem/Prefabs/Effects/Flash.prefab | 3 + .../Prefabs/Effects/Flash.prefab.meta | 6 ++ .../Prefabs/Effects/Muzzle.prefab | 3 + .../Prefabs/Effects/Muzzle.prefab.meta | 6 ++ .../Prefabs/Effects/Muzzle_Low.prefab | 3 + .../Prefabs/Effects/Muzzle_Low.prefab.meta | 6 ++ .../WeaponSystem/Prefabs/Effects/Shell.prefab | 3 + .../Prefabs/Effects/Shell.prefab.meta | 6 ++ Assets/WeaponSystem/Prefabs/Player.meta | 9 ++ .../Prefabs/Player/EnemyDummy.prefab | 3 + .../Prefabs/Player/EnemyDummy.prefab.meta | 6 ++ .../WeaponSystem/Prefabs/Player/TankAI.prefab | 3 + .../Prefabs/Player/TankAI.prefab.meta | 6 ++ .../Prefabs/Player/TankEnemy.prefab | 3 + .../Prefabs/Player/TankEnemy.prefab.meta | 6 ++ .../Prefabs/Player/TankExplosion.prefab | 3 + .../Prefabs/Player/TankExplosion.prefab.meta | 6 ++ Assets/WeaponSystem/Prefabs/SentryGun.meta | 9 ++ .../Prefabs/SentryGun/CannonGun.prefab | 3 + .../Prefabs/SentryGun/CannonGun.prefab.meta | 6 ++ .../Prefabs/SentryGun/LaserGun.prefab | 3 + .../Prefabs/SentryGun/LaserGun.prefab.meta | 6 ++ .../Prefabs/SentryGun/MachineGun.prefab | 3 + .../Prefabs/SentryGun/MachineGun.prefab.meta | 6 ++ .../Prefabs/SentryGun/RocketGun.prefab | 3 + .../Prefabs/SentryGun/RocketGun.prefab.meta | 6 ++ Assets/WeaponSystem/Prefabs/Weapons.meta | 9 ++ .../Prefabs/Weapons/Explosives.meta | 9 ++ .../Weapons/Explosives/BulletHit.prefab | 3 + .../Weapons/Explosives/BulletHit.prefab.meta | 6 ++ .../Weapons/Explosives/Explosion.prefab | 3 + .../Weapons/Explosives/Explosion.prefab.meta | 6 ++ .../Weapons/Explosives/ExplosionBig.prefab | 3 + .../Explosives/ExplosionBig.prefab.meta | 6 ++ .../Weapons/Explosives/ExplosionNaparm.prefab | 3 + .../Explosives/ExplosionNaparm.prefab.meta | 6 ++ .../Prefabs/Weapons/Launchers.meta | 9 ++ .../Weapons/Launchers/weapon_m79.prefab | 3 + .../Weapons/Launchers/weapon_m79.prefab.meta | 6 ++ .../Weapons/Launchers/weapon_minigun.prefab | 3 + .../Launchers/weapon_minigun.prefab.meta | 6 ++ .../Launchers/weapon_minirocket.prefab | 3 + .../Launchers/weapon_minirocket.prefab.meta | 6 ++ .../Weapons/Launchers/weapon_mortar.prefab | 3 + .../Launchers/weapon_mortar.prefab.meta | 6 ++ .../Weapons/Launchers/weapon_napalm.prefab | 3 + .../Launchers/weapon_napalm.prefab.meta | 6 ++ .../Weapons/Launchers/weapon_prism.prefab | 3 + .../Launchers/weapon_prism.prefab.meta | 6 ++ .../Weapons/Launchers/weapon_rocket.prefab | 3 + .../Launchers/weapon_rocket.prefab.meta | 6 ++ .../Weapons/Launchers/weapon_shotgun.prefab | 3 + .../Launchers/weapon_shotgun.prefab.meta | 6 ++ .../Prefabs/Weapons/Projectiles.meta | 9 ++ .../Weapons/Projectiles/bullet_cannon.prefab | 3 + .../Projectiles/bullet_cannon.prefab.meta | 6 ++ .../Weapons/Projectiles/bullet_grenade.prefab | 3 + .../Projectiles/bullet_grenade.prefab.meta | 6 ++ .../Projectiles/bullet_minirocket.prefab | 3 + .../Projectiles/bullet_minirocket.prefab.meta | 6 ++ .../Weapons/Projectiles/bullet_naparm.prefab | 3 + .../Projectiles/bullet_naparm.prefab.meta | 6 ++ .../Weapons/Projectiles/bullet_normal.prefab | 3 + .../Projectiles/bullet_normal.prefab.meta | 6 ++ .../Weapons/Projectiles/bullet_ray.prefab | 3 + .../Projectiles/bullet_ray.prefab.meta | 6 ++ .../Weapons/Projectiles/bullet_rocket.prefab | 3 + .../Projectiles/bullet_rocket.prefab.meta | 6 ++ .../Projectiles/chain_bullet_ray.prefab | 3 + .../Projectiles/chain_bullet_ray.prefab.meta | 6 ++ .../Weapons/Projectiles/chain_damage.prefab | 3 + .../Projectiles/chain_damage.prefab.meta | 6 ++ .../Weapons/Projectiles/chain_ray.prefab | 3 + .../Weapons/Projectiles/chain_ray.prefab.meta | 6 ++ .../WeaponSystem/Prefabs/WeaponsMobile.meta | 9 ++ .../Prefabs/WeaponsMobile/Explosives.meta | 9 ++ .../Explosives/BulletHit_Low.prefab | 3 + .../Explosives/BulletHit_Low.prefab.meta | 6 ++ .../Explosives/ExplosionBig_Low.prefab | 3 + .../Explosives/ExplosionBig_Low.prefab.meta | 6 ++ .../Explosives/ExplosionNaparm_Low.prefab | 3 + .../ExplosionNaparm_Low.prefab.meta | 6 ++ .../Explosives/Explosion_Low.prefab | 3 + .../Explosives/Explosion_Low.prefab.meta | 6 ++ .../Prefabs/WeaponsMobile/Launchers.meta | 9 ++ .../Launchers/weapon_m79_Low.prefab | 3 + .../Launchers/weapon_m79_Low.prefab.meta | 6 ++ .../Launchers/weapon_minigun_Low.prefab | 3 + .../Launchers/weapon_minigun_Low.prefab.meta | 6 ++ .../Launchers/weapon_minirocket_Low.prefab | 3 + .../weapon_minirocket_Low.prefab.meta | 6 ++ .../Launchers/weapon_mortar_Low.prefab | 3 + .../Launchers/weapon_mortar_Low.prefab.meta | 6 ++ .../Launchers/weapon_napalm_Low.prefab | 3 + .../Launchers/weapon_napalm_Low.prefab.meta | 6 ++ .../Launchers/weapon_prism_Low.prefab | 3 + .../Launchers/weapon_prism_Low.prefab.meta | 6 ++ .../Launchers/weapon_rocket_Low.prefab | 3 + .../Launchers/weapon_rocket_Low.prefab.meta | 6 ++ .../Launchers/weapon_shotgun_Low.prefab | 3 + .../Launchers/weapon_shotgun_Low.prefab.meta | 6 ++ .../Prefabs/WeaponsMobile/Projectiles.meta | 9 ++ .../Projectiles/Shell_Low.prefab | 3 + .../Projectiles/Shell_Low.prefab.meta | 6 ++ .../Projectiles/bullet_cannon_Low.prefab | 3 + .../Projectiles/bullet_cannon_Low.prefab.meta | 6 ++ .../Projectiles/bullet_grenade_Low.prefab | 3 + .../bullet_grenade_Low.prefab.meta | 6 ++ .../Projectiles/bullet_mini_cannon.prefab | 3 + .../bullet_mini_cannon.prefab.meta | 6 ++ .../Projectiles/bullet_minirocket_Low.prefab | 3 + .../bullet_minirocket_Low.prefab.meta | 6 ++ .../Projectiles/bullet_naparm_Low.prefab | 3 + .../Projectiles/bullet_naparm_Low.prefab.meta | 6 ++ .../Projectiles/bullet_normal_Low.prefab | 3 + .../Projectiles/bullet_normal_Low.prefab.meta | 6 ++ .../Projectiles/bullet_ray_Low.prefab | 3 + .../Projectiles/bullet_ray_Low.prefab.meta | 6 ++ .../Projectiles/bullet_raycast_Low.prefab | 3 + .../bullet_raycast_Low.prefab.meta | 6 ++ .../Projectiles/bullet_rocket_Low.prefab | 3 + .../Projectiles/bullet_rocket_Low.prefab.meta | 6 ++ .../Projectiles/chain_bullet_ray_Low.prefab | 3 + .../chain_bullet_ray_Low.prefab.meta | 6 ++ .../Projectiles/chain_damage_Low.prefab | 3 + .../Projectiles/chain_damage_Low.prefab.meta | 6 ++ .../Projectiles/chain_ray_Low.prefab | 3 + .../Projectiles/chain_ray_Low.prefab.meta | 6 ++ Assets/WeaponSystem/Scripts.meta | 9 ++ Assets/WeaponSystem/Scripts/AILook.cs | 3 + Assets/WeaponSystem/Scripts/AILook.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/CameraFollower.cs | 3 + .../Scripts/CameraFollower.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/GunHanddle.cs | 3 + .../WeaponSystem/Scripts/GunHanddle.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/MenuGUI.cs | 3 + Assets/WeaponSystem/Scripts/MenuGUI.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/MouseLock.cs | 3 + Assets/WeaponSystem/Scripts/MouseLock.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/MouseLook.cs | 3 + Assets/WeaponSystem/Scripts/MouseLook.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/MouseLook2D.cs | 3 + .../WeaponSystem/Scripts/MouseLook2D.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/ObjectSpawner.cs | 3 + .../Scripts/ObjectSpawner.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/Spawner.cs | 3 + Assets/WeaponSystem/Scripts/Spawner.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/TankHUD.cs | 3 + Assets/WeaponSystem/Scripts/TankHUD.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/TankMover.cs | 3 + Assets/WeaponSystem/Scripts/TankMover.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/TankMover2D.cs | 3 + .../WeaponSystem/Scripts/TankMover2D.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/TowerDefend.meta | 9 ++ .../Scripts/TowerDefend/BuyMenu.cs | 3 + .../Scripts/TowerDefend/BuyMenu.cs.meta | 10 ++ .../Scripts/TowerDefend/EnemyDead.cs | 3 + .../Scripts/TowerDefend/EnemyDead.cs.meta | 10 ++ .../Scripts/TowerDefend/EnemySpawner.cs | 3 + .../Scripts/TowerDefend/EnemySpawner.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/Waypoint.meta | 9 ++ .../WeaponSystem/Scripts/Waypoint/Waypoint.cs | 3 + .../Scripts/Waypoint/Waypoint.cs.meta | 10 ++ .../Scripts/Waypoint/WaypointManager.cs | 3 + .../Scripts/Waypoint/WaypointManager.cs.meta | 10 ++ .../Scripts/Waypoint/WaypointRider.cs | 3 + .../Scripts/Waypoint/WaypointRider.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/Weapon.meta | 9 ++ .../Scripts/Weapon/CameraEffectComponent.cs | 3 + .../Weapon/CameraEffectComponent.cs.meta | 12 +++ .../Scripts/Weapon/CameraShaker.cs | 3 + .../Scripts/Weapon/CameraShaker.cs.meta | 12 +++ .../Scripts/Weapon/ChainDamage.cs | 3 + .../Scripts/Weapon/ChainDamage.cs.meta | 10 ++ Assets/WeaponSystem/Scripts/Weapon/Damage.cs | 3 + .../Scripts/Weapon/Damage.cs.meta | 10 ++ .../WeaponSystem/Scripts/Weapon/DamageBase.cs | 3 + .../Scripts/Weapon/DamageBase.cs.meta | 10 ++ .../Scripts/Weapon/DamageManager.cs | 3 + .../Scripts/Weapon/DamageManager.cs.meta | 10 ++ .../WeaponSystem/Scripts/Weapon/Explosion.cs | 3 + .../Scripts/Weapon/Explosion.cs.meta | 10 ++ .../Scripts/Weapon/ExplosionObject.cs | 3 + .../Scripts/Weapon/ExplosionObject.cs.meta | 10 ++ .../WeaponSystem/Scripts/Weapon/FinderPool.cs | 3 + .../Scripts/Weapon/FinderPool.cs.meta | 12 +++ .../WeaponSystem/Scripts/Weapon/FlashLight.cs | 3 + .../Scripts/Weapon/FlashLight.cs.meta | 10 ++ .../Scripts/Weapon/MoverBullet.cs | 3 + .../Scripts/Weapon/MoverBullet.cs.meta | 10 ++ .../Scripts/Weapon/MoverMissile.cs | 3 + .../Scripts/Weapon/MoverMissile.cs.meta | 10 ++ .../WeaponSystem/Scripts/Weapon/ObjectPool.cs | 3 + .../Scripts/Weapon/ObjectPool.cs.meta | 10 ++ .../Scripts/Weapon/ObjectPoolManager.cs | 3 + .../Scripts/Weapon/ObjectPoolManager.cs.meta | 10 ++ .../WeaponSystem/Scripts/Weapon/RayShoot.cs | 3 + .../Scripts/Weapon/RayShoot.cs.meta | 10 ++ .../WeaponSystem/Scripts/Weapon/WeaponBase.cs | 3 + .../Scripts/Weapon/WeaponBase.cs.meta | 10 ++ .../Scripts/Weapon/WeaponController.cs | 3 + .../Scripts/Weapon/WeaponController.cs.meta | 10 ++ .../Scripts/Weapon/WeaponLauncher.cs | 3 + .../Scripts/Weapon/WeaponLauncher.cs.meta | 10 ++ .../Scripts/Weapon/WeaponSystemManager.cs | 3 + .../Weapon/WeaponSystemManager.cs.meta | 10 ++ Assets/WeaponSystem/Skin.meta | 9 ++ Assets/WeaponSystem/Skin/button_skin.png | 3 + Assets/WeaponSystem/Skin/button_skin.png.meta | 55 ++++++++++ .../WeaponSystem/Skin/button_skin_normal.png | 3 + .../Skin/button_skin_normal.png.meta | 55 ++++++++++ Assets/WeaponSystem/Skin/scroll_bg.png | 3 + Assets/WeaponSystem/Skin/scroll_bg.png.meta | 55 ++++++++++ Assets/WeaponSystem/Skin/skin.guiskin | Bin 0 -> 101880 bytes Assets/WeaponSystem/Skin/skin.guiskin.meta | 6 ++ Assets/WeaponSystem/Sounds.meta | 9 ++ Assets/WeaponSystem/Sounds/cannon.wav | 3 + Assets/WeaponSystem/Sounds/cannon.wav.meta | 20 ++++ Assets/WeaponSystem/Sounds/explode.wav | 3 + Assets/WeaponSystem/Sounds/explode.wav.meta | 20 ++++ Assets/WeaponSystem/Sounds/explode2.wav | 3 + Assets/WeaponSystem/Sounds/explode2.wav.meta | 20 ++++ Assets/WeaponSystem/Sounds/hit.wav | 3 + Assets/WeaponSystem/Sounds/hit.wav.meta | 20 ++++ Assets/WeaponSystem/Sounds/machinegun.mp3 | 3 + .../WeaponSystem/Sounds/machinegun.mp3.meta | 20 ++++ Assets/WeaponSystem/Sounds/missile.mp3 | 3 + Assets/WeaponSystem/Sounds/missile.mp3.meta | 20 ++++ Assets/WeaponSystem/Sounds/rocket.wav | 3 + Assets/WeaponSystem/Sounds/rocket.wav.meta | 20 ++++ Assets/WeaponSystem/Sounds/shotgun.wav | 3 + Assets/WeaponSystem/Sounds/shotgun.wav.meta | 20 ++++ Assets/WeaponSystem/TD.unity | 3 + Assets/WeaponSystem/TD.unity.meta | 6 ++ Assets/WeaponSystem/Textures.meta | 9 ++ Assets/WeaponSystem/Textures/Logo.png | 3 + Assets/WeaponSystem/Textures/Logo.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/beam.png | 3 + Assets/WeaponSystem/Textures/beam.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/bulletline.png | 3 + .../WeaponSystem/Textures/bulletline.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/crosshair.png | 3 + .../WeaponSystem/Textures/crosshair.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/crosshair_2.png | 3 + .../Textures/crosshair_2.png.meta | 55 ++++++++++ .../WeaponSystem/Textures/explode_sprite.png | 3 + .../Textures/explode_sprite.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/explosion.png | 3 + .../WeaponSystem/Textures/explosion.png.meta | 55 ++++++++++ .../Textures/explosion_sprite2.png | 3 + .../Textures/explosion_sprite2.png.meta | 55 ++++++++++ .../Textures/explosion_texture.png | 3 + .../Textures/explosion_texture.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/fireline.png | 3 + .../WeaponSystem/Textures/fireline.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/flak.png | 3 + Assets/WeaponSystem/Textures/flak.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/flash.png | 3 + Assets/WeaponSystem/Textures/flash.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/grid.png | 3 + Assets/WeaponSystem/Textures/grid.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/grid2.png | 3 + Assets/WeaponSystem/Textures/grid2.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/ringeffect.png | 3 + .../WeaponSystem/Textures/ringeffect.png.meta | 55 ++++++++++ .../WeaponSystem/Textures/shell_texture.png | 3 + .../Textures/shell_texture.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/smoke.png | 3 + Assets/WeaponSystem/Textures/smoke.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/smoke_sprite.png | 3 + .../Textures/smoke_sprite.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/spark.png | 3 + Assets/WeaponSystem/Textures/spark.png.meta | 55 ++++++++++ .../Textures/tankbase_texture.png | 3 + .../Textures/tankbase_texture.png.meta | 55 ++++++++++ Assets/WeaponSystem/Textures/target_lock.png | 3 + .../Textures/target_lock.png.meta | 55 ++++++++++ .../WeaponSystem/Textures/target_locked.png | 3 + .../Textures/target_locked.png.meta | 55 ++++++++++ .../WeaponSystem/Textures/whiteparticle.png | 3 + .../Textures/whiteparticle.png.meta | 55 ++++++++++ Assets/WeaponSystem/WeaponSetting.unity | 3 + Assets/WeaponSystem/WeaponSetting.unity.meta | 6 ++ Assets/WeaponSystem/WeaponSystem.prefab | 3 + Assets/WeaponSystem/WeaponSystem.prefab.meta | 6 ++ Assets/WeaponSystem/WeaponSystemManual.pdf | 3 + .../WeaponSystem/WeaponSystemManual.pdf.meta | 6 ++ 389 files changed, 4266 insertions(+) create mode 100644 Assets/WeaponSystem.meta create mode 100644 Assets/WeaponSystem/Demo1.unity create mode 100644 Assets/WeaponSystem/Demo1.unity.meta create mode 100644 Assets/WeaponSystem/Demo2.unity create mode 100644 Assets/WeaponSystem/Demo2.unity.meta create mode 100644 Assets/WeaponSystem/Demo2D.unity create mode 100644 Assets/WeaponSystem/Demo2D.unity.meta create mode 100644 Assets/WeaponSystem/Demo3.unity create mode 100644 Assets/WeaponSystem/Demo3.unity.meta create mode 100644 Assets/WeaponSystem/Materials.meta create mode 100644 Assets/WeaponSystem/Materials/Beam.mat create mode 100644 Assets/WeaponSystem/Materials/Beam.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Blue.mat create mode 100644 Assets/WeaponSystem/Materials/Blue.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Bullet.mat create mode 100644 Assets/WeaponSystem/Materials/Bullet.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Explosion.mat create mode 100644 Assets/WeaponSystem/Materials/Explosion.mat.meta create mode 100644 Assets/WeaponSystem/Materials/ExplosionSprite.mat create mode 100644 Assets/WeaponSystem/Materials/ExplosionSprite.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Flak.mat create mode 100644 Assets/WeaponSystem/Materials/Flak.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Flash.mat create mode 100644 Assets/WeaponSystem/Materials/Flash.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Floor.mat create mode 100644 Assets/WeaponSystem/Materials/Floor.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Gray.mat create mode 100644 Assets/WeaponSystem/Materials/Gray.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Green.mat create mode 100644 Assets/WeaponSystem/Materials/Green.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Grid.mat create mode 100644 Assets/WeaponSystem/Materials/Grid.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Grounds.mat create mode 100644 Assets/WeaponSystem/Materials/Grounds.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Orange.mat create mode 100644 Assets/WeaponSystem/Materials/Orange.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Red.mat create mode 100644 Assets/WeaponSystem/Materials/Red.mat.meta create mode 100644 Assets/WeaponSystem/Materials/RingEffect.mat create mode 100644 Assets/WeaponSystem/Materials/RingEffect.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Smoke.mat create mode 100644 Assets/WeaponSystem/Materials/Smoke.mat.meta create mode 100644 Assets/WeaponSystem/Materials/SmokeSprite.mat create mode 100644 Assets/WeaponSystem/Materials/SmokeSprite.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Spark.mat create mode 100644 Assets/WeaponSystem/Materials/Spark.mat.meta create mode 100644 Assets/WeaponSystem/Materials/SparkLine.mat create mode 100644 Assets/WeaponSystem/Materials/SparkLine.mat.meta create mode 100644 Assets/WeaponSystem/Materials/White.mat create mode 100644 Assets/WeaponSystem/Materials/White.mat.meta create mode 100644 Assets/WeaponSystem/Materials/Yellow.mat create mode 100644 Assets/WeaponSystem/Materials/Yellow.mat.meta create mode 100644 Assets/WeaponSystem/Materials/firetrail.mat create mode 100644 Assets/WeaponSystem/Materials/firetrail.mat.meta create mode 100644 Assets/WeaponSystem/Menu.unity create mode 100644 Assets/WeaponSystem/Menu.unity.meta create mode 100644 Assets/WeaponSystem/Models.meta create mode 100644 Assets/WeaponSystem/Models/Materials.meta create mode 100644 Assets/WeaponSystem/Models/Materials/No Name.mat create mode 100644 Assets/WeaponSystem/Models/Materials/No Name.mat.meta create mode 100644 Assets/WeaponSystem/Models/Materials/minirocket_texture.mat create mode 100644 Assets/WeaponSystem/Models/Materials/minirocket_texture.mat.meta create mode 100644 Assets/WeaponSystem/Models/Materials/missile_texture.mat create mode 100644 Assets/WeaponSystem/Models/Materials/missile_texture.mat.meta create mode 100644 Assets/WeaponSystem/Models/Materials/shell_texture.mat create mode 100644 Assets/WeaponSystem/Models/Materials/shell_texture.mat.meta create mode 100644 Assets/WeaponSystem/Models/Materials/tankbase_texture.mat create mode 100644 Assets/WeaponSystem/Models/Materials/tankbase_texture.mat.meta create mode 100644 Assets/WeaponSystem/Models/Shell.FBX create mode 100644 Assets/WeaponSystem/Models/Shell.FBX.meta create mode 100644 Assets/WeaponSystem/Models/base.FBX create mode 100644 Assets/WeaponSystem/Models/base.FBX.meta create mode 100644 Assets/WeaponSystem/Models/bullet.FBX create mode 100644 Assets/WeaponSystem/Models/bullet.FBX.meta create mode 100644 Assets/WeaponSystem/Models/bullet_rocket.FBX create mode 100644 Assets/WeaponSystem/Models/bullet_rocket.FBX.meta create mode 100644 Assets/WeaponSystem/Models/cracker.FBX create mode 100644 Assets/WeaponSystem/Models/cracker.FBX.meta create mode 100644 Assets/WeaponSystem/Models/minigun_norm.png create mode 100644 Assets/WeaponSystem/Models/minigun_norm.png.meta create mode 100644 Assets/WeaponSystem/Models/minigun_texture.png create mode 100644 Assets/WeaponSystem/Models/minigun_texture.png.meta create mode 100644 Assets/WeaponSystem/Models/minirocket_texture.png create mode 100644 Assets/WeaponSystem/Models/minirocket_texture.png.meta create mode 100644 Assets/WeaponSystem/Models/missile_norm.png create mode 100644 Assets/WeaponSystem/Models/missile_norm.png.meta create mode 100644 Assets/WeaponSystem/Models/missile_texture.png create mode 100644 Assets/WeaponSystem/Models/missile_texture.png.meta create mode 100644 Assets/WeaponSystem/Models/shell_texture.png create mode 100644 Assets/WeaponSystem/Models/shell_texture.png.meta create mode 100644 Assets/WeaponSystem/Models/weapon_minigun.FBX create mode 100644 Assets/WeaponSystem/Models/weapon_minigun.FBX.meta create mode 100644 Assets/WeaponSystem/Models/weapon_minirocket.FBX create mode 100644 Assets/WeaponSystem/Models/weapon_minirocket.FBX.meta create mode 100644 Assets/WeaponSystem/Models/weapon_rocket.FBX create mode 100644 Assets/WeaponSystem/Models/weapon_rocket.FBX.meta create mode 100644 Assets/WeaponSystem/Prefabs.meta create mode 100644 Assets/WeaponSystem/Prefabs/Effects.meta create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Cracker.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Cracker.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Crosshair.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Crosshair.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Flash.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Flash.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Muzzle.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Muzzle.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Muzzle_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Muzzle_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Shell.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Effects/Shell.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Player.meta create mode 100644 Assets/WeaponSystem/Prefabs/Player/EnemyDummy.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Player/EnemyDummy.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Player/TankAI.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Player/TankAI.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Player/TankEnemy.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Player/TankEnemy.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Player/TankExplosion.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Player/TankExplosion.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/SentryGun.meta create mode 100644 Assets/WeaponSystem/Prefabs/SentryGun/CannonGun.prefab create mode 100644 Assets/WeaponSystem/Prefabs/SentryGun/CannonGun.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/SentryGun/LaserGun.prefab create mode 100644 Assets/WeaponSystem/Prefabs/SentryGun/LaserGun.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/SentryGun/MachineGun.prefab create mode 100644 Assets/WeaponSystem/Prefabs/SentryGun/MachineGun.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/SentryGun/RocketGun.prefab create mode 100644 Assets/WeaponSystem/Prefabs/SentryGun/RocketGun.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Explosives.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Explosives/BulletHit.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Explosives/BulletHit.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Explosives/Explosion.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Explosives/Explosion.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionBig.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionBig.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionNaparm.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionNaparm.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_m79.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_m79.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minigun.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minigun.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minirocket.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minirocket.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_mortar.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_mortar.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_napalm.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_napalm.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_prism.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_prism.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_rocket.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_rocket.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_shotgun.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_shotgun.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_cannon.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_cannon.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_grenade.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_grenade.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_minirocket.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_minirocket.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_naparm.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_naparm.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_normal.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_normal.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_ray.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_ray.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_rocket.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_rocket.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_bullet_ray.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_bullet_ray.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_damage.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_damage.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_ray.prefab create mode 100644 Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_ray.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/BulletHit_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/BulletHit_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionBig_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionBig_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionNaparm_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionNaparm_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/Explosion_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/Explosion_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_m79_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_m79_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minigun_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minigun_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minirocket_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minirocket_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_mortar_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_mortar_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_napalm_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_napalm_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_prism_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_prism_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_rocket_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_rocket_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_shotgun_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_shotgun_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/Shell_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/Shell_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_cannon_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_cannon_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_grenade_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_grenade_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_mini_cannon.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_mini_cannon.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_minirocket_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_minirocket_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_naparm_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_naparm_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_normal_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_normal_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_ray_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_ray_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_raycast_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_raycast_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_rocket_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_rocket_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_bullet_ray_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_bullet_ray_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_damage_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_damage_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_ray_Low.prefab create mode 100644 Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_ray_Low.prefab.meta create mode 100644 Assets/WeaponSystem/Scripts.meta create mode 100644 Assets/WeaponSystem/Scripts/AILook.cs create mode 100644 Assets/WeaponSystem/Scripts/AILook.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/CameraFollower.cs create mode 100644 Assets/WeaponSystem/Scripts/CameraFollower.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/GunHanddle.cs create mode 100644 Assets/WeaponSystem/Scripts/GunHanddle.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/MenuGUI.cs create mode 100644 Assets/WeaponSystem/Scripts/MenuGUI.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/MouseLock.cs create mode 100644 Assets/WeaponSystem/Scripts/MouseLock.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/MouseLook.cs create mode 100644 Assets/WeaponSystem/Scripts/MouseLook.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/MouseLook2D.cs create mode 100644 Assets/WeaponSystem/Scripts/MouseLook2D.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/ObjectSpawner.cs create mode 100644 Assets/WeaponSystem/Scripts/ObjectSpawner.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Spawner.cs create mode 100644 Assets/WeaponSystem/Scripts/Spawner.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/TankHUD.cs create mode 100644 Assets/WeaponSystem/Scripts/TankHUD.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/TankMover.cs create mode 100644 Assets/WeaponSystem/Scripts/TankMover.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/TankMover2D.cs create mode 100644 Assets/WeaponSystem/Scripts/TankMover2D.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/TowerDefend.meta create mode 100644 Assets/WeaponSystem/Scripts/TowerDefend/BuyMenu.cs create mode 100644 Assets/WeaponSystem/Scripts/TowerDefend/BuyMenu.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/TowerDefend/EnemyDead.cs create mode 100644 Assets/WeaponSystem/Scripts/TowerDefend/EnemyDead.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/TowerDefend/EnemySpawner.cs create mode 100644 Assets/WeaponSystem/Scripts/TowerDefend/EnemySpawner.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Waypoint.meta create mode 100644 Assets/WeaponSystem/Scripts/Waypoint/Waypoint.cs create mode 100644 Assets/WeaponSystem/Scripts/Waypoint/Waypoint.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Waypoint/WaypointManager.cs create mode 100644 Assets/WeaponSystem/Scripts/Waypoint/WaypointManager.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Waypoint/WaypointRider.cs create mode 100644 Assets/WeaponSystem/Scripts/Waypoint/WaypointRider.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/CameraEffectComponent.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/CameraEffectComponent.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/CameraShaker.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/CameraShaker.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/ChainDamage.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/ChainDamage.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/Damage.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/Damage.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/DamageBase.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/DamageBase.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/DamageManager.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/DamageManager.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/Explosion.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/Explosion.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/ExplosionObject.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/ExplosionObject.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/FinderPool.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/FinderPool.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/FlashLight.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/FlashLight.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/MoverBullet.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/MoverBullet.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/MoverMissile.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/MoverMissile.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/ObjectPool.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/ObjectPool.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/ObjectPoolManager.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/ObjectPoolManager.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/RayShoot.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/RayShoot.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/WeaponBase.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/WeaponBase.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/WeaponController.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/WeaponController.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/WeaponLauncher.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/WeaponLauncher.cs.meta create mode 100644 Assets/WeaponSystem/Scripts/Weapon/WeaponSystemManager.cs create mode 100644 Assets/WeaponSystem/Scripts/Weapon/WeaponSystemManager.cs.meta create mode 100644 Assets/WeaponSystem/Skin.meta create mode 100644 Assets/WeaponSystem/Skin/button_skin.png create mode 100644 Assets/WeaponSystem/Skin/button_skin.png.meta create mode 100644 Assets/WeaponSystem/Skin/button_skin_normal.png create mode 100644 Assets/WeaponSystem/Skin/button_skin_normal.png.meta create mode 100644 Assets/WeaponSystem/Skin/scroll_bg.png create mode 100644 Assets/WeaponSystem/Skin/scroll_bg.png.meta create mode 100644 Assets/WeaponSystem/Skin/skin.guiskin create mode 100644 Assets/WeaponSystem/Skin/skin.guiskin.meta create mode 100644 Assets/WeaponSystem/Sounds.meta create mode 100644 Assets/WeaponSystem/Sounds/cannon.wav create mode 100644 Assets/WeaponSystem/Sounds/cannon.wav.meta create mode 100644 Assets/WeaponSystem/Sounds/explode.wav create mode 100644 Assets/WeaponSystem/Sounds/explode.wav.meta create mode 100644 Assets/WeaponSystem/Sounds/explode2.wav create mode 100644 Assets/WeaponSystem/Sounds/explode2.wav.meta create mode 100644 Assets/WeaponSystem/Sounds/hit.wav create mode 100644 Assets/WeaponSystem/Sounds/hit.wav.meta create mode 100644 Assets/WeaponSystem/Sounds/machinegun.mp3 create mode 100644 Assets/WeaponSystem/Sounds/machinegun.mp3.meta create mode 100644 Assets/WeaponSystem/Sounds/missile.mp3 create mode 100644 Assets/WeaponSystem/Sounds/missile.mp3.meta create mode 100644 Assets/WeaponSystem/Sounds/rocket.wav create mode 100644 Assets/WeaponSystem/Sounds/rocket.wav.meta create mode 100644 Assets/WeaponSystem/Sounds/shotgun.wav create mode 100644 Assets/WeaponSystem/Sounds/shotgun.wav.meta create mode 100644 Assets/WeaponSystem/TD.unity create mode 100644 Assets/WeaponSystem/TD.unity.meta create mode 100644 Assets/WeaponSystem/Textures.meta create mode 100644 Assets/WeaponSystem/Textures/Logo.png create mode 100644 Assets/WeaponSystem/Textures/Logo.png.meta create mode 100644 Assets/WeaponSystem/Textures/beam.png create mode 100644 Assets/WeaponSystem/Textures/beam.png.meta create mode 100644 Assets/WeaponSystem/Textures/bulletline.png create mode 100644 Assets/WeaponSystem/Textures/bulletline.png.meta create mode 100644 Assets/WeaponSystem/Textures/crosshair.png create mode 100644 Assets/WeaponSystem/Textures/crosshair.png.meta create mode 100644 Assets/WeaponSystem/Textures/crosshair_2.png create mode 100644 Assets/WeaponSystem/Textures/crosshair_2.png.meta create mode 100644 Assets/WeaponSystem/Textures/explode_sprite.png create mode 100644 Assets/WeaponSystem/Textures/explode_sprite.png.meta create mode 100644 Assets/WeaponSystem/Textures/explosion.png create mode 100644 Assets/WeaponSystem/Textures/explosion.png.meta create mode 100644 Assets/WeaponSystem/Textures/explosion_sprite2.png create mode 100644 Assets/WeaponSystem/Textures/explosion_sprite2.png.meta create mode 100644 Assets/WeaponSystem/Textures/explosion_texture.png create mode 100644 Assets/WeaponSystem/Textures/explosion_texture.png.meta create mode 100644 Assets/WeaponSystem/Textures/fireline.png create mode 100644 Assets/WeaponSystem/Textures/fireline.png.meta create mode 100644 Assets/WeaponSystem/Textures/flak.png create mode 100644 Assets/WeaponSystem/Textures/flak.png.meta create mode 100644 Assets/WeaponSystem/Textures/flash.png create mode 100644 Assets/WeaponSystem/Textures/flash.png.meta create mode 100644 Assets/WeaponSystem/Textures/grid.png create mode 100644 Assets/WeaponSystem/Textures/grid.png.meta create mode 100644 Assets/WeaponSystem/Textures/grid2.png create mode 100644 Assets/WeaponSystem/Textures/grid2.png.meta create mode 100644 Assets/WeaponSystem/Textures/ringeffect.png create mode 100644 Assets/WeaponSystem/Textures/ringeffect.png.meta create mode 100644 Assets/WeaponSystem/Textures/shell_texture.png create mode 100644 Assets/WeaponSystem/Textures/shell_texture.png.meta create mode 100644 Assets/WeaponSystem/Textures/smoke.png create mode 100644 Assets/WeaponSystem/Textures/smoke.png.meta create mode 100644 Assets/WeaponSystem/Textures/smoke_sprite.png create mode 100644 Assets/WeaponSystem/Textures/smoke_sprite.png.meta create mode 100644 Assets/WeaponSystem/Textures/spark.png create mode 100644 Assets/WeaponSystem/Textures/spark.png.meta create mode 100644 Assets/WeaponSystem/Textures/tankbase_texture.png create mode 100644 Assets/WeaponSystem/Textures/tankbase_texture.png.meta create mode 100644 Assets/WeaponSystem/Textures/target_lock.png create mode 100644 Assets/WeaponSystem/Textures/target_lock.png.meta create mode 100644 Assets/WeaponSystem/Textures/target_locked.png create mode 100644 Assets/WeaponSystem/Textures/target_locked.png.meta create mode 100644 Assets/WeaponSystem/Textures/whiteparticle.png create mode 100644 Assets/WeaponSystem/Textures/whiteparticle.png.meta create mode 100644 Assets/WeaponSystem/WeaponSetting.unity create mode 100644 Assets/WeaponSystem/WeaponSetting.unity.meta create mode 100644 Assets/WeaponSystem/WeaponSystem.prefab create mode 100644 Assets/WeaponSystem/WeaponSystem.prefab.meta create mode 100644 Assets/WeaponSystem/WeaponSystemManual.pdf create mode 100644 Assets/WeaponSystem/WeaponSystemManual.pdf.meta diff --git a/Assets/WeaponSystem.meta b/Assets/WeaponSystem.meta new file mode 100644 index 0000000..4e485cb --- /dev/null +++ b/Assets/WeaponSystem.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c960a11981c066f419b5770cb9089e3c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Demo1.unity b/Assets/WeaponSystem/Demo1.unity new file mode 100644 index 0000000..124cb29 --- /dev/null +++ b/Assets/WeaponSystem/Demo1.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:725b42f0cd5169a223cc98104621d04eba5caf9c71bf26ca0b997571ef5b098a +size 48744 diff --git a/Assets/WeaponSystem/Demo1.unity.meta b/Assets/WeaponSystem/Demo1.unity.meta new file mode 100644 index 0000000..4cc9143 --- /dev/null +++ b/Assets/WeaponSystem/Demo1.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 44e7a54e6b53b5a4db02281953f9a928 +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Demo2.unity b/Assets/WeaponSystem/Demo2.unity new file mode 100644 index 0000000..9005372 --- /dev/null +++ b/Assets/WeaponSystem/Demo2.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dd70cba8a96fed6e16a07e53923291c5841a61daa95387c8f5912dbcc915001e +size 63164 diff --git a/Assets/WeaponSystem/Demo2.unity.meta b/Assets/WeaponSystem/Demo2.unity.meta new file mode 100644 index 0000000..0bdd21d --- /dev/null +++ b/Assets/WeaponSystem/Demo2.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 4b33fcbac812cd14288ffd0eeb3067fe +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Demo2D.unity b/Assets/WeaponSystem/Demo2D.unity new file mode 100644 index 0000000..23d42ab --- /dev/null +++ b/Assets/WeaponSystem/Demo2D.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb19032a7fe92fe2110ec77f03426c1e0b214db7a86a6461c64f826d8a514e17 +size 40740 diff --git a/Assets/WeaponSystem/Demo2D.unity.meta b/Assets/WeaponSystem/Demo2D.unity.meta new file mode 100644 index 0000000..4382cf5 --- /dev/null +++ b/Assets/WeaponSystem/Demo2D.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 6301aa5dc9b5acf4ea5fe72a8ad585e2 +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Demo3.unity b/Assets/WeaponSystem/Demo3.unity new file mode 100644 index 0000000..89798dc --- /dev/null +++ b/Assets/WeaponSystem/Demo3.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9950c99a47aa4fbf6ea14b49fc51113cd85f2d9e0b0a5fcf29c6356ec3962ed9 +size 54136 diff --git a/Assets/WeaponSystem/Demo3.unity.meta b/Assets/WeaponSystem/Demo3.unity.meta new file mode 100644 index 0000000..44cd092 --- /dev/null +++ b/Assets/WeaponSystem/Demo3.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 199e46682b73d6147a86174170e32142 +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials.meta b/Assets/WeaponSystem/Materials.meta new file mode 100644 index 0000000..a5eb802 --- /dev/null +++ b/Assets/WeaponSystem/Materials.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: c48c8e3820565284e9d03091c93b7ed5 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Beam.mat b/Assets/WeaponSystem/Materials/Beam.mat new file mode 100644 index 0000000..60360e4 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Beam.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b031bf90a9007cf00e2fe739206b90d9f410eab30cd86198dcd97ac2ae3ede7 +size 4264 diff --git a/Assets/WeaponSystem/Materials/Beam.mat.meta b/Assets/WeaponSystem/Materials/Beam.mat.meta new file mode 100644 index 0000000..a61a233 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Beam.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: a93a6d2a2a0bf4f3f9fbc127f178d94f +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Blue.mat b/Assets/WeaponSystem/Materials/Blue.mat new file mode 100644 index 0000000..87fc50b --- /dev/null +++ b/Assets/WeaponSystem/Materials/Blue.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7cfc9768e7588e45ed90b8641f405962b82bb3386f7f6e1089558d504e39bae2 +size 4216 diff --git a/Assets/WeaponSystem/Materials/Blue.mat.meta b/Assets/WeaponSystem/Materials/Blue.mat.meta new file mode 100644 index 0000000..c01c0a1 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Blue.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 6e0ac5f2b2290ec49920b01343c8e432 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Bullet.mat b/Assets/WeaponSystem/Materials/Bullet.mat new file mode 100644 index 0000000..37ba9bd --- /dev/null +++ b/Assets/WeaponSystem/Materials/Bullet.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf98928b535a9c65395d13ca7711c1dc879ed502a943d280da4de4326f13d945 +size 4264 diff --git a/Assets/WeaponSystem/Materials/Bullet.mat.meta b/Assets/WeaponSystem/Materials/Bullet.mat.meta new file mode 100644 index 0000000..d71ee2e --- /dev/null +++ b/Assets/WeaponSystem/Materials/Bullet.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 04e2f4f61998f484db1ba77d5b7c9023 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Explosion.mat b/Assets/WeaponSystem/Materials/Explosion.mat new file mode 100644 index 0000000..bd6e4e9 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Explosion.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f5613355bf826949276cf0c24da343cd5c110e94f0490104f21e808facd291c4 +size 4268 diff --git a/Assets/WeaponSystem/Materials/Explosion.mat.meta b/Assets/WeaponSystem/Materials/Explosion.mat.meta new file mode 100644 index 0000000..0a77423 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Explosion.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: d825a06e6cf8c4543b39ab542aaddf70 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/ExplosionSprite.mat b/Assets/WeaponSystem/Materials/ExplosionSprite.mat new file mode 100644 index 0000000..f586daf --- /dev/null +++ b/Assets/WeaponSystem/Materials/ExplosionSprite.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0c4909447d68bf469e4811171adb1b7f10c8a2164b1e5a3b9ec50dd0e1284922 +size 4276 diff --git a/Assets/WeaponSystem/Materials/ExplosionSprite.mat.meta b/Assets/WeaponSystem/Materials/ExplosionSprite.mat.meta new file mode 100644 index 0000000..4a5a1a2 --- /dev/null +++ b/Assets/WeaponSystem/Materials/ExplosionSprite.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: d445dfe31e1f5f446a4d4edd09fa7f7f +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Flak.mat b/Assets/WeaponSystem/Materials/Flak.mat new file mode 100644 index 0000000..eb7179d --- /dev/null +++ b/Assets/WeaponSystem/Materials/Flak.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:920d80ac58887fdb9cc6fb0355b5caaa41d9995a6bfe71c8e826e5dec6866641 +size 4228 diff --git a/Assets/WeaponSystem/Materials/Flak.mat.meta b/Assets/WeaponSystem/Materials/Flak.mat.meta new file mode 100644 index 0000000..40d8406 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Flak.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 5924b91a46b911d43bc06e65f92edad6 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Flash.mat b/Assets/WeaponSystem/Materials/Flash.mat new file mode 100644 index 0000000..3e44491 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Flash.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b9e5f119ab312dd49bebc6f3bbd6341348d3e9533f493325944ce4a9401e8bd0 +size 4264 diff --git a/Assets/WeaponSystem/Materials/Flash.mat.meta b/Assets/WeaponSystem/Materials/Flash.mat.meta new file mode 100644 index 0000000..e2c9427 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Flash.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 1c4b98b8ded33954280d2dbd4a58df66 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Floor.mat b/Assets/WeaponSystem/Materials/Floor.mat new file mode 100644 index 0000000..294f36c --- /dev/null +++ b/Assets/WeaponSystem/Materials/Floor.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:614bfc042325026b1b6e4ade233fa68797b64319b880ba178a869df6f0226967 +size 4220 diff --git a/Assets/WeaponSystem/Materials/Floor.mat.meta b/Assets/WeaponSystem/Materials/Floor.mat.meta new file mode 100644 index 0000000..ace41d4 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Floor.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: e2d7962811511cd4da50ab9775fb5826 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Gray.mat b/Assets/WeaponSystem/Materials/Gray.mat new file mode 100644 index 0000000..bfda040 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Gray.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb953a04bfb3497b1a65bce4ca8608af15988943b3ecd65cc99412d8bac8c880 +size 4216 diff --git a/Assets/WeaponSystem/Materials/Gray.mat.meta b/Assets/WeaponSystem/Materials/Gray.mat.meta new file mode 100644 index 0000000..9d6d13e --- /dev/null +++ b/Assets/WeaponSystem/Materials/Gray.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: fcf55ffb824fac847af87d3ed4bc6e86 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Green.mat b/Assets/WeaponSystem/Materials/Green.mat new file mode 100644 index 0000000..fe1424d --- /dev/null +++ b/Assets/WeaponSystem/Materials/Green.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:965696f2bbf6d7580c7ce12bb937b001aa4a201c9413dd55129193b1d1c4739a +size 4220 diff --git a/Assets/WeaponSystem/Materials/Green.mat.meta b/Assets/WeaponSystem/Materials/Green.mat.meta new file mode 100644 index 0000000..f597bae --- /dev/null +++ b/Assets/WeaponSystem/Materials/Green.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 780a7a0fb99a02e4e908a1e0340e8893 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Grid.mat b/Assets/WeaponSystem/Materials/Grid.mat new file mode 100644 index 0000000..51468f0 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Grid.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f91fa816bd70634b487601c3db0814221ba1457657a71d12fe91079bba58cf18 +size 4208 diff --git a/Assets/WeaponSystem/Materials/Grid.mat.meta b/Assets/WeaponSystem/Materials/Grid.mat.meta new file mode 100644 index 0000000..977ee43 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Grid.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: bf6a49f009d87584388d966fe29430d0 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Grounds.mat b/Assets/WeaponSystem/Materials/Grounds.mat new file mode 100644 index 0000000..86d978f --- /dev/null +++ b/Assets/WeaponSystem/Materials/Grounds.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:92c71827e9ab73413490f979543acc199441fe340db6b75ceb06fddb2101d02d +size 4216 diff --git a/Assets/WeaponSystem/Materials/Grounds.mat.meta b/Assets/WeaponSystem/Materials/Grounds.mat.meta new file mode 100644 index 0000000..9dea855 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Grounds.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 69a15b9ef11242d4ea77f2fc19692ce0 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Orange.mat b/Assets/WeaponSystem/Materials/Orange.mat new file mode 100644 index 0000000..e94d6bb --- /dev/null +++ b/Assets/WeaponSystem/Materials/Orange.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a9c97d5e327c7ed929c03b054d14a97db4836e9b9766006a8201b0c0de98138 +size 4216 diff --git a/Assets/WeaponSystem/Materials/Orange.mat.meta b/Assets/WeaponSystem/Materials/Orange.mat.meta new file mode 100644 index 0000000..9316ea5 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Orange.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 23d06754c9c4695409bc04a3025a34b6 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Red.mat b/Assets/WeaponSystem/Materials/Red.mat new file mode 100644 index 0000000..15a32b8 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Red.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cd13c6458c9b0e69fa712a4caa06e1a1f16066ad9a6f6271bb4d782b8cc3489 +size 4216 diff --git a/Assets/WeaponSystem/Materials/Red.mat.meta b/Assets/WeaponSystem/Materials/Red.mat.meta new file mode 100644 index 0000000..45bae25 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Red.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 2c9a2ee14b461394daac1f7cabf24290 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/RingEffect.mat b/Assets/WeaponSystem/Materials/RingEffect.mat new file mode 100644 index 0000000..17b39ab --- /dev/null +++ b/Assets/WeaponSystem/Materials/RingEffect.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4631da5131a50856901858a75e08379bd16a46f8ba33970cd43bca9e3b1bddd9 +size 4268 diff --git a/Assets/WeaponSystem/Materials/RingEffect.mat.meta b/Assets/WeaponSystem/Materials/RingEffect.mat.meta new file mode 100644 index 0000000..00940c7 --- /dev/null +++ b/Assets/WeaponSystem/Materials/RingEffect.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: ecc070db488ac8b46876963e1609fbc3 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Smoke.mat b/Assets/WeaponSystem/Materials/Smoke.mat new file mode 100644 index 0000000..57b8bc8 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Smoke.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e675d97a5bd508908f3fe87cf44a155d3e173c6676baa54b5c2d224e25482d76 +size 4268 diff --git a/Assets/WeaponSystem/Materials/Smoke.mat.meta b/Assets/WeaponSystem/Materials/Smoke.mat.meta new file mode 100644 index 0000000..dbd9290 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Smoke.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 32617cbf6aa2d9e4988cba0629e7be55 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/SmokeSprite.mat b/Assets/WeaponSystem/Materials/SmokeSprite.mat new file mode 100644 index 0000000..efe3731 --- /dev/null +++ b/Assets/WeaponSystem/Materials/SmokeSprite.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de744d710c49e18fba9bdd322238c9c2345a5c621e3dae4e5b3ad07de40d3882 +size 4272 diff --git a/Assets/WeaponSystem/Materials/SmokeSprite.mat.meta b/Assets/WeaponSystem/Materials/SmokeSprite.mat.meta new file mode 100644 index 0000000..935557e --- /dev/null +++ b/Assets/WeaponSystem/Materials/SmokeSprite.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 4ee27357b72462b449fbb77fdaa325e3 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Spark.mat b/Assets/WeaponSystem/Materials/Spark.mat new file mode 100644 index 0000000..a6d2dbd --- /dev/null +++ b/Assets/WeaponSystem/Materials/Spark.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d0f5b9308ca80e1ff4f36df597263fc8a0414de4ad144184ad5684dc764e179f +size 4260 diff --git a/Assets/WeaponSystem/Materials/Spark.mat.meta b/Assets/WeaponSystem/Materials/Spark.mat.meta new file mode 100644 index 0000000..0d9f5c9 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Spark.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 8cd6c9ac92f7ebb40b906af9718e5fe7 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/SparkLine.mat b/Assets/WeaponSystem/Materials/SparkLine.mat new file mode 100644 index 0000000..942ac1c --- /dev/null +++ b/Assets/WeaponSystem/Materials/SparkLine.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6171479950741cb5c9a92b1425d0bcf3896eae0d03a68868eed9df5809bfbf7d +size 4268 diff --git a/Assets/WeaponSystem/Materials/SparkLine.mat.meta b/Assets/WeaponSystem/Materials/SparkLine.mat.meta new file mode 100644 index 0000000..cfb8916 --- /dev/null +++ b/Assets/WeaponSystem/Materials/SparkLine.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: af1f977eb035bbc4988bc450fb4d4a31 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/White.mat b/Assets/WeaponSystem/Materials/White.mat new file mode 100644 index 0000000..fa2c827 --- /dev/null +++ b/Assets/WeaponSystem/Materials/White.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb41901f76250b8ef5a7be557aa8c55a261e29826493e6322b6bb28706d9b9b0 +size 4220 diff --git a/Assets/WeaponSystem/Materials/White.mat.meta b/Assets/WeaponSystem/Materials/White.mat.meta new file mode 100644 index 0000000..4d7e665 --- /dev/null +++ b/Assets/WeaponSystem/Materials/White.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 27dadc5efa7a3bb4c9165123fac063a8 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/Yellow.mat b/Assets/WeaponSystem/Materials/Yellow.mat new file mode 100644 index 0000000..c61ca6d --- /dev/null +++ b/Assets/WeaponSystem/Materials/Yellow.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:340ff80a9417824617fa618025e0d4084b1b0efa976a82de68f11daf6bec1df1 +size 4220 diff --git a/Assets/WeaponSystem/Materials/Yellow.mat.meta b/Assets/WeaponSystem/Materials/Yellow.mat.meta new file mode 100644 index 0000000..0297822 --- /dev/null +++ b/Assets/WeaponSystem/Materials/Yellow.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 26deb2fcc290b4b4e86c084a94c773a1 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Materials/firetrail.mat b/Assets/WeaponSystem/Materials/firetrail.mat new file mode 100644 index 0000000..32de308 --- /dev/null +++ b/Assets/WeaponSystem/Materials/firetrail.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dd1c6d1e137fa80741df37a26d5049c0b57c4688e35b311130d6bf82391fdf3b +size 4268 diff --git a/Assets/WeaponSystem/Materials/firetrail.mat.meta b/Assets/WeaponSystem/Materials/firetrail.mat.meta new file mode 100644 index 0000000..0a85d53 --- /dev/null +++ b/Assets/WeaponSystem/Materials/firetrail.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 8ccec8c4f5c17884d87e9761e45f4725 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Menu.unity b/Assets/WeaponSystem/Menu.unity new file mode 100644 index 0000000..8f45c9a --- /dev/null +++ b/Assets/WeaponSystem/Menu.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9eb1f6d5cba1e9036ef484048539972e8cbd228bfbdd891413120cd8f7661899 +size 70716 diff --git a/Assets/WeaponSystem/Menu.unity.meta b/Assets/WeaponSystem/Menu.unity.meta new file mode 100644 index 0000000..52530b5 --- /dev/null +++ b/Assets/WeaponSystem/Menu.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: bb336b18014d5a14eb0807aa0eadf3c4 +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models.meta b/Assets/WeaponSystem/Models.meta new file mode 100644 index 0000000..1d1c154 --- /dev/null +++ b/Assets/WeaponSystem/Models.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: f461c1d5d49e83f40ade973a2a6b3739 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/Materials.meta b/Assets/WeaponSystem/Models/Materials.meta new file mode 100644 index 0000000..583ff29 --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 475543d5c3b8f494b81ab75131eeb397 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/Materials/No Name.mat b/Assets/WeaponSystem/Models/Materials/No Name.mat new file mode 100644 index 0000000..055f13f --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/No Name.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:27df745a3da559236bedc8a9576b0d1c8288f44252be05049fa1e9fced6ac28c +size 4304 diff --git a/Assets/WeaponSystem/Models/Materials/No Name.mat.meta b/Assets/WeaponSystem/Models/Materials/No Name.mat.meta new file mode 100644 index 0000000..ffb5452 --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/No Name.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: cf5a2281a771df84c87c4c84d4c6f960 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/Materials/minirocket_texture.mat b/Assets/WeaponSystem/Models/Materials/minirocket_texture.mat new file mode 100644 index 0000000..d6464c1 --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/minirocket_texture.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac7df81fea7dbe2c0184ff784b6dc92548340dd5a8c53a2c6b1785f78d3cc201 +size 4316 diff --git a/Assets/WeaponSystem/Models/Materials/minirocket_texture.mat.meta b/Assets/WeaponSystem/Models/Materials/minirocket_texture.mat.meta new file mode 100644 index 0000000..7771abe --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/minirocket_texture.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: dd67eb67425f0c240965a5194d4565e6 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/Materials/missile_texture.mat b/Assets/WeaponSystem/Models/Materials/missile_texture.mat new file mode 100644 index 0000000..dc59b25 --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/missile_texture.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:19acd1fd86c37ff641a784836127c5069e21a8a43e38ed0523d057f1e0954872 +size 4312 diff --git a/Assets/WeaponSystem/Models/Materials/missile_texture.mat.meta b/Assets/WeaponSystem/Models/Materials/missile_texture.mat.meta new file mode 100644 index 0000000..cb76c8e --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/missile_texture.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 170687098ea295841bd0136446d5f24f +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/Materials/shell_texture.mat b/Assets/WeaponSystem/Models/Materials/shell_texture.mat new file mode 100644 index 0000000..912045b --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/shell_texture.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:49a87f1fdd6df9c4c27b20f34f350c3cd511fef5305264b78d1d28fb6290b646 +size 4272 diff --git a/Assets/WeaponSystem/Models/Materials/shell_texture.mat.meta b/Assets/WeaponSystem/Models/Materials/shell_texture.mat.meta new file mode 100644 index 0000000..b1d0056 --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/shell_texture.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: fbb9ebdcde32b4c44b3e0be9485f1dec +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/Materials/tankbase_texture.mat b/Assets/WeaponSystem/Models/Materials/tankbase_texture.mat new file mode 100644 index 0000000..a7a6a59 --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/tankbase_texture.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:481486e547b734bb90af065e17a59675703d251de1201f3aaa76423fbf31348d +size 4224 diff --git a/Assets/WeaponSystem/Models/Materials/tankbase_texture.mat.meta b/Assets/WeaponSystem/Models/Materials/tankbase_texture.mat.meta new file mode 100644 index 0000000..860ec0d --- /dev/null +++ b/Assets/WeaponSystem/Models/Materials/tankbase_texture.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: bcd08916859da674491af9118dd4a03a +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/Shell.FBX b/Assets/WeaponSystem/Models/Shell.FBX new file mode 100644 index 0000000..0a4b344 --- /dev/null +++ b/Assets/WeaponSystem/Models/Shell.FBX @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9d6e24ca6fd15d4749c2a5d06930539a74f55d6ee10d3966904ccd472cc1065b +size 22864 diff --git a/Assets/WeaponSystem/Models/Shell.FBX.meta b/Assets/WeaponSystem/Models/Shell.FBX.meta new file mode 100644 index 0000000..d9444f9 --- /dev/null +++ b/Assets/WeaponSystem/Models/Shell.FBX.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 4f83a568d626dc5448ec598fe37d643a +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Cylinder001 + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleRotations: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/base.FBX b/Assets/WeaponSystem/Models/base.FBX new file mode 100644 index 0000000..4a1964a --- /dev/null +++ b/Assets/WeaponSystem/Models/base.FBX @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:391792201da08962aa1629916aa2b7830e91cf3c29b6fedb334370ff683b7325 +size 22432 diff --git a/Assets/WeaponSystem/Models/base.FBX.meta b/Assets/WeaponSystem/Models/base.FBX.meta new file mode 100644 index 0000000..699c54c --- /dev/null +++ b/Assets/WeaponSystem/Models/base.FBX.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 71a2cffe125b5684eb7ccdd72ffb965a +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Box002 + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleRotations: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/bullet.FBX b/Assets/WeaponSystem/Models/bullet.FBX new file mode 100644 index 0000000..31faec4 --- /dev/null +++ b/Assets/WeaponSystem/Models/bullet.FBX @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2938040e62daa75337fa03b8a7a2033e3cf667e909e2d432a28b70bac7230eb +size 15664 diff --git a/Assets/WeaponSystem/Models/bullet.FBX.meta b/Assets/WeaponSystem/Models/bullet.FBX.meta new file mode 100644 index 0000000..c96e20c --- /dev/null +++ b/Assets/WeaponSystem/Models/bullet.FBX.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: dffb949db5d62b941817d2a64381ee26 +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Sphere001 + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleRotations: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/bullet_rocket.FBX b/Assets/WeaponSystem/Models/bullet_rocket.FBX new file mode 100644 index 0000000..bd9563d --- /dev/null +++ b/Assets/WeaponSystem/Models/bullet_rocket.FBX @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01ec10feadcb6c08b29f10b3d81b232431550c016cd566ec87a0a6400d4854d6 +size 22912 diff --git a/Assets/WeaponSystem/Models/bullet_rocket.FBX.meta b/Assets/WeaponSystem/Models/bullet_rocket.FBX.meta new file mode 100644 index 0000000..52fd77b --- /dev/null +++ b/Assets/WeaponSystem/Models/bullet_rocket.FBX.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 812a47da741068d4e86f01e324e5ecfa +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Object001 + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleRotations: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/cracker.FBX b/Assets/WeaponSystem/Models/cracker.FBX new file mode 100644 index 0000000..6202858 --- /dev/null +++ b/Assets/WeaponSystem/Models/cracker.FBX @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4ccc742e78b3fa39f56797bccaca967f0e77fb8c6899a52a0976363d5c28ccbb +size 14384 diff --git a/Assets/WeaponSystem/Models/cracker.FBX.meta b/Assets/WeaponSystem/Models/cracker.FBX.meta new file mode 100644 index 0000000..6844707 --- /dev/null +++ b/Assets/WeaponSystem/Models/cracker.FBX.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 6d0559d4a50970a429d7f7de777009f9 +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Box001 + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleRotations: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/minigun_norm.png b/Assets/WeaponSystem/Models/minigun_norm.png new file mode 100644 index 0000000..1cc588d --- /dev/null +++ b/Assets/WeaponSystem/Models/minigun_norm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:487b9734df7e8e2a5b38fccae4384dd0ba7ffdb840d4e4886dbd9dcb555b3563 +size 85958 diff --git a/Assets/WeaponSystem/Models/minigun_norm.png.meta b/Assets/WeaponSystem/Models/minigun_norm.png.meta new file mode 100644 index 0000000..9ed8d72 --- /dev/null +++ b/Assets/WeaponSystem/Models/minigun_norm.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: bb56c5b2dd84d554aab4b34a721e135a +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 1 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/minigun_texture.png b/Assets/WeaponSystem/Models/minigun_texture.png new file mode 100644 index 0000000..a22bdf8 --- /dev/null +++ b/Assets/WeaponSystem/Models/minigun_texture.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9807967b5bed27a04b19a5a80f0e2417d99e5b6bd8352d34cd0c78b2397f8df1 +size 240751 diff --git a/Assets/WeaponSystem/Models/minigun_texture.png.meta b/Assets/WeaponSystem/Models/minigun_texture.png.meta new file mode 100644 index 0000000..6acb6dd --- /dev/null +++ b/Assets/WeaponSystem/Models/minigun_texture.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 8c67eb67372dd2d478af72818b95ddaf +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/minirocket_texture.png b/Assets/WeaponSystem/Models/minirocket_texture.png new file mode 100644 index 0000000..3707f49 --- /dev/null +++ b/Assets/WeaponSystem/Models/minirocket_texture.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:849f7a3e0e5f723d2ce13eefa47b13e1353e9d8844964bf8508281ecaf050ca0 +size 779027 diff --git a/Assets/WeaponSystem/Models/minirocket_texture.png.meta b/Assets/WeaponSystem/Models/minirocket_texture.png.meta new file mode 100644 index 0000000..b24a822 --- /dev/null +++ b/Assets/WeaponSystem/Models/minirocket_texture.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 10ba5004c77274e4786f28addfc90912 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/missile_norm.png b/Assets/WeaponSystem/Models/missile_norm.png new file mode 100644 index 0000000..f9537a5 --- /dev/null +++ b/Assets/WeaponSystem/Models/missile_norm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1498619fdfe5641834459af591eac6d7cbcdc817f170096435d728492e666b88 +size 1188079 diff --git a/Assets/WeaponSystem/Models/missile_norm.png.meta b/Assets/WeaponSystem/Models/missile_norm.png.meta new file mode 100644 index 0000000..30b1984 --- /dev/null +++ b/Assets/WeaponSystem/Models/missile_norm.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 7d208b7006385e843b8fdd53f3f0962b +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 1 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/missile_texture.png b/Assets/WeaponSystem/Models/missile_texture.png new file mode 100644 index 0000000..c67b000 --- /dev/null +++ b/Assets/WeaponSystem/Models/missile_texture.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87dab73702652c45a7d0df678d99e34f9a43718926d463a20ca4009a2f51806f +size 1335468 diff --git a/Assets/WeaponSystem/Models/missile_texture.png.meta b/Assets/WeaponSystem/Models/missile_texture.png.meta new file mode 100644 index 0000000..a982cd0 --- /dev/null +++ b/Assets/WeaponSystem/Models/missile_texture.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 4f1d49e06b4b40649ab01fb98822edfc +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/shell_texture.png b/Assets/WeaponSystem/Models/shell_texture.png new file mode 100644 index 0000000..68fdd07 --- /dev/null +++ b/Assets/WeaponSystem/Models/shell_texture.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a0a05be3d4858d5c334b18b4ac32863c4f3c0b62da0bac4baf3e0c8a4972502 +size 532997 diff --git a/Assets/WeaponSystem/Models/shell_texture.png.meta b/Assets/WeaponSystem/Models/shell_texture.png.meta new file mode 100644 index 0000000..0cac36a --- /dev/null +++ b/Assets/WeaponSystem/Models/shell_texture.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 94f98126110ad974282bf2b2aa7273f4 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/weapon_minigun.FBX b/Assets/WeaponSystem/Models/weapon_minigun.FBX new file mode 100644 index 0000000..0d577ee --- /dev/null +++ b/Assets/WeaponSystem/Models/weapon_minigun.FBX @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5793fa127462143eb4819e7137e50bb8a6b41abafea497b2b70d001d45a2cf4e +size 34096 diff --git a/Assets/WeaponSystem/Models/weapon_minigun.FBX.meta b/Assets/WeaponSystem/Models/weapon_minigun.FBX.meta new file mode 100644 index 0000000..3dbc0c3 --- /dev/null +++ b/Assets/WeaponSystem/Models/weapon_minigun.FBX.meta @@ -0,0 +1,80 @@ +fileFormatVersion: 2 +guid: e075962733d086d43a5602f77d0bff05 +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: minigun_part1 + 100002: //RootNode + 400000: minigun_part1 + 400002: //RootNode + 2300000: minigun_part1 + 2300002: //RootNode + 3300000: minigun_part1 + 3300002: //RootNode + 4300000: minigun_part2 + 4300002: minigun_part1 + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleRotations: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/weapon_minirocket.FBX b/Assets/WeaponSystem/Models/weapon_minirocket.FBX new file mode 100644 index 0000000..1e8c3aa --- /dev/null +++ b/Assets/WeaponSystem/Models/weapon_minirocket.FBX @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6f7deb68793cbd1d9fa189721d6f66d48197c14b2ec21995ee20a459808d0fd +size 21472 diff --git a/Assets/WeaponSystem/Models/weapon_minirocket.FBX.meta b/Assets/WeaponSystem/Models/weapon_minirocket.FBX.meta new file mode 100644 index 0000000..dad4aa3 --- /dev/null +++ b/Assets/WeaponSystem/Models/weapon_minirocket.FBX.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 290e2f8399ca6244cb22f5c3c02e4515 +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Cylinder001 + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleRotations: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Models/weapon_rocket.FBX b/Assets/WeaponSystem/Models/weapon_rocket.FBX new file mode 100644 index 0000000..17a5707 --- /dev/null +++ b/Assets/WeaponSystem/Models/weapon_rocket.FBX @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9dabbb14fc800a1346803d3074a3dcfb01b4e4305cdbde9ac3d905d8ac7c3f58 +size 27296 diff --git a/Assets/WeaponSystem/Models/weapon_rocket.FBX.meta b/Assets/WeaponSystem/Models/weapon_rocket.FBX.meta new file mode 100644 index 0000000..081401f --- /dev/null +++ b/Assets/WeaponSystem/Models/weapon_rocket.FBX.meta @@ -0,0 +1,100 @@ +fileFormatVersion: 2 +guid: a09b02b5b824bb145aa0f101e5953024 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Box001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: 'Material #45' + second: {fileID: 2100000, guid: 170687098ea295841bd0136446d5f24f, type: 2} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 0 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + importVisibility: 0 + importBlendShapes: 1 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 4 + normalCalculationMode: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs.meta b/Assets/WeaponSystem/Prefabs.meta new file mode 100644 index 0000000..f18feba --- /dev/null +++ b/Assets/WeaponSystem/Prefabs.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: a5a6f6ff25af83445b9d82dff500b8de +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Effects.meta b/Assets/WeaponSystem/Prefabs/Effects.meta new file mode 100644 index 0000000..36381de --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: a36d2957c5a886744a12916c502cff9e +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Effects/Cracker.prefab b/Assets/WeaponSystem/Prefabs/Effects/Cracker.prefab new file mode 100644 index 0000000..5852aed --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Cracker.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dcac6183db478ba36d08ec6585796ddcaede393102732295a642d48a2e4c6ad6 +size 10408 diff --git a/Assets/WeaponSystem/Prefabs/Effects/Cracker.prefab.meta b/Assets/WeaponSystem/Prefabs/Effects/Cracker.prefab.meta new file mode 100644 index 0000000..19c29a5 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Cracker.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 8b19cca8a1a6f7f4ca82f5e0ca27d188 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Effects/Crosshair.prefab b/Assets/WeaponSystem/Prefabs/Effects/Crosshair.prefab new file mode 100644 index 0000000..60b22eb --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Crosshair.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:616b53fc5bfa7a1e85b21b55f8169eced5201293455f1c8c86cfcefa7c702599 +size 8112 diff --git a/Assets/WeaponSystem/Prefabs/Effects/Crosshair.prefab.meta b/Assets/WeaponSystem/Prefabs/Effects/Crosshair.prefab.meta new file mode 100644 index 0000000..6a5f3cc --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Crosshair.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: a0d63544499b23a4c8313cc74a42c758 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Effects/Flash.prefab b/Assets/WeaponSystem/Prefabs/Effects/Flash.prefab new file mode 100644 index 0000000..86c18df --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Flash.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6901472c0ddf408de35f734293f4054f7915e0afc1558a7ee36c979bcb2edc47 +size 10624 diff --git a/Assets/WeaponSystem/Prefabs/Effects/Flash.prefab.meta b/Assets/WeaponSystem/Prefabs/Effects/Flash.prefab.meta new file mode 100644 index 0000000..1cb70bc --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Flash.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 767a0ce42e2e466459760528cf378422 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Effects/Muzzle.prefab b/Assets/WeaponSystem/Prefabs/Effects/Muzzle.prefab new file mode 100644 index 0000000..f5e8c38 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Muzzle.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb0e9a9b676242e20170112d1f7c86807868f76b4717090a4bc56c6339d0e219 +size 106908 diff --git a/Assets/WeaponSystem/Prefabs/Effects/Muzzle.prefab.meta b/Assets/WeaponSystem/Prefabs/Effects/Muzzle.prefab.meta new file mode 100644 index 0000000..519685e --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Muzzle.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 8fe60dfbdc801ad4ab8fb0171a9649c6 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Effects/Muzzle_Low.prefab b/Assets/WeaponSystem/Prefabs/Effects/Muzzle_Low.prefab new file mode 100644 index 0000000..3f1afaf --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Muzzle_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b397326255f4fe3145b3806639e0389ae21043b22328e3547081710a4ff73eef +size 47968 diff --git a/Assets/WeaponSystem/Prefabs/Effects/Muzzle_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/Effects/Muzzle_Low.prefab.meta new file mode 100644 index 0000000..6286602 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Muzzle_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 3c32a110402beb64bbaef2faa032e063 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Effects/Shell.prefab b/Assets/WeaponSystem/Prefabs/Effects/Shell.prefab new file mode 100644 index 0000000..e36e40f --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Shell.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b75bf79efe0b68df5869c9ca04d4b2dd5fc17be5142942af618044c6c4984c8 +size 52560 diff --git a/Assets/WeaponSystem/Prefabs/Effects/Shell.prefab.meta b/Assets/WeaponSystem/Prefabs/Effects/Shell.prefab.meta new file mode 100644 index 0000000..b548137 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Effects/Shell.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 4a65c282cde34324c981a6f4059453ef +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Player.meta b/Assets/WeaponSystem/Prefabs/Player.meta new file mode 100644 index 0000000..a9a9aac --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Player.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 9ca3be4ed2f6753479491499cc353994 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Player/EnemyDummy.prefab b/Assets/WeaponSystem/Prefabs/Player/EnemyDummy.prefab new file mode 100644 index 0000000..c1a432d --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Player/EnemyDummy.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8b5b1c68d11c2049b37e41bdf7845f0f4dd7f5731ecc6dee0d713ae3136b0a44 +size 12024 diff --git a/Assets/WeaponSystem/Prefabs/Player/EnemyDummy.prefab.meta b/Assets/WeaponSystem/Prefabs/Player/EnemyDummy.prefab.meta new file mode 100644 index 0000000..9e2eff5 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Player/EnemyDummy.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: f5858976834a33c469cb62e9ab727bad +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Player/TankAI.prefab b/Assets/WeaponSystem/Prefabs/Player/TankAI.prefab new file mode 100644 index 0000000..9e7469d --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Player/TankAI.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c4afb6cea8cc1c7508b09648c19990d90162fb02e5089cc885023137d7de44d9 +size 28152 diff --git a/Assets/WeaponSystem/Prefabs/Player/TankAI.prefab.meta b/Assets/WeaponSystem/Prefabs/Player/TankAI.prefab.meta new file mode 100644 index 0000000..3e9a80f --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Player/TankAI.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 0057ced3002817c4eaaad1353e234422 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Player/TankEnemy.prefab b/Assets/WeaponSystem/Prefabs/Player/TankEnemy.prefab new file mode 100644 index 0000000..04294ea --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Player/TankEnemy.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4dd05ed5186f308e780b8312d2b5a71b7064c76b90969af0bad33426c89d6c84 +size 13616 diff --git a/Assets/WeaponSystem/Prefabs/Player/TankEnemy.prefab.meta b/Assets/WeaponSystem/Prefabs/Player/TankEnemy.prefab.meta new file mode 100644 index 0000000..86de9d4 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Player/TankEnemy.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 9825bb2ac8d3f1a42a8ed69efae9f9ac +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Player/TankExplosion.prefab b/Assets/WeaponSystem/Prefabs/Player/TankExplosion.prefab new file mode 100644 index 0000000..10299de --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Player/TankExplosion.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5de09bcdcd9f430ddcc396b756c6708562cf7dc776303dc21e919ee07d1145cd +size 54328 diff --git a/Assets/WeaponSystem/Prefabs/Player/TankExplosion.prefab.meta b/Assets/WeaponSystem/Prefabs/Player/TankExplosion.prefab.meta new file mode 100644 index 0000000..9839da3 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Player/TankExplosion.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: b4833eaddd18c7a4b896ea3d02e63db5 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/SentryGun.meta b/Assets/WeaponSystem/Prefabs/SentryGun.meta new file mode 100644 index 0000000..28b51c3 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/SentryGun.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d590ee20bb6ed4b4d940043ee414d591 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/SentryGun/CannonGun.prefab b/Assets/WeaponSystem/Prefabs/SentryGun/CannonGun.prefab new file mode 100644 index 0000000..6e96087 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/SentryGun/CannonGun.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ae6e237fe9ae34380699c0c446f6be52f80f340d460a0196897cb49a49bb5aa +size 24504 diff --git a/Assets/WeaponSystem/Prefabs/SentryGun/CannonGun.prefab.meta b/Assets/WeaponSystem/Prefabs/SentryGun/CannonGun.prefab.meta new file mode 100644 index 0000000..7505f1c --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/SentryGun/CannonGun.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: a7bf6940b91445740a34a40e8ec95d01 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/SentryGun/LaserGun.prefab b/Assets/WeaponSystem/Prefabs/SentryGun/LaserGun.prefab new file mode 100644 index 0000000..8b37f45 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/SentryGun/LaserGun.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4ef02c704fd6be3629e2ebb4b4bb5ca3342acd38a348b3ba8edbad5249c6d54f +size 24552 diff --git a/Assets/WeaponSystem/Prefabs/SentryGun/LaserGun.prefab.meta b/Assets/WeaponSystem/Prefabs/SentryGun/LaserGun.prefab.meta new file mode 100644 index 0000000..3badce0 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/SentryGun/LaserGun.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: c54d33d2dd284514e8bf427f7388e23f +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/SentryGun/MachineGun.prefab b/Assets/WeaponSystem/Prefabs/SentryGun/MachineGun.prefab new file mode 100644 index 0000000..b0d2a85 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/SentryGun/MachineGun.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5d809c4b9b61e35ee72208e614bc8a2eff825a920e96ac6d7d090f591f1005f5 +size 24176 diff --git a/Assets/WeaponSystem/Prefabs/SentryGun/MachineGun.prefab.meta b/Assets/WeaponSystem/Prefabs/SentryGun/MachineGun.prefab.meta new file mode 100644 index 0000000..1972914 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/SentryGun/MachineGun.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 90529228fe264344cb26770fcf414172 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/SentryGun/RocketGun.prefab b/Assets/WeaponSystem/Prefabs/SentryGun/RocketGun.prefab new file mode 100644 index 0000000..5c7d67e --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/SentryGun/RocketGun.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:11271a8db25c62dd06e7e05372fefc63d661c38156d97204274a8568d273ba66 +size 23144 diff --git a/Assets/WeaponSystem/Prefabs/SentryGun/RocketGun.prefab.meta b/Assets/WeaponSystem/Prefabs/SentryGun/RocketGun.prefab.meta new file mode 100644 index 0000000..945410b --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/SentryGun/RocketGun.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: d0f708fb716c9b64099057ae11deae2f +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons.meta b/Assets/WeaponSystem/Prefabs/Weapons.meta new file mode 100644 index 0000000..34311dc --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5f7e9e396c79ef541a7aaed37217a3e6 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Explosives.meta b/Assets/WeaponSystem/Prefabs/Weapons/Explosives.meta new file mode 100644 index 0000000..511dd82 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Explosives.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: ddc610323392bd94fab75d0380fda720 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Explosives/BulletHit.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/BulletHit.prefab new file mode 100644 index 0000000..98df749 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/BulletHit.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55c89efcef92810670363d40ee2aeac15fd15ca91e2c7a3f53c6698a9676cff3 +size 94380 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Explosives/BulletHit.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/BulletHit.prefab.meta new file mode 100644 index 0000000..5047c3e --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/BulletHit.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: bc69029cb72a71849bc4d3644a31635f +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Explosives/Explosion.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/Explosion.prefab new file mode 100644 index 0000000..80eb731 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/Explosion.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3943c65e4efd7f7c25c379e85eea330d78c3b618129d815355be8cdab49396b0 +size 66320 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Explosives/Explosion.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/Explosion.prefab.meta new file mode 100644 index 0000000..347c7e8 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/Explosion.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 0c05761968e175f4ea049c7859dd3481 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionBig.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionBig.prefab new file mode 100644 index 0000000..6865c51 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionBig.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b587ca6a333f691db3c8648beae60f6eb5cc9c8f039b1852863ff0eb555a1eb9 +size 57576 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionBig.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionBig.prefab.meta new file mode 100644 index 0000000..487cc4f --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionBig.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 13b2802e3332c6e46b713ef69b3edcb8 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionNaparm.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionNaparm.prefab new file mode 100644 index 0000000..4f05d55 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionNaparm.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4808d25b75d5f326238fffc27b58ee335e2be10658d0777cd54d6519d50347b1 +size 54104 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionNaparm.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionNaparm.prefab.meta new file mode 100644 index 0000000..56e1de7 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Explosives/ExplosionNaparm.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: aa7a22d33e1c4a9478cfcad734fbc4c1 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers.meta b/Assets/WeaponSystem/Prefabs/Weapons/Launchers.meta new file mode 100644 index 0000000..41b7379 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: c4170ae20b5a0c74aab332db6d8ca68e +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_m79.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_m79.prefab new file mode 100644 index 0000000..ab21c16 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_m79.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:986bc6b2d5f0c4e1a51f68f6166ff02905b898c1c622b0525f52bacfd2eed84a +size 15080 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_m79.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_m79.prefab.meta new file mode 100644 index 0000000..dc4e2e8 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_m79.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 1231c8688eb78ee4da69f058708a5de4 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minigun.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minigun.prefab new file mode 100644 index 0000000..e27398b --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minigun.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:134b807a47b2b952f0483c6a3753550eb1f21bb4c39d76d6ad63b818bf39d0cd +size 16144 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minigun.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minigun.prefab.meta new file mode 100644 index 0000000..8e673ea --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minigun.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: ac09f6ee9e2eed34eb4a009992e062c1 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minirocket.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minirocket.prefab new file mode 100644 index 0000000..74172c8 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minirocket.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bccfdcae70be016ce5267cb0475e9f13eb49b4cd233583f3715b697549faf33d +size 15032 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minirocket.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minirocket.prefab.meta new file mode 100644 index 0000000..24ae3b5 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_minirocket.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: b1b8c33962231d640b99fa52cd9ba5e0 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_mortar.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_mortar.prefab new file mode 100644 index 0000000..02706ff --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_mortar.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ffae4bce2593ecb133563ad1740dbccc658ec37bd86976072642a9dd7a7bec24 +size 15088 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_mortar.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_mortar.prefab.meta new file mode 100644 index 0000000..40995fb --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_mortar.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 60cd548b31cb46940af5ff3dee7014e6 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_napalm.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_napalm.prefab new file mode 100644 index 0000000..a28e8a2 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_napalm.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c560f6e39a48ae5aded8fd1009b0f19f2a63fedbc22ed41cc8f33dbea0f30c92 +size 15264 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_napalm.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_napalm.prefab.meta new file mode 100644 index 0000000..c11014f --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_napalm.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 04fc9d7d2a3596241a479ead9b554073 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_prism.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_prism.prefab new file mode 100644 index 0000000..cbbc1cf --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_prism.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e97653c2976b461b299f63b8d1105a20ee37e2355adfcc2b606a2946d886c793 +size 15080 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_prism.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_prism.prefab.meta new file mode 100644 index 0000000..d0bcca5 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_prism.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 8362f885ba9e8410e983ea478cf7645c +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_rocket.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_rocket.prefab new file mode 100644 index 0000000..7c44006 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_rocket.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e12c685b126fe651bb1e42b5defbd07f5a08bec2f7f997a409925aefe4e6b6a8 +size 15080 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_rocket.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_rocket.prefab.meta new file mode 100644 index 0000000..3b6b9a0 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_rocket.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 22759f9c316cdb34f88cf57fc4dcffa5 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_shotgun.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_shotgun.prefab new file mode 100644 index 0000000..39871c1 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_shotgun.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a1ac8f400314eb4a386f850482c1e1670d3c94836ca0c07c19f20f8c942d200 +size 15992 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_shotgun.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_shotgun.prefab.meta new file mode 100644 index 0000000..1fc4673 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Launchers/weapon_shotgun.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: c6f24da1f8846a44096d889cdb7bdfaf +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles.meta new file mode 100644 index 0000000..c4144e6 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 16544d67242fa9f4b96b8408c804bd44 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_cannon.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_cannon.prefab new file mode 100644 index 0000000..033a156 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_cannon.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2b83176b9b1cb0c2a732b86ef7b730fd6124b888df4deecc8b686b95617983c +size 134812 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_cannon.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_cannon.prefab.meta new file mode 100644 index 0000000..6d7fe66 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_cannon.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 67396c15a0ed95444bd1f2e72a00260d +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_grenade.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_grenade.prefab new file mode 100644 index 0000000..5842ba7 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_grenade.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c7bd026cbeca48a70db8ee6c6c78a9bf91b9c35ca35909d75ea94f42e872e35 +size 127940 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_grenade.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_grenade.prefab.meta new file mode 100644 index 0000000..7e269c4 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_grenade.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: be67cf294b3d75d4daa112e491490fd6 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_minirocket.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_minirocket.prefab new file mode 100644 index 0000000..caff6d5 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_minirocket.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec4299c8fb1cced63622e62f4a40df31736371e55aa979021553da219e632383 +size 60428 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_minirocket.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_minirocket.prefab.meta new file mode 100644 index 0000000..9debeb9 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_minirocket.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: d30c04b22a61d0347959a86aef3b5ac3 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_naparm.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_naparm.prefab new file mode 100644 index 0000000..515d6ba --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_naparm.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4754cb80cbc92692dfe11ec6567a8f27d6231cfd693848d9e8d4ce4a8758d9a2 +size 66320 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_naparm.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_naparm.prefab.meta new file mode 100644 index 0000000..cd43a0e --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_naparm.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 4007b8d9116360f429124f33ebc234c5 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_normal.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_normal.prefab new file mode 100644 index 0000000..6307141 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_normal.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f797db2dfa22ec101f5055b8ea03304cf3597cebb17adf6dca2b9debe2221bc8 +size 58096 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_normal.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_normal.prefab.meta new file mode 100644 index 0000000..f5262c2 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_normal.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 50cd6b4c96f60604db1b0412c4cdc9ca +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_ray.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_ray.prefab new file mode 100644 index 0000000..7a6f5d9 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_ray.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1aadd1eadfc76de0177a3db0fbe2c2516bc2e68224b88665604d8384c340cbd6 +size 13792 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_ray.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_ray.prefab.meta new file mode 100644 index 0000000..7c40c99 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_ray.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 376ab5485bc8d458b93fcfac76eb1769 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_rocket.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_rocket.prefab new file mode 100644 index 0000000..2fbfb51 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_rocket.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13094fad6c83f854208a4310b88c1f60a4c9ff520f82c1c668be43a2f1d127da +size 66576 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_rocket.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_rocket.prefab.meta new file mode 100644 index 0000000..4c65a36 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/bullet_rocket.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: a77079a5a46c9c54dbcf7d76b320a1f0 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_bullet_ray.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_bullet_ray.prefab new file mode 100644 index 0000000..dbc1ac6 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_bullet_ray.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c12a7fe9b32bd2589cfd4df479ee587a81e464305529c38dd16d113688801d2e +size 10960 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_bullet_ray.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_bullet_ray.prefab.meta new file mode 100644 index 0000000..03190a0 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_bullet_ray.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 268bb05b515598b4799a69d610e13e9d +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_damage.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_damage.prefab new file mode 100644 index 0000000..1d3f8e3 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_damage.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e96f7234ccff3444c7a2281beb4f2e6814462c38ee1e098844aa6b058417b492 +size 56528 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_damage.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_damage.prefab.meta new file mode 100644 index 0000000..ef7e840 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_damage.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 224da8d961c7b4961841c1d253ddce8d +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_ray.prefab b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_ray.prefab new file mode 100644 index 0000000..5ca4daf --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_ray.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e300b1658284b2c2f4421c4c3dc3d4d4ae1a9acba55bf8200549bdc84ad09ec0 +size 6464 diff --git a/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_ray.prefab.meta b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_ray.prefab.meta new file mode 100644 index 0000000..5a3671a --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/Weapons/Projectiles/chain_ray.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 9f429e364a1fe4ecc883bd7b7ae7a1cf +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile.meta new file mode 100644 index 0000000..7740814 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 8dbba82e2c593ce468984d3a128b6100 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives.meta new file mode 100644 index 0000000..820ea8e --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 67b47f328e888164b8ecaacf1a9f314b +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/BulletHit_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/BulletHit_Low.prefab new file mode 100644 index 0000000..3cdd0c5 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/BulletHit_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5d8a15135e7f4dc6b6208c0d38fa2855884c2ca269f407621364cd32e1b36cc8 +size 47968 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/BulletHit_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/BulletHit_Low.prefab.meta new file mode 100644 index 0000000..d7dad00 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/BulletHit_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 54e080aa50b0e984d8848e9807c3b0a3 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionBig_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionBig_Low.prefab new file mode 100644 index 0000000..dd0ad93 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionBig_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f3c13598fa8ae3f66a1b03d8da729f060b672753866725b7d0cfa07861fae1b4 +size 107268 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionBig_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionBig_Low.prefab.meta new file mode 100644 index 0000000..71678d7 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionBig_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: dd534f425cf356a418b3d6eb741b1baa +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionNaparm_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionNaparm_Low.prefab new file mode 100644 index 0000000..46b6eb0 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionNaparm_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3f5f051dffb1d25045d2064daf5a3d4b72e68d71a1d309cb00844de6a2f09279 +size 54064 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionNaparm_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionNaparm_Low.prefab.meta new file mode 100644 index 0000000..47fa3f5 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/ExplosionNaparm_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: c774844975b11e54ca80701de853316b +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/Explosion_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/Explosion_Low.prefab new file mode 100644 index 0000000..9ff8264 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/Explosion_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:363cee806959ac86b98460f189dcef1bd575266696b328dee11ee28d7703d040 +size 107420 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/Explosion_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/Explosion_Low.prefab.meta new file mode 100644 index 0000000..8d1792c --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Explosives/Explosion_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 5c01b1bd9b14db644a35f1324dff32ef +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers.meta new file mode 100644 index 0000000..d8ba78b --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 66dd044d341a6064ab9a6e9b8f233512 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_m79_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_m79_Low.prefab new file mode 100644 index 0000000..a07abee --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_m79_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1fe4a5f1393e65656a0e3c5f4dda11a038bb519b31354e4d697e20c1d1e34960 +size 15272 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_m79_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_m79_Low.prefab.meta new file mode 100644 index 0000000..b6bd9b9 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_m79_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 55240a0e3daae7848b1c7dec02ad655a +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minigun_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minigun_Low.prefab new file mode 100644 index 0000000..1cdf2fb --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minigun_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c88e3678c679658785b59af82f79ed731708b69dbf83af937811e124d07cad9 +size 16200 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minigun_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minigun_Low.prefab.meta new file mode 100644 index 0000000..512cfc1 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minigun_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 6a5ccb8ae52623d479b253c91da2c542 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minirocket_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minirocket_Low.prefab new file mode 100644 index 0000000..72a4033 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minirocket_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd4b2779e33362526172061213c6048d32822fd738c1a2ac57f25c3ad58495c9 +size 15240 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minirocket_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minirocket_Low.prefab.meta new file mode 100644 index 0000000..7ee7bd1 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_minirocket_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: c8a283ac9ea64f64aa0b351bc061eea6 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_mortar_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_mortar_Low.prefab new file mode 100644 index 0000000..b51b2e6 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_mortar_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:66f6e4341f7830c6cc8ac833b696be88e853dd38d659b78b056367da3e07c522 +size 15272 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_mortar_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_mortar_Low.prefab.meta new file mode 100644 index 0000000..fd46b82 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_mortar_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: f66536c90956d9a46a6a390ddd4b5f3a +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_napalm_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_napalm_Low.prefab new file mode 100644 index 0000000..87853ff --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_napalm_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:875a9bb78f615652ecd244020b0632ccc412f2fcaf4e85ada84c3677fa3a587a +size 15264 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_napalm_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_napalm_Low.prefab.meta new file mode 100644 index 0000000..7ec5840 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_napalm_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: ec8746e0b9d58f44aac14f1d9ba9abb3 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_prism_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_prism_Low.prefab new file mode 100644 index 0000000..057e369 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_prism_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:06dccecf9962dae3fcc1cd725ba962f13e97dba4af9d5d9d12698d0faecbdf8c +size 15272 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_prism_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_prism_Low.prefab.meta new file mode 100644 index 0000000..10d52fa --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_prism_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: b4192ce4c2aa07b4da2d50382e04b615 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_rocket_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_rocket_Low.prefab new file mode 100644 index 0000000..33f8304 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_rocket_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98881366956f620359d22252d479931e8e4ddda3ae70edce91decf8dedc1f89c +size 15264 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_rocket_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_rocket_Low.prefab.meta new file mode 100644 index 0000000..601c4d3 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_rocket_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: aba89f43b56335942b9809e6d41a5e77 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_shotgun_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_shotgun_Low.prefab new file mode 100644 index 0000000..8acd251 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_shotgun_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:70cd48e94a0f18042dd07227ef18b04a28de99fc997e01b81dc4eb2cd467dc83 +size 16200 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_shotgun_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_shotgun_Low.prefab.meta new file mode 100644 index 0000000..7eba98b --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Launchers/weapon_shotgun_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: eee969482f3c4604f8b86e0f68a43f3f +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles.meta new file mode 100644 index 0000000..c60c64b --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 1a71e056f35223d4d8dfc1241f141775 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/Shell_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/Shell_Low.prefab new file mode 100644 index 0000000..4ea1eb5 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/Shell_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b117d5e983d2cea8c687d949466c881270aa9b696106e05c979058332d6a3bf0 +size 10528 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/Shell_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/Shell_Low.prefab.meta new file mode 100644 index 0000000..999e6af --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/Shell_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: fe6d93310bd0d744bbe5d56e04f206a9 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_cannon_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_cannon_Low.prefab new file mode 100644 index 0000000..ce0df10 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_cannon_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:905e7020d6302f36ab5ec2b14098696671deadf3334fb72ca98cef62d3c3ae5c +size 17792 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_cannon_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_cannon_Low.prefab.meta new file mode 100644 index 0000000..6c39a66 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_cannon_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: bcc675ea3e466f546a886c4b7be204d5 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_grenade_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_grenade_Low.prefab new file mode 100644 index 0000000..51e8420 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_grenade_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:be5465e3576bad9655830ebc85864d324e3ca3c3df9590d0b910b74e00cb2a5f +size 12648 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_grenade_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_grenade_Low.prefab.meta new file mode 100644 index 0000000..aa1572d --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_grenade_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: bfa6e7727932075489984e0d20d264f4 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_mini_cannon.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_mini_cannon.prefab new file mode 100644 index 0000000..20d82e1 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_mini_cannon.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1efb45ffda7dcd0aee2b20740d1655a6b5271c40177e638fc66a121a05b98374 +size 17792 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_mini_cannon.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_mini_cannon.prefab.meta new file mode 100644 index 0000000..0563d5d --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_mini_cannon.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: f621b664f31caf146b53cbafd3956231 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_minirocket_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_minirocket_Low.prefab new file mode 100644 index 0000000..1444d87 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_minirocket_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a8c302e5cca9153ab418fb40e3a8d2a497ee53f69c03843c93607bb8e4e34039 +size 22032 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_minirocket_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_minirocket_Low.prefab.meta new file mode 100644 index 0000000..7db8937 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_minirocket_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 82dec5d85a01b21418c44d8cdaa27270 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_naparm_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_naparm_Low.prefab new file mode 100644 index 0000000..e330737 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_naparm_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6bb3b028330760d660c520307f2566243fdbce8afa3f3a307d397eebc12c282b +size 22024 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_naparm_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_naparm_Low.prefab.meta new file mode 100644 index 0000000..c505060 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_naparm_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: b555479a58df4c6439354d3294378314 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_normal_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_normal_Low.prefab new file mode 100644 index 0000000..f9dcd6b --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_normal_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:61d2c941c4719b18775894199a7ace37745bb1f70622f0b299af12e66c7ea64d +size 15240 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_normal_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_normal_Low.prefab.meta new file mode 100644 index 0000000..091a910 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_normal_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 94380298845459b47834d053c74e17be +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_ray_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_ray_Low.prefab new file mode 100644 index 0000000..2588eb5 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_ray_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:859dbc44a63c200342334becba4463eb16b0c6aaf02b2d129bd6a12096becb27 +size 10960 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_ray_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_ray_Low.prefab.meta new file mode 100644 index 0000000..b09c172 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_ray_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: d5e23fb75df6cda418321a3a04566b35 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_raycast_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_raycast_Low.prefab new file mode 100644 index 0000000..b2ebd4d --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_raycast_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aef706c0699458d3e1d29dcfb4c16a6bf7359cc26db77d0a59972c4e47fde39c +size 8472 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_raycast_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_raycast_Low.prefab.meta new file mode 100644 index 0000000..8164be7 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_raycast_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 6c2bb22011ce49a4991a387e94c1583e +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_rocket_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_rocket_Low.prefab new file mode 100644 index 0000000..ec7c8e1 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_rocket_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:16f65e5dc60d12970ac8b58374ba7afb41c9008fa7c7048c10bda12d7efb39b5 +size 22040 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_rocket_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_rocket_Low.prefab.meta new file mode 100644 index 0000000..16f922d --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/bullet_rocket_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 8b0711d945473164c8ad93f641d2d8d2 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_bullet_ray_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_bullet_ray_Low.prefab new file mode 100644 index 0000000..07e3d26 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_bullet_ray_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5f7d5d6fbdb14cec8473418e8f856c786cf3725f517575344556676f132868c +size 10968 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_bullet_ray_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_bullet_ray_Low.prefab.meta new file mode 100644 index 0000000..3b9ea45 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_bullet_ray_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: b4fb4632d4430184fa8c54e6da804420 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_damage_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_damage_Low.prefab new file mode 100644 index 0000000..509890a --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_damage_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2ac46e9feaeed507ad2640ba83310564acd698c41d93d5c0b71b72daaa2877d6 +size 15000 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_damage_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_damage_Low.prefab.meta new file mode 100644 index 0000000..55411ab --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_damage_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 1590702f01c9e464a9ae934005dadda1 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_ray_Low.prefab b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_ray_Low.prefab new file mode 100644 index 0000000..a2852d6 --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_ray_Low.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d871ce34ea54ea622d146cf179c2b4cb1d7d2656fde8ce3f4566dad0d90b2b90 +size 6896 diff --git a/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_ray_Low.prefab.meta b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_ray_Low.prefab.meta new file mode 100644 index 0000000..abcea9d --- /dev/null +++ b/Assets/WeaponSystem/Prefabs/WeaponsMobile/Projectiles/chain_ray_Low.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 481ca753c77fd0d499a26037a9ef4160 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts.meta b/Assets/WeaponSystem/Scripts.meta new file mode 100644 index 0000000..5a64c32 --- /dev/null +++ b/Assets/WeaponSystem/Scripts.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: b40b50e60d3453a4688924ae50e0bf53 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/AILook.cs b/Assets/WeaponSystem/Scripts/AILook.cs new file mode 100644 index 0000000..b8b491a --- /dev/null +++ b/Assets/WeaponSystem/Scripts/AILook.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b729b359ce903600bae7acac84eeecb0b1679435c19ae7e790c03cd6c17c9a9b +size 1892 diff --git a/Assets/WeaponSystem/Scripts/AILook.cs.meta b/Assets/WeaponSystem/Scripts/AILook.cs.meta new file mode 100644 index 0000000..7d95088 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/AILook.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 78d721bd28f77b94d92595620ca104e4 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/CameraFollower.cs b/Assets/WeaponSystem/Scripts/CameraFollower.cs new file mode 100644 index 0000000..f52fc35 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/CameraFollower.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:730e2e7842891fc7d2e3f062e722e0d6da6ed2ae5a4e672de15edee87f1b69dd +size 469 diff --git a/Assets/WeaponSystem/Scripts/CameraFollower.cs.meta b/Assets/WeaponSystem/Scripts/CameraFollower.cs.meta new file mode 100644 index 0000000..68cf6e8 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/CameraFollower.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: b6767d80bda6bf545880706ff3b3b897 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/GunHanddle.cs b/Assets/WeaponSystem/Scripts/GunHanddle.cs new file mode 100644 index 0000000..8fbc3da --- /dev/null +++ b/Assets/WeaponSystem/Scripts/GunHanddle.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fd1840ccf98ed965e5cf7eedfdca657a45d084409f249c0356c42f3ff534a870 +size 618 diff --git a/Assets/WeaponSystem/Scripts/GunHanddle.cs.meta b/Assets/WeaponSystem/Scripts/GunHanddle.cs.meta new file mode 100644 index 0000000..c1dc4bf --- /dev/null +++ b/Assets/WeaponSystem/Scripts/GunHanddle.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 98907dbe3b5eb4755abcea853f004164 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/MenuGUI.cs b/Assets/WeaponSystem/Scripts/MenuGUI.cs new file mode 100644 index 0000000..fdfe0bf --- /dev/null +++ b/Assets/WeaponSystem/Scripts/MenuGUI.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abf467cffb25223a50ddff2646625b4d12f0c737e86f82b315e49b3df46e202b +size 1289 diff --git a/Assets/WeaponSystem/Scripts/MenuGUI.cs.meta b/Assets/WeaponSystem/Scripts/MenuGUI.cs.meta new file mode 100644 index 0000000..b73257d --- /dev/null +++ b/Assets/WeaponSystem/Scripts/MenuGUI.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6c5b8e4439628b543b6d3d1b2bf6aef0 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/MouseLock.cs b/Assets/WeaponSystem/Scripts/MouseLock.cs new file mode 100644 index 0000000..43d0164 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/MouseLock.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:597693b26a53da2cfc60618f879e7f927497ab98872e02c090c27c166380cfa1 +size 518 diff --git a/Assets/WeaponSystem/Scripts/MouseLock.cs.meta b/Assets/WeaponSystem/Scripts/MouseLock.cs.meta new file mode 100644 index 0000000..ea7757e --- /dev/null +++ b/Assets/WeaponSystem/Scripts/MouseLock.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 81c55406c7e4e314abd71dd15e80d7d3 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/MouseLook.cs b/Assets/WeaponSystem/Scripts/MouseLook.cs new file mode 100644 index 0000000..2ba154d --- /dev/null +++ b/Assets/WeaponSystem/Scripts/MouseLook.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5d31a41bb1d7559cc0759ea72a3339bc0ac4ae55644290e2472f0d9d2ee0f76 +size 2182 diff --git a/Assets/WeaponSystem/Scripts/MouseLook.cs.meta b/Assets/WeaponSystem/Scripts/MouseLook.cs.meta new file mode 100644 index 0000000..ea2c886 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/MouseLook.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 68ec2fe99d1108b9d0006a298d76c639 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/MouseLook2D.cs b/Assets/WeaponSystem/Scripts/MouseLook2D.cs new file mode 100644 index 0000000..eb743f9 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/MouseLook2D.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ad0869745663fc30df41b325d0b4afb9d568b07579cb0b0aaa535bbf728b75a +size 1278 diff --git a/Assets/WeaponSystem/Scripts/MouseLook2D.cs.meta b/Assets/WeaponSystem/Scripts/MouseLook2D.cs.meta new file mode 100644 index 0000000..d092ed4 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/MouseLook2D.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 9be1b1a613f8b934c878fdd5777ad75c +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/ObjectSpawner.cs b/Assets/WeaponSystem/Scripts/ObjectSpawner.cs new file mode 100644 index 0000000..aac4bc0 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/ObjectSpawner.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:86b2f68901c06ea867c6f51897b4c945f63837a76cf840a244b850169052a5b8 +size 212 diff --git a/Assets/WeaponSystem/Scripts/ObjectSpawner.cs.meta b/Assets/WeaponSystem/Scripts/ObjectSpawner.cs.meta new file mode 100644 index 0000000..ffc957a --- /dev/null +++ b/Assets/WeaponSystem/Scripts/ObjectSpawner.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: f40da4d4bfdf8e5409063b2f441507c8 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Spawner.cs b/Assets/WeaponSystem/Scripts/Spawner.cs new file mode 100644 index 0000000..eba3a83 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Spawner.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08c7d96fb33e717aac36e222322f677af4af3d524966579c7a90c6bc885cf41b +size 1503 diff --git a/Assets/WeaponSystem/Scripts/Spawner.cs.meta b/Assets/WeaponSystem/Scripts/Spawner.cs.meta new file mode 100644 index 0000000..4217e60 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Spawner.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 62e73d7806f792848b423196343c096f +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/TankHUD.cs b/Assets/WeaponSystem/Scripts/TankHUD.cs new file mode 100644 index 0000000..b085c6a --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TankHUD.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f64a6c8b261f76a8674e9eac0f4c55cc36a419663704d537d0fb27752b6ddd8 +size 1850 diff --git a/Assets/WeaponSystem/Scripts/TankHUD.cs.meta b/Assets/WeaponSystem/Scripts/TankHUD.cs.meta new file mode 100644 index 0000000..abddf1d --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TankHUD.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 4c4df24f72ea9464fac45ed6f595a87b +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/TankMover.cs b/Assets/WeaponSystem/Scripts/TankMover.cs new file mode 100644 index 0000000..c258905 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TankMover.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d81a28a083092da8c1654a08b38f41f2c263f3811d51d12308e5fe04a17d3d9e +size 771 diff --git a/Assets/WeaponSystem/Scripts/TankMover.cs.meta b/Assets/WeaponSystem/Scripts/TankMover.cs.meta new file mode 100644 index 0000000..2158f2c --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TankMover.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: f222d9cc2a1320947b364c8a25e687a1 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/TankMover2D.cs b/Assets/WeaponSystem/Scripts/TankMover2D.cs new file mode 100644 index 0000000..1624165 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TankMover2D.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb933b2125921347c36de91e95a60a255cfae35d50924a6a272ca656f20048f7 +size 572 diff --git a/Assets/WeaponSystem/Scripts/TankMover2D.cs.meta b/Assets/WeaponSystem/Scripts/TankMover2D.cs.meta new file mode 100644 index 0000000..f652af8 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TankMover2D.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: caa907c0ec36f3b498b474fc95a684bc +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/TowerDefend.meta b/Assets/WeaponSystem/Scripts/TowerDefend.meta new file mode 100644 index 0000000..5591b38 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TowerDefend.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 389099ad8853a9549afac838ca3c564e +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/TowerDefend/BuyMenu.cs b/Assets/WeaponSystem/Scripts/TowerDefend/BuyMenu.cs new file mode 100644 index 0000000..1e32332 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TowerDefend/BuyMenu.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9128834d9d73ef0d839e1bfc09dd67dda654c406afe8566a1e484b6fe19318bc +size 1807 diff --git a/Assets/WeaponSystem/Scripts/TowerDefend/BuyMenu.cs.meta b/Assets/WeaponSystem/Scripts/TowerDefend/BuyMenu.cs.meta new file mode 100644 index 0000000..29a04fe --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TowerDefend/BuyMenu.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: b42d2481880d653419678771352614af +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/TowerDefend/EnemyDead.cs b/Assets/WeaponSystem/Scripts/TowerDefend/EnemyDead.cs new file mode 100644 index 0000000..69e3cfd --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TowerDefend/EnemyDead.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b8ce7be6a2e59ca27dbff27e743b273e43a524a863f6eeee1a9aa5146caa7b6 +size 440 diff --git a/Assets/WeaponSystem/Scripts/TowerDefend/EnemyDead.cs.meta b/Assets/WeaponSystem/Scripts/TowerDefend/EnemyDead.cs.meta new file mode 100644 index 0000000..3f79b1f --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TowerDefend/EnemyDead.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6bcc34f20cf7f264d8adfd2dd4d65c33 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/TowerDefend/EnemySpawner.cs b/Assets/WeaponSystem/Scripts/TowerDefend/EnemySpawner.cs new file mode 100644 index 0000000..23f4867 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TowerDefend/EnemySpawner.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:76672c255044c35b644b4f21ee93c35014333287f7f81a1c12b16651a32127e3 +size 1584 diff --git a/Assets/WeaponSystem/Scripts/TowerDefend/EnemySpawner.cs.meta b/Assets/WeaponSystem/Scripts/TowerDefend/EnemySpawner.cs.meta new file mode 100644 index 0000000..9ac6b90 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/TowerDefend/EnemySpawner.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: fc3f5598b5c24c045b89c06f0f70e027 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Waypoint.meta b/Assets/WeaponSystem/Scripts/Waypoint.meta new file mode 100644 index 0000000..a12629d --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Waypoint.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: c1215553e08be114394f912f780c3d7e +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Waypoint/Waypoint.cs b/Assets/WeaponSystem/Scripts/Waypoint/Waypoint.cs new file mode 100644 index 0000000..9510065 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Waypoint/Waypoint.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a374bdacba093e0d53fafba089f9a6928dcb0dbb15028f816e116d17d057fc6 +size 192 diff --git a/Assets/WeaponSystem/Scripts/Waypoint/Waypoint.cs.meta b/Assets/WeaponSystem/Scripts/Waypoint/Waypoint.cs.meta new file mode 100644 index 0000000..2d705d4 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Waypoint/Waypoint.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 8e1f6716cb1e6b44292002565b98613f +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Waypoint/WaypointManager.cs b/Assets/WeaponSystem/Scripts/Waypoint/WaypointManager.cs new file mode 100644 index 0000000..3c7090a --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Waypoint/WaypointManager.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8fff881ef966e34d5a00288eff3eaecd5ea0f2e580ee0bdbf8de9d8e4909934a +size 248 diff --git a/Assets/WeaponSystem/Scripts/Waypoint/WaypointManager.cs.meta b/Assets/WeaponSystem/Scripts/Waypoint/WaypointManager.cs.meta new file mode 100644 index 0000000..5c86755 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Waypoint/WaypointManager.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 7fd497a2ad9e6ca46b1276ae78742eaa +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Waypoint/WaypointRider.cs b/Assets/WeaponSystem/Scripts/Waypoint/WaypointRider.cs new file mode 100644 index 0000000..4dad9fb --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Waypoint/WaypointRider.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebd50e4c7b113c57bda5b260437ab558e62c9c7806369897cc91d03a38ee6731 +size 1229 diff --git a/Assets/WeaponSystem/Scripts/Waypoint/WaypointRider.cs.meta b/Assets/WeaponSystem/Scripts/Waypoint/WaypointRider.cs.meta new file mode 100644 index 0000000..5d3e698 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Waypoint/WaypointRider.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 17736c5da25ac064481023ba03290e0a +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon.meta b/Assets/WeaponSystem/Scripts/Weapon.meta new file mode 100644 index 0000000..51c441c --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 82ceac2026020f14cad7c538237ff6c1 +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/CameraEffectComponent.cs b/Assets/WeaponSystem/Scripts/Weapon/CameraEffectComponent.cs new file mode 100644 index 0000000..82c88c0 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/CameraEffectComponent.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0b850b060c474164f439566729b33f29c2acc0d123cc60b96bd9cf0fc02d9633 +size 920 diff --git a/Assets/WeaponSystem/Scripts/Weapon/CameraEffectComponent.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/CameraEffectComponent.cs.meta new file mode 100644 index 0000000..9ac4096 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/CameraEffectComponent.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 1533fdb5ba4ab344099c766bc6e701c0 +timeCreated: 1505149360 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/CameraShaker.cs b/Assets/WeaponSystem/Scripts/Weapon/CameraShaker.cs new file mode 100644 index 0000000..fd6cf6e --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/CameraShaker.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:30338e651d7924c5c42c7346444f792b5e21aff396927847397bd1a4b6ce28a3 +size 998 diff --git a/Assets/WeaponSystem/Scripts/Weapon/CameraShaker.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/CameraShaker.cs.meta new file mode 100644 index 0000000..e316f74 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/CameraShaker.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 63b8b5a28cca5224eb4ee6043519740e +timeCreated: 1505144991 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/ChainDamage.cs b/Assets/WeaponSystem/Scripts/Weapon/ChainDamage.cs new file mode 100644 index 0000000..fd12f07 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/ChainDamage.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea8e5aa927dcc20ca710c4d340b427c33da33c10c885ae526881b583d6a615d2 +size 1881 diff --git a/Assets/WeaponSystem/Scripts/Weapon/ChainDamage.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/ChainDamage.cs.meta new file mode 100644 index 0000000..cca32db --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/ChainDamage.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: adb708e3c533044fea2e2b7a860a7f5b +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/Damage.cs b/Assets/WeaponSystem/Scripts/Weapon/Damage.cs new file mode 100644 index 0000000..eee9130 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/Damage.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:14cec8091ffd9eeccaa239d748840bd7d80a379f9567347d572c087636bcbbe1 +size 4858 diff --git a/Assets/WeaponSystem/Scripts/Weapon/Damage.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/Damage.cs.meta new file mode 100644 index 0000000..f9c6e58 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/Damage.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6590ee8ee91865a489cca49961c0a4f3 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/DamageBase.cs b/Assets/WeaponSystem/Scripts/Weapon/DamageBase.cs new file mode 100644 index 0000000..09d8b70 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/DamageBase.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d52d6ca97421ab8e1ed6d8e1df5659c014c70f26a2c258d2ba9ff204def96a07 +size 1102 diff --git a/Assets/WeaponSystem/Scripts/Weapon/DamageBase.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/DamageBase.cs.meta new file mode 100644 index 0000000..94a7e27 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/DamageBase.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 72d46f875ce07b149a341d0ea448ea18 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/DamageManager.cs b/Assets/WeaponSystem/Scripts/Weapon/DamageManager.cs new file mode 100644 index 0000000..d39f592 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/DamageManager.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:64ffef5a2ab675b9519f441089ee3f8caf42d460d23e7c9d746a31e91c5954af +size 1210 diff --git a/Assets/WeaponSystem/Scripts/Weapon/DamageManager.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/DamageManager.cs.meta new file mode 100644 index 0000000..32ef06c --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/DamageManager.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 3477775dbd7338249b8712399e59fd4e +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/Explosion.cs b/Assets/WeaponSystem/Scripts/Weapon/Explosion.cs new file mode 100644 index 0000000..f430ea0 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/Explosion.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e56ebece38a1c90cd5be4598a6e929576683f922b266ca9877148c8a9b606fd2 +size 812 diff --git a/Assets/WeaponSystem/Scripts/Weapon/Explosion.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/Explosion.cs.meta new file mode 100644 index 0000000..bf3cc39 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/Explosion.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e4be210be4974a143b46f1116f60308e +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/ExplosionObject.cs b/Assets/WeaponSystem/Scripts/Weapon/ExplosionObject.cs new file mode 100644 index 0000000..281846c --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/ExplosionObject.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:748604a4dff0c2e73cc6a7c33fe76b1fc85b7cb77cac0a8b7a9825c400c3287a +size 1569 diff --git a/Assets/WeaponSystem/Scripts/Weapon/ExplosionObject.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/ExplosionObject.cs.meta new file mode 100644 index 0000000..675a857 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/ExplosionObject.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 55654647c68ed124e9302ec1d9207870 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/FinderPool.cs b/Assets/WeaponSystem/Scripts/Weapon/FinderPool.cs new file mode 100644 index 0000000..2432eba --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/FinderPool.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:376a0ba630f906817dd9b1d3b7b109c835e14dc05c790393eb5f9942d2bc2dfa +size 1696 diff --git a/Assets/WeaponSystem/Scripts/Weapon/FinderPool.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/FinderPool.cs.meta new file mode 100644 index 0000000..3a1d171 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/FinderPool.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 3a3a6c6184502594c937c0b9bcf02205 +timeCreated: 1505141485 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/FlashLight.cs b/Assets/WeaponSystem/Scripts/Weapon/FlashLight.cs new file mode 100644 index 0000000..d870735 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/FlashLight.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f1a103a07f5f3579bb843be829153e42f5e216a8de2b227dfc23ae223064856d +size 305 diff --git a/Assets/WeaponSystem/Scripts/Weapon/FlashLight.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/FlashLight.cs.meta new file mode 100644 index 0000000..4c7a8ad --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/FlashLight.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 9a33ec6d98c80e24bbd7ae9a8566dccc +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/MoverBullet.cs b/Assets/WeaponSystem/Scripts/Weapon/MoverBullet.cs new file mode 100644 index 0000000..ce29e78 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/MoverBullet.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fdffba6080bfb3b8bd01bca160f2aa33edb1d1da81c46a81bef6d36cdc205e5d +size 1741 diff --git a/Assets/WeaponSystem/Scripts/Weapon/MoverBullet.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/MoverBullet.cs.meta new file mode 100644 index 0000000..6966ee4 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/MoverBullet.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 9dcdddd3c8fd8c746947c10b5bd07e9b +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/MoverMissile.cs b/Assets/WeaponSystem/Scripts/Weapon/MoverMissile.cs new file mode 100644 index 0000000..c21a2fc --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/MoverMissile.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f0444e8173f11e0047e0b2ba4d2b177cd83248787b846864fb52af33d4e3468a +size 3559 diff --git a/Assets/WeaponSystem/Scripts/Weapon/MoverMissile.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/MoverMissile.cs.meta new file mode 100644 index 0000000..8747011 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/MoverMissile.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: d9f1bb6f420a01c4baeabef4559a25c5 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/ObjectPool.cs b/Assets/WeaponSystem/Scripts/Weapon/ObjectPool.cs new file mode 100644 index 0000000..ee0253d --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/ObjectPool.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4615e09d6f53c1beed5fda5a2b3c0e06424e1141f99b36c5b7437374062c1cca +size 3358 diff --git a/Assets/WeaponSystem/Scripts/Weapon/ObjectPool.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/ObjectPool.cs.meta new file mode 100644 index 0000000..040ec2e --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/ObjectPool.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 80e9cb8ab5c91a14aa2c5994768b7d41 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/ObjectPoolManager.cs b/Assets/WeaponSystem/Scripts/Weapon/ObjectPoolManager.cs new file mode 100644 index 0000000..0de626b --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/ObjectPoolManager.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4500422c27924a2f63572b5058636834316c98125b87cda22e8f6ad8a3d62bd4 +size 1939 diff --git a/Assets/WeaponSystem/Scripts/Weapon/ObjectPoolManager.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/ObjectPoolManager.cs.meta new file mode 100644 index 0000000..7f015f1 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/ObjectPoolManager.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 66c298b653a428248b99d09fbb662bd6 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/RayShoot.cs b/Assets/WeaponSystem/Scripts/Weapon/RayShoot.cs new file mode 100644 index 0000000..b9652eb --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/RayShoot.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e2ebb2380f094164f57d8536d6717a6db0202b2a06916bfc79e065d3d913862d +size 2522 diff --git a/Assets/WeaponSystem/Scripts/Weapon/RayShoot.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/RayShoot.cs.meta new file mode 100644 index 0000000..9c10a21 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/RayShoot.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: a307529e63d34425d87ea0f739ed23d2 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/WeaponBase.cs b/Assets/WeaponSystem/Scripts/Weapon/WeaponBase.cs new file mode 100644 index 0000000..ed67d26 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/WeaponBase.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08ccc44476b2c346b653c76a925a49fea6f8bd5b4dc1d7a61317639023a70711 +size 702 diff --git a/Assets/WeaponSystem/Scripts/Weapon/WeaponBase.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/WeaponBase.cs.meta new file mode 100644 index 0000000..907643d --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/WeaponBase.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 4bab132455b17384e8e283b0939803f1 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/WeaponController.cs b/Assets/WeaponSystem/Scripts/Weapon/WeaponController.cs new file mode 100644 index 0000000..db358bf --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/WeaponController.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:46017c4158e889f6e077c32937984fa8afa9f7665ad92278e8a92eb87b60451c +size 2494 diff --git a/Assets/WeaponSystem/Scripts/Weapon/WeaponController.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/WeaponController.cs.meta new file mode 100644 index 0000000..738cbcb --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/WeaponController.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: d28b6c6e0bc7606468000bb3fbf16173 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/WeaponLauncher.cs b/Assets/WeaponSystem/Scripts/Weapon/WeaponLauncher.cs new file mode 100644 index 0000000..9676d82 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/WeaponLauncher.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4d82dccdf75963673fdb10ca0055fddf6a35c43309cf8d1a9676bf2873b7ca68 +size 13739 diff --git a/Assets/WeaponSystem/Scripts/Weapon/WeaponLauncher.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/WeaponLauncher.cs.meta new file mode 100644 index 0000000..790a67b --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/WeaponLauncher.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: f712734ff23178e42b72627f4a70c2a6 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Scripts/Weapon/WeaponSystemManager.cs b/Assets/WeaponSystem/Scripts/Weapon/WeaponSystemManager.cs new file mode 100644 index 0000000..7646bd6 --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/WeaponSystemManager.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b5dfb43392383820e9359d280172933a46f010416168cd614dc58162d98ed2d +size 635 diff --git a/Assets/WeaponSystem/Scripts/Weapon/WeaponSystemManager.cs.meta b/Assets/WeaponSystem/Scripts/Weapon/WeaponSystemManager.cs.meta new file mode 100644 index 0000000..868f5cf --- /dev/null +++ b/Assets/WeaponSystem/Scripts/Weapon/WeaponSystemManager.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 2869c8d34a6c9a6488b1fca2a1ed9e21 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Skin.meta b/Assets/WeaponSystem/Skin.meta new file mode 100644 index 0000000..71c5265 --- /dev/null +++ b/Assets/WeaponSystem/Skin.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 088c49fff242304429b9bebcadf5a24e +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Skin/button_skin.png b/Assets/WeaponSystem/Skin/button_skin.png new file mode 100644 index 0000000..f2214d3 --- /dev/null +++ b/Assets/WeaponSystem/Skin/button_skin.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:58766a871b0d8fd1a43e1d3b80d1eb1e8784880a16158e9a8bc6db2c68ac580a +size 2915 diff --git a/Assets/WeaponSystem/Skin/button_skin.png.meta b/Assets/WeaponSystem/Skin/button_skin.png.meta new file mode 100644 index 0000000..8f5f566 --- /dev/null +++ b/Assets/WeaponSystem/Skin/button_skin.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 4ed9b395cec584bdeafaa1f7e3d21bfd +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 2 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Skin/button_skin_normal.png b/Assets/WeaponSystem/Skin/button_skin_normal.png new file mode 100644 index 0000000..bd0cc96 --- /dev/null +++ b/Assets/WeaponSystem/Skin/button_skin_normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5dabe4e17956fe0e6b5fc6ea81c74f43f1d05f0821a3e2cf291e5eeca3b84cd3 +size 2920 diff --git a/Assets/WeaponSystem/Skin/button_skin_normal.png.meta b/Assets/WeaponSystem/Skin/button_skin_normal.png.meta new file mode 100644 index 0000000..d623659 --- /dev/null +++ b/Assets/WeaponSystem/Skin/button_skin_normal.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 6d94517aada50438c8eb9aec7d828e41 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 2 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Skin/scroll_bg.png b/Assets/WeaponSystem/Skin/scroll_bg.png new file mode 100644 index 0000000..c0d0b6c --- /dev/null +++ b/Assets/WeaponSystem/Skin/scroll_bg.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9487141de2f826d97f53d39489911ae477a5ebdc7a22fdeb31a74e2e797bb05b +size 2909 diff --git a/Assets/WeaponSystem/Skin/scroll_bg.png.meta b/Assets/WeaponSystem/Skin/scroll_bg.png.meta new file mode 100644 index 0000000..c64cf9d --- /dev/null +++ b/Assets/WeaponSystem/Skin/scroll_bg.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 9b834287df9ec4ecbbf83f31110a9709 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 2 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Skin/skin.guiskin b/Assets/WeaponSystem/Skin/skin.guiskin new file mode 100644 index 0000000000000000000000000000000000000000..45bb380d9107b771d438a6ec1d7737ce90177cd4 GIT binary patch literal 101880 zcmeI51$10h-}O_pxVsg1EpAmx3WXL56o<5#wt+M$lca(c5AN>n?(PuW-QC@_-#zy~ zr?byFdnfn(zV)u}VXY_c%9G6O-2}O-H8nLe)O0H!pM9-a zbCsT}tT}S^ntvuwp4=_Foqd_SMRQYg-_q#1aShFF<(j^AEv5W!hr17l)l90X>5+YD zYiem2)l{nQ(a_XdGiJBJ!}lnSXsvCiFAZp{8`V-XO@`!n<*WaG$dK0ZhMUwkv^JMF znb2Cw9;CTx<81wqa%p7U@F8{OQd6rvR!#S8=~UUL`*6#PCI*v(MAmH&L_z`(*!1fBp^OKRwda>LkG_w?+${He_nt)NeB)(CPplczQt zfm&M24Nar6pSWeFH-8b&j?|=zt#Y|;Vojg?f8FbUj*PJvNcOe2z5LvdYiZcKl)u#G z#0RN-KVo!Uxu(9ZwJu*e7a^t$W9Irb*0r<@tj}KQ4I>*$<$SuiaoHq3-8>o7>2&kr zgH*l`r<;!u`LAiI0nJVMZ^(Vke?RjB>h7Swp9KKwR(Y`|zn=vOwCT13hqg{^EM>o; z;ms3r1q%UI(_T~KmQ67?<=40{QXO2>A{jG9RBd(iDZj==;X(Y^p{T_O;b$J&TG#3Z z-?F(pCOb|zQ9S_nvU0E6lqR&cl}l^%cd!1wbtCp1Rc>x;s?QBCP8OLwIJhkVkRLTM zyd;78H8(bwx8AgGpX>*_De~Jj?p?4H&^6tAqfHRb&Kr6KQ@h zeosYlkPpxEWo2HM=gW~ic3ay#E_-JytcoJD_<)TT8Z+x)<&Sz!#RgAz75j-3TBlcVhx+xxIj9a(hG0-M z%iQb^B6(`Jdd%Gd_`-6xB#RQcg8`CqhY(21-3n+XcWcPmOLwTuP3|@_H@VxAJe3Pa z-R)pOVY|b~qQvg@07<($5J=nI5ol(2C&-!Ion>xzcagc--Ie62T|DmY1}h5d-JL8- z^wt3+^$sVH);j`drneq)rne+>(>qe;rgs#{x6ZEQ2ag=tQgRpeeVfbm*_oI-ZyXJ* z6YDOi&C#IJ$X2@}C$+av*_ zk0Vep`rz!eJ-b#IpU*x%qRH$NBE;Q{XP+n;Kl|R2fZ6vUP=1Y;T>9=Ck@V7cKY--H zV1Eg@A3D_63I_n@-dXO$EaX^zq3q;MazXZC=Mnb3aeW%IHf~H-Ddg{s11$=;;mysB z+534|_I@5#t{a%SG@bpFB3GpEjt=E<>kpSNM=uymnX*})xpb?<1)tm?EEwPnf}E;r93$v9>l-! z!}8<=Lin*sd2%A)g*WVz$fC+yrrHdj43HnyAZUh9A&}m%PX(H7*r!3xHtf@7ZX5O) zGPe!;Op?cLt0(ej0bN+_*ngL z#$OD0VYio%MTy%>0g`SnBan7`Ind1Q6_7KxSIXSnUL|vLdo{^pw|EkN4e*8KUP~4w za<2nO%DtXITJ8-%Gr2cH&g9-CbCY|s%uVhsB#-3=<;ktEps?NB$fCsV?Ep!;cMwS1 zy%T6=_b$kp-MeLOcJGn7*}a$Ksom-^_dehY%e|j0O5{EOkd*r%fwbI*fM#+ZhMdWL zMCK;AGbC6IgMYG*nI*ZY4=G2X}eDW&Fnr6IkWqW z%+2nzGB>-=kvz4F$KB^)g*VmZ|0C-KvMAB}B0y5_O9aw-Uj~}#eFbu+_f?sj-q&Pq zdS54ba5W6&$s52rvF=*Q98D=t-i#1;(~xR;@|I-$weZ`LfNSA*2oy{X<;lAdOD2CW zLfp-G^7kdS!epz|a+B|Ah_UBLBAN!e%WVU(rLfaH60dIISUyF1Wq!=3?hwqegGbK9_IlDTczGm|`aTRoAV1?a+RXC;dgwX*>v z)y_^Jt#%Henc6uaXKLq?xv8C7=B9QYlE-S{G=5&d3%i|%)l023hlqbuybQ_3rF4cVL@TL8<0hb z-3A8mr~WmXh(;!hx z6ig1~$yO0dCf__IYQX%yGX{*zN;i)_T31?%ah$B(qBIYl0x zJSk7c1Ze(@D-Tsc;ZL445muEa&0Vrko{UAf;@xk4S$Wb}H@wuCcPD!x*si*hGEyD9 zJ88)nhvlEykMytoDcwmcJcxhYhuujVA^g;&I~fOf;r)6%S(NP869Dp~8U%mvWFmp| ze!Vx)Y`@+Ia<*UZD|6eg_mjEp*ZY$^c3VAv?%4oIyXO!{+dUU(X7@bEnceecZgww_x!JvtAg$l zruS}{o8Eg!9$XAVcXBVVPAs_;zAr-DHHT@eb|?2s#$O6QAPKk>evm-H zvFuLXBdqF9-tUry?&Jf6E8hL)=lLkKkC zxiiY#gt%nS<(+nt3hO6<-GkhD7+fwbM(fo68+fSlQ#Q|4xOE}5I%xk;Yd ztsZmd0lu)@dC8(g?tB1Ax$_f9%Uu9yCU-%|ncRhBZgLlvxyfCGMjZk3fo zr1h={G}F5h@e$lUa82XddfOTTYs~{N(FO0w!ONK*8kLpR6CjWb_RpgpIzTWc=tGNdiXS zm_WhkL4VRKqRH&NBZSS~M>2l)zLJ31`w@uuC;cPR-AoP!n*bya1_LA%^e3AF=H6LV z3t@j!E4i>g8Av$RpKPYNpg-9hx$J_vI$zSC3_>(`DrtYR1z|hwPqqver2Wa@D0g#W ze=RBWs!z53dJ z>~H<8{@uUBGA6$W%AR$%?5DaV?&UwFKG_}~#J}{z`eX+}_`ykivLoPyx9pwBqU2q= zGeCY+gP=ayg+O}C-W6!JW$y+#+p>3;xoz2XGPf;zILTwT)l>NqKo?e9PZlL=O8`l= zBMGF{jslvg9Su2C+aPmOyNAq8?Vco$)xwE=sYs+kh`DcN|%i$Q=)mlskbyTJA)kncTf0XL9$ExyjvE<|cPP zlE-p``ec7tP}uGPWKm*w5Y7Xs_VlB?m1BE(&Gn8s>-affUDt42^35Y z^~q%sOD4ZOLfGV2NXAcor6geTs|XZKj`hja5llwECPLWg*Gk5Zew`#>^y>)}j2_e{ zH$*g<{l*Akv)?2cKl{y+fZ1;$5U)>ejYxMhIT+jqkUSXNE}@`4xdSlw&Z=4n>ytYr z7uF|t5suX-cWW-FPwqi3yP&Slm((ZsA{soEv_83yu$|T?_Xi8o`s9HqcXMKW@}SI< z`sASi&7ZNXPaY<$s!ty2l7;%@QG_er{pOd|C*vEM>a)L}+5NRAk0IHv%99SHI(T{V zc*b;Eo;(2$;$Qe-dGaJ7{Me*Cc?$5t8}`#=QSu&r1|UDGK~SDNOCY^rKL<41u%CyV zZP+i!+&1hNWo{exOC*ooR!`(#2D-4?SIDA7?W+JuwXYFKt9>14ruGfUnc6pHZff6> zxv71dfjeiI5!fxLsixRi*0VLhNPay5~1E87P4`6UW@`o6k zv)f(fW_Jde+e>#wlBag@xH}W9D6Ds8vMA9z3qVrutOU|}X9Jq)ogH$fcMh4G-Z^D% zdgmf}a5W6&$=tv?vE*8Ko(OU89Mf1WPv(`3zZRZP5^ya%KY@bDp*&e2V#(wSMhKgH zA<6j37nTG}z6gPW$+0|HG=jxrlTdL~<}#9w2!zSV2NTd9os4?wwV&5SAw^NiHl;Rwf)PPgc=f zP@b%cTrJL*lqahp8a$P>JXxKvot7tS1Pjvgq-T`7NwGXxQ|3u|vQ~iFQ?`eypp}lp zy{6YDtSV2|>5_%=WL<p6l_#T{%ME*H|142m@WO7lB8w8YTLUEB4keIwyA9CH?Y59Jx7*3w+zykux!s=Rv0FTy z-vRi-a(5()61h78B<1c*AT4(npqboVA!l-Tlex*=UFIgYj^wf2phg)E3kusEK^7%; z>j9E>O9aw(M*_|4j)I)o9W8US+aPnZy9dcryVYavp1>ED+ej8Aa>oE9SA{Cbxy;sa!bfw!(tKcH79J#O^qNq}}lZ(sm~R&FoHuoY~!5=4N*v znVa2xNuJup0RTz8lL(~s9tbqkdl2MI@4+%Ry@$x$^d3s`;JO%U zl*52^V#!tU;Su64KTKn_MroIfzbZaL5^z;~B!Pm-p+-3>V#(x3M+lqz7|Hm_kCg;W zejI^<$+1Q`K7z^UCqxJv{Y1(5(NB^DjD9kKg3*H-<&=mfv!5CvZ1&S6<7Yoz5-|H2 z1mZQynGs2Al(PVm2ZOUE6x1l^0OsCVRSRK_a<1gU8s$8~u^Q!k%>^~e1<2Lnd`XRR zA)>)kNo$mg2-|6ma&fRAtx+zCayKc~D3{7SsZlNqPZ4+ z?;FUXWdFVqAU~=>(52i&AiaOz3^d!nZ-Jcc-?z%#_V3$dZu|G`B#+%z&+G31y0F?i z$)ZHwe7cN0jfy$5Kf_Fl-D+WTZ~YVVi1seORtv06B*e-QA(ZXY6x61NWnB;7tj zAno>1pqbmpAZKnnWNvOBm$|upg5$8v)%4 zzD4rXZuOY^Ht>bzzC#uza^D3=%6*SOTJHNmGr1o?&g6b5bCdg#%uVjcBv0kSQTG#A zP}uILWKm-GGk~Ps&k3aMegQPI`z7Se?pHE5yI;%P?0!S?)Gi)(zl9Zr^?pYdC3?RH zNb3E8Kw9sQKr_8RLC*C4EOXQQi_A^$uOtsHj-gBW4Ol0ZTpIr#A?_N)G*-KmKP2NX zjsKJcTpIsHpkQ+7QvQxuGWkCd!X}?A89#aMBwOmPKAa-=Vb32X@8*7d_JL3^Id&;i zMKBqC>IiX<9ZR1^GJf=FB>|&PN1$Nzpi7xPqTNj!Y|1};-919s>@!Hl&px9hVD^~^ z#JiN4Ba(J0vj8Ly2D3^i=u&0_EPUC7UCQi|3%is#2*wZW67nyV^ zb0ZqO1JW*K9>R9orOX>FNV}BzqTJ1iUCR72Pr8%^0@OW_f2j12q%25S)uk-dB@123 z!U$Kq`^_)wQpT0atqmiBKajEru4q>!%A!bh@DgRQjOnyQ=>ZSo-vD8WvN$39_@qQx z0`S5c_mX6h9b@3%9A63`KdM1cqAX1yy>TxCG~2kBg`92N%gNj}?&W1}8}|w%kKI;J z=vM@~u-cW#qD1Y=07x@+}v&;b91{P$z!*8GQSb+1(s+W_OUx z&F&U5H@jPsJhfXr<_-qFu-qYJQ6hIMfTY~538du?1)9m-2685MTbY~O?PP9phmky$ z3rF4UVL@TLJCH?*-5mjvc6TC>w!1UX%;Emnt0C$ahD#3 zR7;db$@pvHF_M65;wAzGlS7Hp9I@_ZH2K&FVUzDA89#Yh5-@oSfr81gL}`s+cQYEj zEkfAn<0RupA1?_QeFA}k(Ss6YVnn-}(d>Ii2%CK$$@tm#l?2SbAAxv@vVTO<66FAZ zL^)FCNr`e)fZ9`5e<0;(!m1MGm@Zi;QI18p;@xk4Nr_VZ<0!}B zvUb&^9FJ57Z&FUkm`bbF+It$y2-4W9|dM7nb`V zS(M0q2p}o-=%iQd~K=RZs9(P}a6@~S_L>47_Uj|6(eT6_;@2fyFy{|#e z^u8{0)BA?ZP4Al|4=#@P{_hRfPj zlQI=j9lS}II%7I*Ql^0i@$Z7LNtu=q{yC5)WjeqM@7~jsMRuTpCZ#(-epG{?NtuB_ zdiS0YXtsOL1UcKiXO_9`-m}QucJEn99=olc)z1cWVYRc9MTy!u0Fr9wB#>4+7tl=Y z+>kT1^T^!P&MR|MJ0HnowQx>9Kj4MkE$XGq;OC&fG34b91|x z%*|~NlE-fGjDB(83(H-CEK1}q36PY#6oItdrGaL0mw}wgT~_8McR87x+~r9g%MF^8 z6<|SOyDO4KiQSa|l6F@nkhZ%D(9G_tkTbih$=vL&E_1WH2FX*q)njf?;0w!LlPpT) zt_6^kyEcKe+;xCva@U2N$z4z8CUX7>WfncWLz zZgww{x!Jv#AgqhruSZ%o8J3K9$X(oopL|0PAs`Pejq~JWr%64 z)+rB4#$O#jBnh}WewaYPo{mBSn zqdz4XKl;;>fYF~JP%wH>r#u_cWcKGGgw6iEWc=(eNCIYmkwCmoc_|`ko$@k3@?h|a zgn~NdRlwXkt7;*vQ(lu?Sf{*BI98{;p}C+=c@w!>oG+QSK(iI^{i?Cw0pE0cuZK)hQnkR@EsVcF97W@)5!n?|$>+b&4yt`?j^VHaF#e z_w2{`0PU(%`2?vB-l=?=F`afQpTUFp_e0pJd`<}eY)Gf_1>lAE@h{1uWFP+uAU~=> z(5ZY)Aia-&12o&mzlEIbVB;8IXkak-$ogLZoKl#?Z zM}A6YN4awTeK*LN+o@!3Zl{*Hxt)gOv0FU1pBDJSa;GDU61md@B;|G|kd`|G(Cmdf zBjil(OfomQGt1oM&O-87ZqTXB3JVI`osBF??9L95v^xiZwB0#@W_IU-oY|dQ=4N*u znVa2tNuJuR9&_gdzOdZ+$)ZH=0su+53ld1nT?l9jGw)~Bw+SU2*f*;0TD?%l}!PX2ZLG(1)a)3 zz}!2lY9Z`YHj`Y~sccR-)~O8AT+pd(fm|)lmvkyyA{soEv{M;O*iJi@A;E&QQ`suY z-K5y5Y%TMoQyChd_LNnpvJGKXr?PFAEOaW{Azbn9H$UE~QQ~$iK+^4A1k!HHKr^>3kTbWfGB>wvGB>y5NFKYzll$?& z7nVDLEK1}~1W3x=n?PFbK0q_M`$Ep-?k97TyT8m$?g1o^-2%iQd?lRULsJ?0((d||mql0}K!qX3d}k0y|odkoM_ z?y-7)`=z8$d^QjyBINz)l%hB$@pvJ%OnBU$d?l+m>f!#D9O$z!+GbNW|-F0A%7 zvM5peIzUqG8wAp7-vpYeeG77?_HCJ)+IM7bYTqS!tQOAb-vhj`+xN+$#O((FNw*&o zNW1+AXy*1~$eG(uWNvOhmASe7jO4LfJfHs@_`-6(Ad3>YUjiiMenlWH_iLb;+;1Rf za=(?i$^A~|Cii=i$8v)n`n)ev^zb4wB7DNGrKcD&R)7R%G~VEBy+PnGs#oC zc-)-@RutAdD_NB2oedzVcXk44y>kG~^v(%6(>s^UP4C;qyvO03LIA7AEtbu6oRMH-$ zCt*A7QPvC=q&>=7QSK(i9%XHrCq2qK0cuZK^(gBSR`n?Bb;&}HvOdBU?|$=RJxcX& zPuT!hwyQE_L!>%*nX*yFbXult3=iVp2w|DhixB>4kTRt=;DtBvK4ej{f%gT-k7^K< zDg6kfH}L*IvkiO`$k_%yK<2iAZz^-!z-vh!yRDws4+Off+RezKMD6APNwtFrq}6T# zG*i1Jqbkvvulr}bL{UfAtWvM6!84M5WEwgl2{w*#8F9R@jbyS>cK z?G7?Gw>y$Nc8e$VI{{x0di({51E_YJ!Nio8%dtptsZm70AE;c6IqnV zZ3aln9ZMiBcQ2rs+%n`$Zi~!KZmY~qZX3x{xp34S2MY?@9Zwb|b|(NN?M@_+w!1gb z%ORkNNh!A%XVj8Pu%8`=s*TzRl0biz}!2lY9TCB&X-(Rrd&WcR;FC2 zxu8tB2)SCEFDX+lMl^UTX_;~fVLL5TE)5o>Wy)ny?k2@D<#L%PWy%!+YEM~}DOVC! zl_^(s$wHZOHNq9|e)D5x%C=+SKk~T-7q_cEhu zJ-5FL=)!96CW{ia_W&f--b)~@_CBDQ+WR4AY9ElfseMr9ruHF{$7%O zl020QN8Qh0L1DX}lSPT$F94Euza)^h`xVg4?$?kryWhy%?0zeAv-=&%Q@eQF{T@~n z*82lll<55tAgT8!0%^TJ1I_gQ0y)$BtISRBZ!$N%zmq(;K!!f$4`7{Ga(Vn`gt+Sv z(^&0O{*sKpJpNk}aC!U>fr81QPnjICWODa}+=shv@ZZOi``>xW_{pb|j{=iVO`u?M z>{F(RU^4o&5#pXfJoK2^hUQfr8P4K4pf8CbQ2NA#C=UB;#kFSrRb&ECk|x z%B&Gd`;^%L@-Gat4i{##ODO15<^U{w@r8ZLoRSOsl(`7U`jojf7xXFfAXn>tNB$L- z^eOWqTKV3zq+Z+b+JM%xxE6iR7`{>e>CuKo?fK3R#q>T@@gyb~OTN zwW|Zo)UE+JQ`=MKrglx4o7%NV9;=0O`?Uct>~Bl)2d*EOWCvgygB+>M?gK;0w#$ znk-7>4h2Zc-G)F~?zTWPx!Xa`f@;UrJ(;&FEbtSGFvo-9iAmH?7^M-oWu9R)PgI~sDP zw?XEncMqAH-aSbkTp~lG(g>^*OD>SdM2NcxFpbqlrAadW0=ZcdaDhCQK*8kDsO%N7 zWb$%^u*q8_<0o&G1WevWpkQ)rRK`Ux8GU?&u+b+-#*aQx5-|GS1PVqE8kKz_n#{g$ zgs|E7lZ>Bze@VdX2M~xiDw86THYx`KBo77$NhoMk4hGDh1H%<7A0yg07$C6kU(1PML;vP7emg}ULtc-d#TJ#?PVm7 z)xxR#<$xDGmoDX}4Dc&D>rCIdglh%+2j}GB>x^lRS2dC-OG{Us&#q zWKkmbCV-^en+c@l-U2j}dn@Ej?rkzRxwp&Q0 zsSvKUA2O~qqP4l4)hGShT3VaO3~im*SZc`&l&O(!=hetG8RM&wnvC%;?UshUOZfqP zT6~a-1Ha$a)YrAvJ!CWMd-Bzy~<_5a3+Ih&LMD4r)NwxD4NUNP6Xr^`n$eG#&Wo~L0lDVl}nB=iq zxN2Ag@WO5vC5sZbivc9v_8^dUyExFy?GlhPw@b?0+%6?^bGtOjW4CzCunh2pQaCxp36&0}BeCY5@@D(Fyu_{5Sg3atz>R`ww#X(Sx$YQ|_T=xUmf%Py#^ z^CewPGory$NxPb{gzdDe*(+F(b~WWFcXMJ_(<1Yvt7#3;{25mss)E9QKGa57)zysa zl7+5jJi-<4Zu2X(wq~_Ri~I8~{@Z1;5hoztUQ;t|cHg!Gn_Ab+!2Zo`!y8Ne8XHFJ zIkeQ6^*t@an#=WhZ!-~>4Ya4~mu*vS7#l7d)X-GQm+eiK;YQc5t=!UF&hM$2J$uxB zkni3je-qg+r<{MkFXU{i+fU}U)$K2H+v*OGx$C{$tOFYBT1F2YTPoG(15JVj{#}Vr z&^$IYH&vhGfx(jWIUWQ#dyWUo+@9khGPmb=D9PO~)YWsnf4s(hTQhp0n!HIXXWzRc z@|2HRr+ima)7UV)TvwjBYFkr7>%<=QrIB@QjjcV(rIzNl@`$V(toi7i4R-iy=h`=~ zy>7t+HeUILcc;!5zcO&1%ih?r_rXWsd&M)aF8A5ocJCeQE;Zrr&j&qo*Kt42HOKiA zkGFf_r={QeKGA)Be-#_FWzU8tN4opQEn8FL9%gv+g#7mJE7a6H_0*tV{DAXK`PRaculC zsaIF-eD0o4XD_|ED-WH&DY7Bl9PGp0?;f+YdDN)Jl5sPxSW`3o;`P1!r+Yni*eK?|*|MZVPJ$W2A-wfpb^s(JNlY060z5g1&_GYUr^zJ5SAMUQd zDqkyc_@xVfZfk0+8(wOJRYiZ_umryS&v{?R{``<#z5cv^$9L<(pF7UCX8$4W$c9p5 zz2mdb*|XodKmNI|{xvdZc7IW~?r|K?UbAzM`yH8n{Lg3`*eGR``Xn_y_#A?tXVtJi58u zuy=D)Yh7bYV?%wZ?C$TDKTl7(uljX`RQ3D+e|-G@jNiv@?{FX0S?#-jvitrf_vdLQ z#d&e(Dd9)&KJNZ`vd`FK>*%&I!?XKcJ~i>_?w>~7KNYz@!^y}0zGv@`{P6rP_xIvd z{%)N7wsY$~6rbOpJ$d*1l~1=1`G0=aUX{kr@*m`dKfkVjAO7{}z51{I@yy=j$(_C) zJ?tbVAHDnJcV*dJ**Bp_dsVt+|K`_Z@|49L|D)GtCdGLPKSG!A9-s1$BIj%V#ji_u z9#^?$&!4(~J-X-RzW=}asJKku-(&OR<^0)$5|{al)BW7Z*|k^r(e?Z4KZW<#dj4xT zSM@qOzTds?^Vd=wxZ4$3yqd%s)=jxBAcr11ID?k1*rhLu7 zlpWj0b@lGyRKw`eUg7nmrx*;d6iPL?M4?CdGLP_a^h{f(5cH@!2-^ zzsFJUkA1B;6;Vyr_oq&?tM;Z&t^W5I>RzYp!`<&XfR_B&InMpJ=HlbO4m)$GGL!jV gcj85rA3vQt^XEJTpZB@jkDUMT#%_Jjo;`d0ADGEA9{>OV literal 0 HcmV?d00001 diff --git a/Assets/WeaponSystem/Skin/skin.guiskin.meta b/Assets/WeaponSystem/Skin/skin.guiskin.meta new file mode 100644 index 0000000..ab14bc9 --- /dev/null +++ b/Assets/WeaponSystem/Skin/skin.guiskin.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: d7b14f27fc5e641398df3f775b71d102 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Sounds.meta b/Assets/WeaponSystem/Sounds.meta new file mode 100644 index 0000000..1aaf7a1 --- /dev/null +++ b/Assets/WeaponSystem/Sounds.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 56d8f9b314f283548b43dc4b9c85dc7b +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Sounds/cannon.wav b/Assets/WeaponSystem/Sounds/cannon.wav new file mode 100644 index 0000000..d5071c9 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/cannon.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ed0d46a69eafbacb36bd09db5ea6cbf3c16e0122b0c536fca27ac5068ca231cf +size 162830 diff --git a/Assets/WeaponSystem/Sounds/cannon.wav.meta b/Assets/WeaponSystem/Sounds/cannon.wav.meta new file mode 100644 index 0000000..aa4f4a0 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/cannon.wav.meta @@ -0,0 +1,20 @@ +fileFormatVersion: 2 +guid: c19569ac00ed3a9408b86d849f1f023f +AudioImporter: + serializedVersion: 6 + defaultSettings: + loadType: 1 + sampleRateSetting: 0 + sampleRateOverride: 0 + compressionFormat: 0 + quality: 0 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Sounds/explode.wav b/Assets/WeaponSystem/Sounds/explode.wav new file mode 100644 index 0000000..a5519ee --- /dev/null +++ b/Assets/WeaponSystem/Sounds/explode.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:84cc908701a295678309b5697b6ce28f8dd9ab831a730ced4b3e30810241fbc4 +size 92248 diff --git a/Assets/WeaponSystem/Sounds/explode.wav.meta b/Assets/WeaponSystem/Sounds/explode.wav.meta new file mode 100644 index 0000000..f17b426 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/explode.wav.meta @@ -0,0 +1,20 @@ +fileFormatVersion: 2 +guid: 179d438654eff0b40b0bb63234844bc7 +AudioImporter: + serializedVersion: 6 + defaultSettings: + loadType: 1 + sampleRateSetting: 0 + sampleRateOverride: 0 + compressionFormat: 0 + quality: 0 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Sounds/explode2.wav b/Assets/WeaponSystem/Sounds/explode2.wav new file mode 100644 index 0000000..a5519ee --- /dev/null +++ b/Assets/WeaponSystem/Sounds/explode2.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:84cc908701a295678309b5697b6ce28f8dd9ab831a730ced4b3e30810241fbc4 +size 92248 diff --git a/Assets/WeaponSystem/Sounds/explode2.wav.meta b/Assets/WeaponSystem/Sounds/explode2.wav.meta new file mode 100644 index 0000000..c5d7f57 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/explode2.wav.meta @@ -0,0 +1,20 @@ +fileFormatVersion: 2 +guid: 645463d130ce2834e82b3d63bd380bd5 +AudioImporter: + serializedVersion: 6 + defaultSettings: + loadType: 1 + sampleRateSetting: 0 + sampleRateOverride: 0 + compressionFormat: 0 + quality: 0 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Sounds/hit.wav b/Assets/WeaponSystem/Sounds/hit.wav new file mode 100644 index 0000000..1709c9e --- /dev/null +++ b/Assets/WeaponSystem/Sounds/hit.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b02caeccadb98dd79c103e8e65808254d3e5873e1af665e21922fa4f4378be39 +size 30148 diff --git a/Assets/WeaponSystem/Sounds/hit.wav.meta b/Assets/WeaponSystem/Sounds/hit.wav.meta new file mode 100644 index 0000000..1aceb81 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/hit.wav.meta @@ -0,0 +1,20 @@ +fileFormatVersion: 2 +guid: 8e14191e857f4014ebfe247a59f988c8 +AudioImporter: + serializedVersion: 6 + defaultSettings: + loadType: 1 + sampleRateSetting: 0 + sampleRateOverride: 0 + compressionFormat: 0 + quality: 0 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Sounds/machinegun.mp3 b/Assets/WeaponSystem/Sounds/machinegun.mp3 new file mode 100644 index 0000000..c0a7bb6 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/machinegun.mp3 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e65f7362d219742b5e37e8ab42a329e990a141bc05e8f715d13d7d56724adb6 +size 22942 diff --git a/Assets/WeaponSystem/Sounds/machinegun.mp3.meta b/Assets/WeaponSystem/Sounds/machinegun.mp3.meta new file mode 100644 index 0000000..efe293e --- /dev/null +++ b/Assets/WeaponSystem/Sounds/machinegun.mp3.meta @@ -0,0 +1,20 @@ +fileFormatVersion: 2 +guid: 2c4ce005b3f16794a9cee28d8c77793a +AudioImporter: + serializedVersion: 6 + defaultSettings: + loadType: 1 + sampleRateSetting: 0 + sampleRateOverride: 0 + compressionFormat: 1 + quality: 0 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Sounds/missile.mp3 b/Assets/WeaponSystem/Sounds/missile.mp3 new file mode 100644 index 0000000..91c2aa1 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/missile.mp3 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:db06094d547c2d2479f924e05be94d1b073e83332a28b4cd51535bf62d985d2e +size 72422 diff --git a/Assets/WeaponSystem/Sounds/missile.mp3.meta b/Assets/WeaponSystem/Sounds/missile.mp3.meta new file mode 100644 index 0000000..9bd97a2 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/missile.mp3.meta @@ -0,0 +1,20 @@ +fileFormatVersion: 2 +guid: 3048d125fdeabd340ace3ae4409272b3 +AudioImporter: + serializedVersion: 6 + defaultSettings: + loadType: 1 + sampleRateSetting: 0 + sampleRateOverride: 0 + compressionFormat: 1 + quality: 0 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Sounds/rocket.wav b/Assets/WeaponSystem/Sounds/rocket.wav new file mode 100644 index 0000000..270fec3 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/rocket.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b239623a7ec94298690559a463354e14beb742a94f037b17c2d9849b8b26baf1 +size 85802 diff --git a/Assets/WeaponSystem/Sounds/rocket.wav.meta b/Assets/WeaponSystem/Sounds/rocket.wav.meta new file mode 100644 index 0000000..8dfda84 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/rocket.wav.meta @@ -0,0 +1,20 @@ +fileFormatVersion: 2 +guid: 75a9065c20116824abbe42fa5d78bda8 +AudioImporter: + serializedVersion: 6 + defaultSettings: + loadType: 1 + sampleRateSetting: 0 + sampleRateOverride: 0 + compressionFormat: 0 + quality: 0 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Sounds/shotgun.wav b/Assets/WeaponSystem/Sounds/shotgun.wav new file mode 100644 index 0000000..9af6073 --- /dev/null +++ b/Assets/WeaponSystem/Sounds/shotgun.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f4d0859c433da0b43cc2d0f4ac5ac3cbdf6dd9d410b23da9f63c6d20c4133e4 +size 39808 diff --git a/Assets/WeaponSystem/Sounds/shotgun.wav.meta b/Assets/WeaponSystem/Sounds/shotgun.wav.meta new file mode 100644 index 0000000..18ed3aa --- /dev/null +++ b/Assets/WeaponSystem/Sounds/shotgun.wav.meta @@ -0,0 +1,20 @@ +fileFormatVersion: 2 +guid: cad30a4eb00648e45b0301daac9d9cf2 +AudioImporter: + serializedVersion: 6 + defaultSettings: + loadType: 1 + sampleRateSetting: 0 + sampleRateOverride: 0 + compressionFormat: 0 + quality: 0.5 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + 3D: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/TD.unity b/Assets/WeaponSystem/TD.unity new file mode 100644 index 0000000..d7de97e --- /dev/null +++ b/Assets/WeaponSystem/TD.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d62388add852d8b76f83c144e6b9b864ab4e2ee98d3688bb4dbdd78c7f351144 +size 39420 diff --git a/Assets/WeaponSystem/TD.unity.meta b/Assets/WeaponSystem/TD.unity.meta new file mode 100644 index 0000000..3b0c024 --- /dev/null +++ b/Assets/WeaponSystem/TD.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: c64e2f69f56701b459f69a27f01316b4 +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures.meta b/Assets/WeaponSystem/Textures.meta new file mode 100644 index 0000000..7adae9b --- /dev/null +++ b/Assets/WeaponSystem/Textures.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 2797ad8bdb731644eb9c8fa5d98ca7aa +folderAsset: yes +timeCreated: 1459088807 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/Logo.png b/Assets/WeaponSystem/Textures/Logo.png new file mode 100644 index 0000000..4bd0be6 --- /dev/null +++ b/Assets/WeaponSystem/Textures/Logo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:af63d3d4ef94bd7d882e13a7b56f829c2bbd6e97f8f830514df386ec630807e2 +size 16120 diff --git a/Assets/WeaponSystem/Textures/Logo.png.meta b/Assets/WeaponSystem/Textures/Logo.png.meta new file mode 100644 index 0000000..ca64c5c --- /dev/null +++ b/Assets/WeaponSystem/Textures/Logo.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 1a556dbfea191f14f847f45b223143e0 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -3 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: 1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 2 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/beam.png b/Assets/WeaponSystem/Textures/beam.png new file mode 100644 index 0000000..f2ae9bd --- /dev/null +++ b/Assets/WeaponSystem/Textures/beam.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9dbc8c6af5f87cfbe185352c5c341dd42e05a6f7d21185f5bd4434896868073 +size 5611 diff --git a/Assets/WeaponSystem/Textures/beam.png.meta b/Assets/WeaponSystem/Textures/beam.png.meta new file mode 100644 index 0000000..c072418 --- /dev/null +++ b/Assets/WeaponSystem/Textures/beam.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: fdc2a18e24db746b6a711d115bab47d6 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/bulletline.png b/Assets/WeaponSystem/Textures/bulletline.png new file mode 100644 index 0000000..8b5c586 --- /dev/null +++ b/Assets/WeaponSystem/Textures/bulletline.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e93168e7c730f9834abc4ff5805e1052c2605b036c85a20094ad543ccc229a3 +size 5293 diff --git a/Assets/WeaponSystem/Textures/bulletline.png.meta b/Assets/WeaponSystem/Textures/bulletline.png.meta new file mode 100644 index 0000000..d62d3de --- /dev/null +++ b/Assets/WeaponSystem/Textures/bulletline.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 352ab3da93495c8439c4d17056e46af0 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 5 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/crosshair.png b/Assets/WeaponSystem/Textures/crosshair.png new file mode 100644 index 0000000..9dfa574 --- /dev/null +++ b/Assets/WeaponSystem/Textures/crosshair.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f5c28455b607e8d58e874d81f337876f52960c585641746e410b54045b7e5b0 +size 15788 diff --git a/Assets/WeaponSystem/Textures/crosshair.png.meta b/Assets/WeaponSystem/Textures/crosshair.png.meta new file mode 100644 index 0000000..c380e0a --- /dev/null +++ b/Assets/WeaponSystem/Textures/crosshair.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: cdc5b5292e3fd488a972baa75535220e +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 2 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/crosshair_2.png b/Assets/WeaponSystem/Textures/crosshair_2.png new file mode 100644 index 0000000..cf1ae8d --- /dev/null +++ b/Assets/WeaponSystem/Textures/crosshair_2.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6b1b58faf81190a5af3128573d7020da9865eec182bd5a16ab2cecaf14b8901 +size 3970 diff --git a/Assets/WeaponSystem/Textures/crosshair_2.png.meta b/Assets/WeaponSystem/Textures/crosshair_2.png.meta new file mode 100644 index 0000000..39d756c --- /dev/null +++ b/Assets/WeaponSystem/Textures/crosshair_2.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 6c1f9e2233ea24cd4b74254ba8bc98be +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 2 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/explode_sprite.png b/Assets/WeaponSystem/Textures/explode_sprite.png new file mode 100644 index 0000000..23c6de7 --- /dev/null +++ b/Assets/WeaponSystem/Textures/explode_sprite.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:705a1ed84ae5293f9ef61596f31d59e7760e2a98a05cfe9bd92ab2e788a3c96a +size 187890 diff --git a/Assets/WeaponSystem/Textures/explode_sprite.png.meta b/Assets/WeaponSystem/Textures/explode_sprite.png.meta new file mode 100644 index 0000000..e80ee6f --- /dev/null +++ b/Assets/WeaponSystem/Textures/explode_sprite.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: a1d4870a765880048802471ce795b317 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/explosion.png b/Assets/WeaponSystem/Textures/explosion.png new file mode 100644 index 0000000..225eea3 --- /dev/null +++ b/Assets/WeaponSystem/Textures/explosion.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cadda7c3c13f9a47662dfa701c3f6317fa9a49d6d1dfc3f8bd1f7358fa0abde +size 88865 diff --git a/Assets/WeaponSystem/Textures/explosion.png.meta b/Assets/WeaponSystem/Textures/explosion.png.meta new file mode 100644 index 0000000..709f6d8 --- /dev/null +++ b/Assets/WeaponSystem/Textures/explosion.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 3e5cbf619d1611a4fb9cf8340572f3db +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 5 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/explosion_sprite2.png b/Assets/WeaponSystem/Textures/explosion_sprite2.png new file mode 100644 index 0000000..a592505 --- /dev/null +++ b/Assets/WeaponSystem/Textures/explosion_sprite2.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6432fabc7e6c91f97f55cf0b04e709fdd2d046e60b9ace67aa17a59473cdb861 +size 551166 diff --git a/Assets/WeaponSystem/Textures/explosion_sprite2.png.meta b/Assets/WeaponSystem/Textures/explosion_sprite2.png.meta new file mode 100644 index 0000000..4986423 --- /dev/null +++ b/Assets/WeaponSystem/Textures/explosion_sprite2.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: aa389f205584d1c41aee0a4b9618cdd8 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 5 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/explosion_texture.png b/Assets/WeaponSystem/Textures/explosion_texture.png new file mode 100644 index 0000000..6811929 --- /dev/null +++ b/Assets/WeaponSystem/Textures/explosion_texture.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:85c2acc5da93f28eb8b8f96f2f9e8b7bfa5f24a68c6e5c25a1d09f9097cf4a66 +size 375439 diff --git a/Assets/WeaponSystem/Textures/explosion_texture.png.meta b/Assets/WeaponSystem/Textures/explosion_texture.png.meta new file mode 100644 index 0000000..263157f --- /dev/null +++ b/Assets/WeaponSystem/Textures/explosion_texture.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 51d6e905a4a6c704fb2b25d50e81b843 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/fireline.png b/Assets/WeaponSystem/Textures/fireline.png new file mode 100644 index 0000000..9fb5534 --- /dev/null +++ b/Assets/WeaponSystem/Textures/fireline.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b1b762d3c406e9064457394b5dd93d58b5373cac58604182887d82845beffab9 +size 3273 diff --git a/Assets/WeaponSystem/Textures/fireline.png.meta b/Assets/WeaponSystem/Textures/fireline.png.meta new file mode 100644 index 0000000..aa3bbef --- /dev/null +++ b/Assets/WeaponSystem/Textures/fireline.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 8cfb0bc2af249af4b967e3b7f285061e +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/flak.png b/Assets/WeaponSystem/Textures/flak.png new file mode 100644 index 0000000..be64668 --- /dev/null +++ b/Assets/WeaponSystem/Textures/flak.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dc055c1ce150176dbf729f38e9a65a2f9c6b53909b7180926083de39f6ce8548 +size 5748 diff --git a/Assets/WeaponSystem/Textures/flak.png.meta b/Assets/WeaponSystem/Textures/flak.png.meta new file mode 100644 index 0000000..d0081b2 --- /dev/null +++ b/Assets/WeaponSystem/Textures/flak.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 859f309a26c17f94db32eb737fc10065 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/flash.png b/Assets/WeaponSystem/Textures/flash.png new file mode 100644 index 0000000..e507c15 --- /dev/null +++ b/Assets/WeaponSystem/Textures/flash.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d874e6759042da403665f54405f520e0b2e1d592b99bf018696d165867d21720 +size 19828 diff --git a/Assets/WeaponSystem/Textures/flash.png.meta b/Assets/WeaponSystem/Textures/flash.png.meta new file mode 100644 index 0000000..37e7244 --- /dev/null +++ b/Assets/WeaponSystem/Textures/flash.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 553305588184ea84c817104718c86c0d +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/grid.png b/Assets/WeaponSystem/Textures/grid.png new file mode 100644 index 0000000..f0f1ac0 --- /dev/null +++ b/Assets/WeaponSystem/Textures/grid.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:14cea39dff92bffea9fc9cf4a20e64903f5e388390a30f67ff693a4644087a6a +size 4522 diff --git a/Assets/WeaponSystem/Textures/grid.png.meta b/Assets/WeaponSystem/Textures/grid.png.meta new file mode 100644 index 0000000..7dac6c2 --- /dev/null +++ b/Assets/WeaponSystem/Textures/grid.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 6f37210083945c3409ae283eb712a342 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/grid2.png b/Assets/WeaponSystem/Textures/grid2.png new file mode 100644 index 0000000..fe7573f --- /dev/null +++ b/Assets/WeaponSystem/Textures/grid2.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3395b72b977c117f7c3b622a1efd4c64ed2fc5cfdf9193e8fc37655e52303fd2 +size 4499 diff --git a/Assets/WeaponSystem/Textures/grid2.png.meta b/Assets/WeaponSystem/Textures/grid2.png.meta new file mode 100644 index 0000000..04bf4df --- /dev/null +++ b/Assets/WeaponSystem/Textures/grid2.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 85c65542c2972e142acb64428b1ce79e +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/ringeffect.png b/Assets/WeaponSystem/Textures/ringeffect.png new file mode 100644 index 0000000..5666e5b --- /dev/null +++ b/Assets/WeaponSystem/Textures/ringeffect.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:474b981815d94da522da13685be27dac1db11523a233500e8348837cc7bb253e +size 51010 diff --git a/Assets/WeaponSystem/Textures/ringeffect.png.meta b/Assets/WeaponSystem/Textures/ringeffect.png.meta new file mode 100644 index 0000000..c5d4f8f --- /dev/null +++ b/Assets/WeaponSystem/Textures/ringeffect.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: f1d04751d5d55124e816aaec7877aa52 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/shell_texture.png b/Assets/WeaponSystem/Textures/shell_texture.png new file mode 100644 index 0000000..68fdd07 --- /dev/null +++ b/Assets/WeaponSystem/Textures/shell_texture.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a0a05be3d4858d5c334b18b4ac32863c4f3c0b62da0bac4baf3e0c8a4972502 +size 532997 diff --git a/Assets/WeaponSystem/Textures/shell_texture.png.meta b/Assets/WeaponSystem/Textures/shell_texture.png.meta new file mode 100644 index 0000000..e27b542 --- /dev/null +++ b/Assets/WeaponSystem/Textures/shell_texture.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 21a195820d9323940ab0dddd0f6d8ca4 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/smoke.png b/Assets/WeaponSystem/Textures/smoke.png new file mode 100644 index 0000000..cd079ee --- /dev/null +++ b/Assets/WeaponSystem/Textures/smoke.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1312748baa8552ce03cfa34a14b7e2291f4466a4be6c467bbfb7822e656c31f9 +size 344995 diff --git a/Assets/WeaponSystem/Textures/smoke.png.meta b/Assets/WeaponSystem/Textures/smoke.png.meta new file mode 100644 index 0000000..4203d47 --- /dev/null +++ b/Assets/WeaponSystem/Textures/smoke.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: ca7b38972180472499de9f65ccdb2746 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/smoke_sprite.png b/Assets/WeaponSystem/Textures/smoke_sprite.png new file mode 100644 index 0000000..9777952 --- /dev/null +++ b/Assets/WeaponSystem/Textures/smoke_sprite.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d697b04c22fa2c6f6924fbc136b70f04621e8029cf334ca15282e36ace0f4bbb +size 173474 diff --git a/Assets/WeaponSystem/Textures/smoke_sprite.png.meta b/Assets/WeaponSystem/Textures/smoke_sprite.png.meta new file mode 100644 index 0000000..7beec4f --- /dev/null +++ b/Assets/WeaponSystem/Textures/smoke_sprite.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 1e5f37e246e0c424aab5d6edec834060 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 512 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/spark.png b/Assets/WeaponSystem/Textures/spark.png new file mode 100644 index 0000000..7f1b083 --- /dev/null +++ b/Assets/WeaponSystem/Textures/spark.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:49b478daee76b058585d3a02e3d65ad2322a839dd711cf4d44df608f23c3f124 +size 53192 diff --git a/Assets/WeaponSystem/Textures/spark.png.meta b/Assets/WeaponSystem/Textures/spark.png.meta new file mode 100644 index 0000000..c7037f3 --- /dev/null +++ b/Assets/WeaponSystem/Textures/spark.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: bb1d97d3c60dbc2468bdaa1ecb10b427 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 256 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 5 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/tankbase_texture.png b/Assets/WeaponSystem/Textures/tankbase_texture.png new file mode 100644 index 0000000..4c22026 --- /dev/null +++ b/Assets/WeaponSystem/Textures/tankbase_texture.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:243fd71c2eb8a743173a40e2255072609d6c8eed5cbb7baaeec8ba39fb2bf56f +size 45921 diff --git a/Assets/WeaponSystem/Textures/tankbase_texture.png.meta b/Assets/WeaponSystem/Textures/tankbase_texture.png.meta new file mode 100644 index 0000000..6ff829d --- /dev/null +++ b/Assets/WeaponSystem/Textures/tankbase_texture.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: bde28821809b8ed46af71007def05323 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/target_lock.png b/Assets/WeaponSystem/Textures/target_lock.png new file mode 100644 index 0000000..60d3ce4 --- /dev/null +++ b/Assets/WeaponSystem/Textures/target_lock.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5e1b7b92786f809471ccce89a2819e4f74fa618fd265cd74765f4f3118f07560 +size 3430 diff --git a/Assets/WeaponSystem/Textures/target_lock.png.meta b/Assets/WeaponSystem/Textures/target_lock.png.meta new file mode 100644 index 0000000..8ec72ac --- /dev/null +++ b/Assets/WeaponSystem/Textures/target_lock.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 010410a52b4c11c498b4247ad0e2b24b +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 2 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/target_locked.png b/Assets/WeaponSystem/Textures/target_locked.png new file mode 100644 index 0000000..7e73270 --- /dev/null +++ b/Assets/WeaponSystem/Textures/target_locked.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e561bcfc53faa985dfccda12bea3a88db3cf9db843b3fe5890f580f4c37566bd +size 3457 diff --git a/Assets/WeaponSystem/Textures/target_locked.png.meta b/Assets/WeaponSystem/Textures/target_locked.png.meta new file mode 100644 index 0000000..33ab96d --- /dev/null +++ b/Assets/WeaponSystem/Textures/target_locked.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 0bf4fc32f7d0d0a4f9b18e59362a60b1 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 2 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/Textures/whiteparticle.png b/Assets/WeaponSystem/Textures/whiteparticle.png new file mode 100644 index 0000000..50f3290 --- /dev/null +++ b/Assets/WeaponSystem/Textures/whiteparticle.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d19e80e24615bacb4c9b3887e88a3430410b20541a75e21aa84eb74282c1e8eb +size 3216 diff --git a/Assets/WeaponSystem/Textures/whiteparticle.png.meta b/Assets/WeaponSystem/Textures/whiteparticle.png.meta new file mode 100644 index 0000000..814535b --- /dev/null +++ b/Assets/WeaponSystem/Textures/whiteparticle.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: d09b41d6f09ecce45aa9d2bcdcba3d70 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/WeaponSetting.unity b/Assets/WeaponSystem/WeaponSetting.unity new file mode 100644 index 0000000..312d675 --- /dev/null +++ b/Assets/WeaponSystem/WeaponSetting.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a9efa0d0e81789ef931bbf7f65a72dd5bae77e673316423eca74ac798ec4b03 +size 25952 diff --git a/Assets/WeaponSystem/WeaponSetting.unity.meta b/Assets/WeaponSystem/WeaponSetting.unity.meta new file mode 100644 index 0000000..4748313 --- /dev/null +++ b/Assets/WeaponSystem/WeaponSetting.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 893561a34ed3696449b652a876d0ace4 +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/WeaponSystem.prefab b/Assets/WeaponSystem/WeaponSystem.prefab new file mode 100644 index 0000000..7ed3c0b --- /dev/null +++ b/Assets/WeaponSystem/WeaponSystem.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c46ce7a0d7cf029aa000dc93db29d13aa2621fe0027e3ac4a961e861f9860773 +size 7068 diff --git a/Assets/WeaponSystem/WeaponSystem.prefab.meta b/Assets/WeaponSystem/WeaponSystem.prefab.meta new file mode 100644 index 0000000..e53ea42 --- /dev/null +++ b/Assets/WeaponSystem/WeaponSystem.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: ca873c7c1522a4049b429d8d17f1f8de +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WeaponSystem/WeaponSystemManual.pdf b/Assets/WeaponSystem/WeaponSystemManual.pdf new file mode 100644 index 0000000..32d93b1 --- /dev/null +++ b/Assets/WeaponSystem/WeaponSystemManual.pdf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6df9bea17349437b20fa9d35e2e5c3875ed57a6f5a806bc56bf639d7ea5bbaf +size 93216 diff --git a/Assets/WeaponSystem/WeaponSystemManual.pdf.meta b/Assets/WeaponSystem/WeaponSystemManual.pdf.meta new file mode 100644 index 0000000..4786f12 --- /dev/null +++ b/Assets/WeaponSystem/WeaponSystemManual.pdf.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 57c06233d1d51964291254dcf696044c +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: From dd83111d6bcc6ed8c3ba2002f67faf1db8b8ab58 Mon Sep 17 00:00:00 2001 From: Hugo Willaume Date: Tue, 23 Apr 2019 21:06:24 +0900 Subject: [PATCH 2/8] Some work on menus --- Assets/Menus/MainMenu/IPRegex.cs | 4 +- Assets/Menus/Network/DisplayRotate.cs.meta | 2 +- Assets/Menus/Network/MenuNetwork.cs | 4 +- Assets/Menus/WaitingRoom/SliderValuePass.cs | 4 +- .../WaitingRoomCurrentPlayer.prefab | 4 +- .../Menus/WaitingRoom/WaitingRoomManager.cs | 4 +- .../TextMesh Pro/Documentation.meta} | 3 +- .../{ => Resources}/Examples & Extras.meta | 2 +- .../Resources/Examples & Extras/Fonts.meta | 8 + .../Examples & Extras/Fonts/Anton OFL.txt | 3 + .../Fonts/Anton OFL.txt.meta | 8 + .../Examples & Extras/Fonts/Anton.ttf | 3 + .../Examples & Extras/Fonts/Anton.ttf.meta | 19 + .../Examples & Extras/Fonts/Bangers - OFL.txt | 3 + .../Fonts/Bangers - OFL.txt.meta | 8 + .../Examples & Extras/Fonts/Bangers.ttf | 3 + .../Examples & Extras/Fonts/Bangers.ttf.meta | 19 + .../Fonts/LiberationSans - OFL.txt | 3 + .../Fonts/LiberationSans - OFL.txt.meta | 8 + .../Fonts/LiberationSans.ttf | 3 + .../Fonts/LiberationSans.ttf.meta | 19 + .../Fonts/Oswald-Bold - OFL.txt | 3 + .../Fonts/Oswald-Bold - OFL.txt.meta | 8 + .../Examples & Extras/Fonts/Oswald-Bold.ttf | 3 + .../Fonts/Oswald-Bold.ttf.meta | 19 + .../Examples & Extras/Materials.meta | 9 + .../Crate - Surface Shader Scene.mat | 3 + .../Crate - Surface Shader Scene.mat.meta | 6 + .../Materials/Ground - Logo Scene.mat | 3 + .../Materials/Ground - Logo Scene.mat.meta | 6 + .../Ground - Surface Shader Scene.mat | 3 + .../Ground - Surface Shader Scene.mat.meta | 6 + .../Materials/Small Crate_diffuse.mat | 3 + .../Materials/Small Crate_diffuse.mat.meta} | 4 +- .../Resources/Examples & Extras/Prefabs.meta | 9 + .../Prefabs/Text Popup.prefab | 3 + .../Prefabs/Text Popup.prefab.meta | 8 + .../Prefabs/TextMeshPro - Prefab 1.prefab | 3 + .../TextMeshPro - Prefab 1.prefab.meta | 6 + .../Prefabs/TextMeshPro - Prefab 2.prefab | 3 + .../TextMeshPro - Prefab 2.prefab.meta | 6 + .../Examples & Extras/Resources.meta | 8 + .../Resources/Color Gradient Presets.meta | 8 + .../Blue to Purple - Vertical.asset | 3 + .../Blue to Purple - Vertical.asset.meta} | 4 +- .../Dark to Light Green - Vertical.asset | 3 + ...Dark to Light Green - Vertical.asset.meta} | 4 +- .../Light to Dark Green - Vertical.asset | 3 + .../Light to Dark Green - Vertical.asset.meta | 8 + .../Yellow to Orange - Vertical.asset | 3 + .../Yellow to Orange - Vertical.asset.meta | 8 + .../Resources/Fonts & Materials.meta | 9 + .../Anton SDF - Drop Shadow.mat | 3 + .../Anton SDF - Drop Shadow.mat.meta | 8 + .../Fonts & Materials/Anton SDF - Outline.mat | 3 + .../Anton SDF - Outline.mat.meta | 8 + .../Fonts & Materials/Anton SDF.asset | 3 + .../Fonts & Materials/Anton SDF.asset.meta | 8 + .../Bangers SDF - Drop Shadow.mat | 3 + .../Bangers SDF - Drop Shadow.mat.meta | 8 + .../Bangers SDF - Outline.mat | 3 + .../Bangers SDF - Outline.mat.meta | 8 + .../Fonts & Materials/Bangers SDF Glow.mat | 3 + .../Bangers SDF Glow.mat.meta | 8 + .../Fonts & Materials/Bangers SDF Logo.mat | 3 + .../Bangers SDF Logo.mat.meta | 6 + .../Fonts & Materials/Bangers SDF.asset | 3 + .../Fonts & Materials/Bangers SDF.asset.meta | 6 + .../Electronic Highway Sign SDF.asset | 3 + .../Electronic Highway Sign SDF.asset.meta | 8 + .../LiberationSans SDF - Metalic Green.mat | 3 + ...iberationSans SDF - Metalic Green.mat.meta | 8 + .../LiberationSans SDF - Overlay.mat | 3 + .../LiberationSans SDF - Overlay.mat.meta | 8 + .../LiberationSans SDF - Soft Mask.mat | 3 + .../LiberationSans SDF - Soft Mask.mat.meta | 8 + .../Fonts & Materials/Oswald Bold SDF.asset | 3 + .../Oswald Bold SDF.asset.meta | 8 + .../Roboto-Bold SDF - Drop Shadow.mat | 3 + .../Roboto-Bold SDF - Drop Shadow.mat.meta | 8 + .../Roboto-Bold SDF - Surface.mat | 3 + .../Roboto-Bold SDF - Surface.mat.meta | 8 + .../Fonts & Materials/Roboto-Bold SDF.asset | 3 + .../Roboto-Bold SDF.asset.meta | 8 + .../Resources/Sprite Assets.meta | 9 + .../Sprite Assets/Default Sprite Asset.asset | 3 + .../Default Sprite Asset.asset.meta | 8 + .../Sprite Assets/DropCap Numbers.asset | 3 + .../Sprite Assets/DropCap Numbers.asset.meta | 8 + .../Resources/Examples & Extras/Scenes.meta | 9 + .../01- Single Line TextMesh Pro.unity | 3 + .../01- Single Line TextMesh Pro.unity.meta | 24 ++ .../Scenes/02 - Multi-line TextMesh Pro.unity | 3 + .../02 - Multi-line TextMesh Pro.unity.meta | 24 ++ .../Scenes/03 - Line Justification.unity | 3 + .../Scenes/03 - Line Justification.unity.meta | 24 ++ .../Scenes/04 - Word Wrapping.unity | 3 + .../Scenes/04 - Word Wrapping.unity.meta | 24 ++ .../Scenes/05 - Style Tags.unity | 3 + .../Scenes/05 - Style Tags.unity.meta | 24 ++ .../06 - Extra Rich Text Examples.unity | 3 + .../06 - Extra Rich Text Examples.unity.meta | 6 + ...07 - Superscript & Subscript Example.unity | 3 + ...Superscript & Subscript Example.unity.meta | 24 ++ .../Scenes/08 - Improved Text Alignment.unity | 3 + .../08 - Improved Text Alignment.unity.meta | 6 + .../Scenes/09 - Margin Tag Example.unity | 3 + .../Scenes/09 - Margin Tag Example.unity.meta | 8 + ...10 - Bullets & Numbered List Example.unity | 3 + ...Bullets & Numbered List Example.unity.meta | 8 + .../Scenes/11 - The Style Tag.unity | 3 + .../Scenes/11 - The Style Tag.unity.meta | 8 + .../Scenes/12 - Link Example.unity | 3 + .../Scenes/12 - Link Example.unity.meta | 8 + .../Scenes/12a - Text Interactions.unity | 3 + .../Scenes/12a - Text Interactions.unity.meta | 8 + .../Scenes/13 - Soft Hyphenation.unity | 3 + .../Scenes/13 - Soft Hyphenation.unity.meta | 8 + .../Scenes/14 - Multi Font & Sprites.unity | 3 + .../14 - Multi Font & Sprites.unity.meta | 8 + .../15 - Inline Graphics & Sprites.unity | 3 + .../15 - Inline Graphics & Sprites.unity.meta | 6 + ... - Linked text overflow mode example.unity | 3 + ...nked text overflow mode example.unity.meta | 8 + .../Scenes/17 - Old Computer Terminal.unity | 3 + .../17 - Old Computer Terminal.unity.meta | 8 + .../18 - ScrollRect & Masking & Layout.unity | 3 + ...- ScrollRect & Masking & Layout.unity.meta | 8 + .../19 - Masking Texture & Soft Mask.unity | 3 + ...9 - Masking Texture & Soft Mask.unity.meta | 8 + .../20 - Input Field with Scrollbar.unity | 3 + ...20 - Input Field with Scrollbar.unity.meta | 8 + .../Scenes/21 - Script Example.unity | 3 + .../Scenes/21 - Script Example.unity.meta | 24 ++ .../Scenes/22 - Basic Scripting Example.unity | 3 + .../22 - Basic Scripting Example.unity.meta | 8 + .../23 - Animating Vertex Attributes.unity | 3 + ...3 - Animating Vertex Attributes.unity.meta | 8 + .../Scenes/24 - Surface Shader Example.unity | 3 + .../24 - Surface Shader Example.unity.meta | 24 ++ .../Scenes/25 - TextMeshPro Title.unity | 3 + .../Scenes/25 - TextMeshPro Title.unity.meta | 24 ++ .../Scenes/Benchmark (Floating Text).unity | 3 + .../Benchmark (Floating Text).unity.meta | 24 ++ .../Scenes/Benchmark (Point Sizes).unity | 3 + .../Scenes/Benchmark (Point Sizes).unity.meta | 24 ++ .../Scenes/Benchmark (Script).unity | 3 + .../Scenes/Benchmark (Script).unity.meta | 24 ++ .../Scenes/Benchmark (Shader Perf).unity | 3 + .../Scenes/Benchmark (Shader Perf).unity.meta | 24 ++ .../Scenes/Distance Field Shader Check.unity | 3 + .../Distance Field Shader Check.unity.meta | 8 + .../Resources/Examples & Extras/Scripts.meta | 9 + .../Examples & Extras/Scripts/Benchmark01.cs | 3 + .../Scripts/Benchmark01.cs.meta | 10 + .../Scripts/Benchmark01_UGUI.cs | 3 + .../Scripts/Benchmark01_UGUI.cs.meta | 10 + .../Examples & Extras/Scripts/Benchmark02.cs | 3 + .../Scripts/Benchmark02.cs.meta | 11 + .../Examples & Extras/Scripts/Benchmark03.cs | 3 + .../Scripts/Benchmark03.cs.meta | 11 + .../Examples & Extras/Scripts/Benchmark04.cs | 3 + .../Scripts/Benchmark04.cs.meta | 11 + .../Scripts/CameraController.cs | 3 + .../Scripts/CameraController.cs.meta | 10 + .../Scripts/ChatController.cs | 3 + .../Scripts/ChatController.cs.meta | 12 + .../Scripts/EnvMapAnimator.cs | 3 + .../Scripts/EnvMapAnimator.cs.meta | 12 + .../Examples & Extras/Scripts/ObjectSpin.cs | 3 + .../Scripts/ObjectSpin.cs.meta | 10 + .../Scripts/ShaderPropAnimator.cs | 3 + .../Scripts/ShaderPropAnimator.cs.meta | 10 + .../Examples & Extras/Scripts/SimpleScript.cs | 3 + .../Scripts/SimpleScript.cs.meta | 10 + .../Scripts/SkewTextExample.cs | 3 + .../Scripts/SkewTextExample.cs.meta | 12 + .../Scripts/TMP_DigitValidator.cs | 3 + .../Scripts/TMP_DigitValidator.cs.meta | 12 + .../Scripts/TMP_ExampleScript_01.cs | 3 + .../Scripts/TMP_ExampleScript_01.cs.meta | 12 + .../Scripts/TMP_FrameRateCounter.cs | 3 + .../Scripts/TMP_FrameRateCounter.cs.meta | 10 + .../Scripts/TMP_PhoneNumberValidator.cs | 3 + .../Scripts/TMP_PhoneNumberValidator.cs.meta | 12 + .../Scripts/TMP_TextEventCheck.cs | 3 + .../Scripts/TMP_TextEventCheck.cs.meta | 12 + .../Scripts/TMP_TextEventHandler.cs | 3 + .../Scripts/TMP_TextEventHandler.cs.meta | 12 + .../Scripts/TMP_TextInfoDebugTool.cs | 3 + .../Scripts/TMP_TextInfoDebugTool.cs.meta | 12 + .../Scripts/TMP_TextSelector_A.cs | 3 + .../Scripts/TMP_TextSelector_A.cs.meta | 12 + .../Scripts/TMP_TextSelector_B.cs | 3 + .../Scripts/TMP_TextSelector_B.cs.meta | 14 + .../Scripts/TMP_UiFrameRateCounter.cs | 3 + .../Scripts/TMP_UiFrameRateCounter.cs.meta | 12 + .../Scripts/TMPro_InstructionOverlay.cs | 3 + .../Scripts/TMPro_InstructionOverlay.cs.meta | 10 + .../Examples & Extras/Scripts/TeleType.cs | 3 + .../Scripts/TeleType.cs.meta | 10 + .../Scripts/TextConsoleSimulator.cs | 3 + .../Scripts/TextConsoleSimulator.cs.meta | 12 + .../Scripts/TextMeshProFloatingText.cs | 3 + .../Scripts/TextMeshProFloatingText.cs.meta | 11 + .../Scripts/TextMeshSpawner.cs | 3 + .../Scripts/TextMeshSpawner.cs.meta | 11 + .../Scripts/VertexColorCycler.cs | 3 + .../Scripts/VertexColorCycler.cs.meta | 12 + .../Examples & Extras/Scripts/VertexJitter.cs | 3 + .../Scripts/VertexJitter.cs.meta | 12 + .../Examples & Extras/Scripts/VertexShakeA.cs | 3 + .../Scripts/VertexShakeA.cs.meta | 12 + .../Examples & Extras/Scripts/VertexShakeB.cs | 3 + .../Scripts/VertexShakeB.cs.meta | 12 + .../Examples & Extras/Scripts/VertexZoom.cs | 3 + .../Scripts/VertexZoom.cs.meta | 12 + .../Scripts/WarpTextExample.cs | 3 + .../Scripts/WarpTextExample.cs.meta | 12 + .../Resources/Examples & Extras/Sprites.meta | 9 + .../Sprites/Default Sprites.png | 3 + .../Sprites/Default Sprites.png.meta | 399 ++++++++++++++++++ .../Sprites/DropCap Numbers.psd | 3 + .../Sprites/DropCap Numbers.psd.meta | 166 ++++++++ .../Resources/Examples & Extras/Textures.meta | 9 + .../Textures/Brushed Metal 3.jpg | 3 + .../Textures/Brushed Metal 3.jpg.meta | 53 +++ .../Textures/Engraved Wall Normal.jpg | 3 + .../Textures/Engraved Wall Normal.jpg.meta | 57 +++ .../Textures/Engraved Wall.jpg | 3 + .../Textures/Engraved Wall.jpg.meta | 53 +++ .../Textures/Floor Cement.jpg | 3 + .../Textures/Floor Cement.jpg.meta | 53 +++ .../Textures/Floor Tiles 1 - diffuse.jpg | 3 + .../Textures/Floor Tiles 1 - diffuse.jpg.meta | 53 +++ .../Textures/Floor Tiles 1 - normal.jpg | 3 + .../Textures/Floor Tiles 1 - normal.jpg.meta | 53 +++ .../Textures/Fruit Jelly (B&W).jpg | 3 + .../Textures/Fruit Jelly (B&W).jpg.meta | 53 +++ .../Textures/Gradient Diagonal (Color).jpg | 3 + .../Gradient Diagonal (Color).jpg.meta | 57 +++ .../Textures/Gradient Horizontal (Color).jpg | 3 + .../Gradient Horizontal (Color).jpg.meta | 53 +++ .../Textures/Gradient Vertical (Color).jpg | 3 + .../Gradient Vertical (Color).jpg.meta | 53 +++ .../Textures/Mask Zig-n-Zag.psd | 3 + .../Textures/Mask Zig-n-Zag.psd.meta | 56 +++ .../Textures/Sand Normal Map.jpg | 3 + .../Textures/Sand Normal Map.jpg.meta | 53 +++ .../Textures/Small Crate_diffuse.jpg | 3 + .../Textures/Small Crate_diffuse.jpg.meta | 55 +++ .../Textures/Small Crate_normal.jpg | 3 + .../Textures/Small Crate_normal.jpg.meta | 55 +++ .../Textures/Stainless 03.png | 3 + .../Textures/Stainless 03.png.meta | 53 +++ .../Text Overflow - Linked Text Image 1.png | 3 + ...xt Overflow - Linked Text Image 1.png.meta | 59 +++ ...t Overflow - Linked Text UI Screenshot.png | 3 + ...rflow - Linked Text UI Screenshot.png.meta | 59 +++ .../Textures/Wipe Pattern - Circle.psd | 3 + .../Textures/Wipe Pattern - Circle.psd.meta | 59 +++ .../Textures/Wipe Pattern - Diagonal.psd | 3 + .../Textures/Wipe Pattern - Diagonal.psd.meta | 58 +++ .../Textures/Wipe Pattern - Radial Double.psd | 3 + .../Wipe Pattern - Radial Double.psd.meta | 58 +++ .../Textures/Wipe Pattern - Radial Quad.psd | 3 + .../Wipe Pattern - Radial Quad.psd.meta | 59 +++ .../LiberationSans SDF - Drop Shadow.mat | 3 - .../LiberationSans SDF - Fallback.asset | 3 - .../LiberationSans SDF - Outline.mat | 3 - .../LiberationSans SDF.asset | 3 - Assets/Plugins/TextMesh Pro/Sprites.meta | 8 + Assets/Prefabs/Core/arrow.obj.meta | 99 ----- Assets/Resources/Fonts/AmazDooMLeft SDF.asset | 4 +- .../Resources/Fonts/AmazDooMRight SDF.asset | 4 +- .../Resources/Fonts/LiberationSans SDF.asset | 3 + .../Fonts}/LiberationSans SDF.asset.meta | 0 .../Fonts/big_noodle_titling SDF.asset | 4 +- Assets/Scenes/LobbyScene.unity | 4 +- Assets/Scenes/MainMenu.unity | 4 +- Assets/Scenes/NetworkTest.unity | 3 - Assets/Scenes/WaitingRoomScene.unity | 4 +- .../Objectives/arrow-sketchup-yz-y.obj.meta | 99 ----- ProjectSettings/EditorBuildSettings.asset | 4 +- ProjectSettings/QualitySettings.asset | 2 +- 285 files changed, 3368 insertions(+), 247 deletions(-) rename Assets/{Scenes/NetworkTest.unity.meta => Plugins/TextMesh Pro/Documentation.meta} (67%) rename Assets/Plugins/TextMesh Pro/{ => Resources}/Examples & Extras.meta (77%) create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton OFL.txt create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton OFL.txt.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton.ttf create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton.ttf.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers - OFL.txt create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers - OFL.txt.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers.ttf create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers.ttf.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans - OFL.txt create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans - OFL.txt.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans.ttf create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans.ttf.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold - OFL.txt create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold - OFL.txt.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold.ttf create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold.ttf.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Crate - Surface Shader Scene.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Crate - Surface Shader Scene.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Logo Scene.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Logo Scene.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Surface Shader Scene.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Surface Shader Scene.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Small Crate_diffuse.mat rename Assets/Plugins/TextMesh Pro/Resources/{Fonts & Materials/LiberationSans SDF - Outline.mat.meta => Examples & Extras/Materials/Small Crate_diffuse.mat.meta} (64%) create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/Text Popup.prefab create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/Text Popup.prefab.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 1.prefab create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 1.prefab.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 2.prefab create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 2.prefab.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Blue to Purple - Vertical.asset rename Assets/Plugins/TextMesh Pro/Resources/{Fonts & Materials/LiberationSans SDF - Drop Shadow.mat.meta => Examples & Extras/Resources/Color Gradient Presets/Blue to Purple - Vertical.asset.meta} (64%) create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Dark to Light Green - Vertical.asset rename Assets/Plugins/TextMesh Pro/Resources/{Fonts & Materials/LiberationSans SDF - Fallback.asset.meta => Examples & Extras/Resources/Color Gradient Presets/Dark to Light Green - Vertical.asset.meta} (64%) create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Light to Dark Green - Vertical.asset create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Light to Dark Green - Vertical.asset.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Yellow to Orange - Vertical.asset create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Yellow to Orange - Vertical.asset.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Drop Shadow.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Drop Shadow.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Outline.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Outline.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Drop Shadow.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Drop Shadow.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Outline.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Outline.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Glow.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Glow.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Logo.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Logo.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Electronic Highway Sign SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Electronic Highway Sign SDF.asset.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Overlay.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Overlay.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Soft Mask.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Soft Mask.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Drop Shadow.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Drop Shadow.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Surface.mat create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Surface.mat.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF.asset.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/DropCap Numbers.asset create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/DropCap Numbers.asset.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/01- Single Line TextMesh Pro.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/01- Single Line TextMesh Pro.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/02 - Multi-line TextMesh Pro.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/02 - Multi-line TextMesh Pro.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/03 - Line Justification.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/03 - Line Justification.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/04 - Word Wrapping.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/04 - Word Wrapping.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/05 - Style Tags.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/05 - Style Tags.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/08 - Improved Text Alignment.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/08 - Improved Text Alignment.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/09 - Margin Tag Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/09 - Margin Tag Example.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/10 - Bullets & Numbered List Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/10 - Bullets & Numbered List Example.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/11 - The Style Tag.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/11 - The Style Tag.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12 - Link Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12 - Link Example.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12a - Text Interactions.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12a - Text Interactions.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/13 - Soft Hyphenation.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/13 - Soft Hyphenation.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/14 - Multi Font & Sprites.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/14 - Multi Font & Sprites.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/15 - Inline Graphics & Sprites.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/15 - Inline Graphics & Sprites.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/16 - Linked text overflow mode example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/16 - Linked text overflow mode example.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/17 - Old Computer Terminal.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/17 - Old Computer Terminal.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/18 - ScrollRect & Masking & Layout.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/18 - ScrollRect & Masking & Layout.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/19 - Masking Texture & Soft Mask.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/19 - Masking Texture & Soft Mask.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/20 - Input Field with Scrollbar.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/20 - Input Field with Scrollbar.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/21 - Script Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/21 - Script Example.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/22 - Basic Scripting Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/22 - Basic Scripting Example.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/23 - Animating Vertex Attributes.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/23 - Animating Vertex Attributes.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/24 - Surface Shader Example.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/24 - Surface Shader Example.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/25 - TextMeshPro Title.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/25 - TextMeshPro Title.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Floating Text).unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Floating Text).unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Point Sizes).unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Point Sizes).unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Script).unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Script).unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Shader Perf).unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Shader Perf).unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Distance Field Shader Check.unity create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Distance Field Shader Check.unity.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01_UGUI.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01_UGUI.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark02.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark02.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark03.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark03.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark04.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark04.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/CameraController.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/CameraController.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ChatController.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ChatController.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/EnvMapAnimator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/EnvMapAnimator.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ObjectSpin.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ObjectSpin.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ShaderPropAnimator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ShaderPropAnimator.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SimpleScript.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SimpleScript.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SkewTextExample.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SkewTextExample.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_DigitValidator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_DigitValidator.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_ExampleScript_01.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_ExampleScript_01.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_FrameRateCounter.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_FrameRateCounter.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventCheck.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventCheck.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventHandler.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventHandler.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_A.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_A.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_B.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_B.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TeleType.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TeleType.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextConsoleSimulator.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextConsoleSimulator.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshProFloatingText.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshProFloatingText.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshSpawner.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshSpawner.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexColorCycler.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexColorCycler.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexJitter.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexJitter.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeA.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeA.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeB.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeB.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexZoom.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexZoom.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/WarpTextExample.cs create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/WarpTextExample.cs.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/Default Sprites.png create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/Default Sprites.png.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/DropCap Numbers.psd create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/DropCap Numbers.psd.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Brushed Metal 3.jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Brushed Metal 3.jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall Normal.jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall Normal.jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall.jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall.jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Cement.jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Cement.jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - diffuse.jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - diffuse.jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - normal.jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - normal.jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Fruit Jelly (B&W).jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Fruit Jelly (B&W).jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Diagonal (Color).jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Diagonal (Color).jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Horizontal (Color).jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Horizontal (Color).jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Vertical (Color).jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Vertical (Color).jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Mask Zig-n-Zag.psd create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Mask Zig-n-Zag.psd.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Sand Normal Map.jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Sand Normal Map.jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_diffuse.jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_diffuse.jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_normal.jpg create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_normal.jpg.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Stainless 03.png create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Stainless 03.png.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text Image 1.png create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text Image 1.png.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text UI Screenshot.png create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text UI Screenshot.png.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Circle.psd create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Circle.psd.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Diagonal.psd create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Diagonal.psd.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Double.psd create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Double.psd.meta create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd create mode 100644 Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd.meta delete mode 100644 Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat delete mode 100644 Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset delete mode 100644 Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat delete mode 100644 Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset create mode 100644 Assets/Plugins/TextMesh Pro/Sprites.meta delete mode 100644 Assets/Prefabs/Core/arrow.obj.meta create mode 100644 Assets/Resources/Fonts/LiberationSans SDF.asset rename Assets/{Plugins/TextMesh Pro/Resources/Fonts & Materials => Resources/Fonts}/LiberationSans SDF.asset.meta (100%) delete mode 100644 Assets/Scenes/NetworkTest.unity delete mode 100644 Assets/Scripts/Objectives/arrow-sketchup-yz-y.obj.meta diff --git a/Assets/Menus/MainMenu/IPRegex.cs b/Assets/Menus/MainMenu/IPRegex.cs index 3e7511d..f64afdd 100644 --- a/Assets/Menus/MainMenu/IPRegex.cs +++ b/Assets/Menus/MainMenu/IPRegex.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e2c1ec911259a40f6f42b749349eded3950e0e11b75038496dda65317cd4079b -size 1627 +oid sha256:d4f97e00231221a956b08a77bd92d66ef8ca5e214e1eb2bf2b511c76a2293a8a +size 1564 diff --git a/Assets/Menus/Network/DisplayRotate.cs.meta b/Assets/Menus/Network/DisplayRotate.cs.meta index bea4eb2..9fd405d 100644 --- a/Assets/Menus/Network/DisplayRotate.cs.meta +++ b/Assets/Menus/Network/DisplayRotate.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 25c8b19928e8b934d93608750577503b +guid: d0abca1c451f34444a24efe6267f3028 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Menus/Network/MenuNetwork.cs b/Assets/Menus/Network/MenuNetwork.cs index d1104b2..51fee94 100644 --- a/Assets/Menus/Network/MenuNetwork.cs +++ b/Assets/Menus/Network/MenuNetwork.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1b99757d5c7837836798b5d0a954f8d9d015b7af99e395ca13453816f2e827d8 -size 3107 +oid sha256:9e8231b1d4524695bfb65a496b890d462329e69bce99b1302e77d396fec1e20d +size 3396 diff --git a/Assets/Menus/WaitingRoom/SliderValuePass.cs b/Assets/Menus/WaitingRoom/SliderValuePass.cs index 75430a1..92d330a 100644 --- a/Assets/Menus/WaitingRoom/SliderValuePass.cs +++ b/Assets/Menus/WaitingRoom/SliderValuePass.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2cc55ba36508a8ead706737eb0bd2acb9328a4deffe334fd064c2db993150ca3 -size 489 +oid sha256:72501ab9a689c8e8010f6cf07d088c22ddc62297cac5e29c0a2ee5634d433368 +size 646 diff --git a/Assets/Menus/WaitingRoom/WaitingRoomCurrentPlayer.prefab b/Assets/Menus/WaitingRoom/WaitingRoomCurrentPlayer.prefab index f01f0fe..f03e6a5 100644 --- a/Assets/Menus/WaitingRoom/WaitingRoomCurrentPlayer.prefab +++ b/Assets/Menus/WaitingRoom/WaitingRoomCurrentPlayer.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:22364e258d31e740df0968e5d237a830ce99a66fc10971495a3605fa9dd1bd0a -size 31031 +oid sha256:5b5da579bca2b23053c40db536aa164fd3be67baa7f9888a3f8475eac867522b +size 31860 diff --git a/Assets/Menus/WaitingRoom/WaitingRoomManager.cs b/Assets/Menus/WaitingRoom/WaitingRoomManager.cs index c89ab70..703d0eb 100644 --- a/Assets/Menus/WaitingRoom/WaitingRoomManager.cs +++ b/Assets/Menus/WaitingRoom/WaitingRoomManager.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6f0a0e3ac2860b5cb9483fa2efeb147387a53a442cd41a41eeb398fcac4301b3 -size 2887 +oid sha256:3882f8eb6beec4b65a4a43773949b8e29cac289079ebb8fba587ab14b569d783 +size 3102 diff --git a/Assets/Scenes/NetworkTest.unity.meta b/Assets/Plugins/TextMesh Pro/Documentation.meta similarity index 67% rename from Assets/Scenes/NetworkTest.unity.meta rename to Assets/Plugins/TextMesh Pro/Documentation.meta index 9db1832..d5e7991 100644 --- a/Assets/Scenes/NetworkTest.unity.meta +++ b/Assets/Plugins/TextMesh Pro/Documentation.meta @@ -1,5 +1,6 @@ fileFormatVersion: 2 -guid: aacbdd57e64dc56468ffe6e50f19ec26 +guid: fbb783f9fadae6c4285f8e61467a0399 +folderAsset: yes DefaultImporter: externalObjects: {} userData: diff --git a/Assets/Plugins/TextMesh Pro/Examples & Extras.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras.meta similarity index 77% rename from Assets/Plugins/TextMesh Pro/Examples & Extras.meta rename to Assets/Plugins/TextMesh Pro/Resources/Examples & Extras.meta index d94c9b5..4c661ec 100644 --- a/Assets/Plugins/TextMesh Pro/Examples & Extras.meta +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: ce51c8e33b734b4db6086586558c53a3 +guid: 3aaf7719538865c4bb25062adca2e605 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts.meta new file mode 100644 index 0000000..37020f0 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b63e0053080646b9819789bf3bf9fa17 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton OFL.txt b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton OFL.txt new file mode 100644 index 0000000..f24bb6f --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton OFL.txt @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2d2d50dedc217f2e0ac0ac86fbfdb8924e4a53522753e0f8f16f2a7b8c8e419a +size 4487 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton OFL.txt.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton OFL.txt.meta new file mode 100644 index 0000000..7963e08 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton OFL.txt.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 73a79399807f4e8388c2cbb5494681ca +timeCreated: 1484172033 +licenseType: Pro +TextScriptImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton.ttf b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton.ttf new file mode 100644 index 0000000..45f27b3 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton.ttf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d86f6a6f364ab85b0ab275f770355d9847bbe5feff040b55bb392e825c50b4bc +size 42376 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton.ttf.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton.ttf.meta new file mode 100644 index 0000000..1375b4a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Anton.ttf.meta @@ -0,0 +1,19 @@ +fileFormatVersion: 2 +guid: 997a43b767814dd0a7642ec9b78cba41 +timeCreated: 1484172033 +licenseType: Pro +TrueTypeFontImporter: + serializedVersion: 2 + fontSize: 16 + forceTextureCase: -2 + characterSpacing: 1 + characterPadding: 0 + includeFontData: 1 + use2xBehaviour: 0 + fontNames: [] + fallbackFontReferences: [] + customCharacters: + fontRenderingMode: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers - OFL.txt b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers - OFL.txt new file mode 100644 index 0000000..b786054 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers - OFL.txt @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18b29dd9aa5a7bcdf57d57332ba65ef0eb1f90c09dbf348b473b6611bab4d2d1 +size 4491 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers - OFL.txt.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers - OFL.txt.meta new file mode 100644 index 0000000..c1a298c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers - OFL.txt.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: efe0bf4ac872451e91612d1ae593f480 +timeCreated: 1484171296 +licenseType: Pro +TextScriptImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers.ttf b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers.ttf new file mode 100644 index 0000000..37d115c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers.ttf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:321ffd247939d12810b05472fb87e2bdac3fb8fcb430d1817b934b3ad55caf40 +size 39676 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers.ttf.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers.ttf.meta new file mode 100644 index 0000000..cd243dc --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Bangers.ttf.meta @@ -0,0 +1,19 @@ +fileFormatVersion: 2 +guid: 5dd49b3eacc540408c98eee0de38e0f1 +timeCreated: 1484171297 +licenseType: Pro +TrueTypeFontImporter: + serializedVersion: 2 + fontSize: 16 + forceTextureCase: -2 + characterSpacing: 1 + characterPadding: 0 + includeFontData: 1 + use2xBehaviour: 0 + fontNames: [] + fallbackFontReferences: [] + customCharacters: + fontRenderingMode: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans - OFL.txt b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans - OFL.txt new file mode 100644 index 0000000..f73e86c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans - OFL.txt @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:37f8552e9a874ec10710dc0ede6a9adf168e6609fbd02a507f35629373b85a48 +size 4469 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans - OFL.txt.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans - OFL.txt.meta new file mode 100644 index 0000000..fa60cea --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans - OFL.txt.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6e59c59b81ab47f9b6ec5781fa725d2c +timeCreated: 1484171296 +licenseType: Pro +TextScriptImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans.ttf b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans.ttf new file mode 100644 index 0000000..0d896af --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans.ttf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5b0af421ea2bfbc1ac8d251d647268087ae82786234c57f757d1f0b90fa8b49 +size 350200 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans.ttf.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans.ttf.meta new file mode 100644 index 0000000..f2fc814 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/LiberationSans.ttf.meta @@ -0,0 +1,19 @@ +fileFormatVersion: 2 +guid: e3265ab4bf004d28a9537516768c1c75 +timeCreated: 1484171297 +licenseType: Pro +TrueTypeFontImporter: + serializedVersion: 2 + fontSize: 16 + forceTextureCase: -2 + characterSpacing: 1 + characterPadding: 0 + includeFontData: 1 + use2xBehaviour: 0 + fontNames: [] + fallbackFontReferences: [] + customCharacters: + fontRenderingMode: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold - OFL.txt b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold - OFL.txt new file mode 100644 index 0000000..2d27675 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold - OFL.txt @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:36d79daa59517826275adb2e1615e49ac93528851c5516f5e7329bceaf0be792 +size 4494 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold - OFL.txt.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold - OFL.txt.meta new file mode 100644 index 0000000..99b230f --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold - OFL.txt.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d2cf87a8a7a94aa8b80dff1c807c1178 +timeCreated: 1484171296 +licenseType: Pro +TextScriptImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold.ttf b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold.ttf new file mode 100644 index 0000000..20e9f86 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold.ttf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fddd19f5a6d8e9f5ccf42fa3cb4542db815b05ba14c0b1cd00f484e6c1c431a1 +size 53056 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold.ttf.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold.ttf.meta new file mode 100644 index 0000000..f14340b --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Fonts/Oswald-Bold.ttf.meta @@ -0,0 +1,19 @@ +fileFormatVersion: 2 +guid: c9f6d0e7bc8541498c9a4799ba184ede +timeCreated: 1484171297 +licenseType: Pro +TrueTypeFontImporter: + serializedVersion: 2 + fontSize: 16 + forceTextureCase: -2 + characterSpacing: 1 + characterPadding: 0 + includeFontData: 1 + use2xBehaviour: 0 + fontNames: [] + fallbackFontReferences: [] + customCharacters: + fontRenderingMode: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials.meta new file mode 100644 index 0000000..dbedf7c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5808953df7a24274a851aa6dee52d30e +folderAsset: yes +timeCreated: 1436068007 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Crate - Surface Shader Scene.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Crate - Surface Shader Scene.mat new file mode 100644 index 0000000..1ab64af --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Crate - Surface Shader Scene.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ecf06eecab5e28a866f09d57236ad75ee5bf75eb26ab0f3e2e175de75f9837d9 +size 3650 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Crate - Surface Shader Scene.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Crate - Surface Shader Scene.mat.meta new file mode 100644 index 0000000..5b4e12d --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Crate - Surface Shader Scene.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: e6b9b44320f4448d9d5e0ee634259966 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Logo Scene.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Logo Scene.mat new file mode 100644 index 0000000..907ef25 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Logo Scene.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fda6bae82624f138c076725f1cce343558e910f5fd4fb8472791292239c6e3ea +size 4694 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Logo Scene.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Logo Scene.mat.meta new file mode 100644 index 0000000..c8a274c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Logo Scene.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: c719e38f25a9480abd2480ab621a2949 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Surface Shader Scene.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Surface Shader Scene.mat new file mode 100644 index 0000000..d54e426 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Surface Shader Scene.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e251800abc55e14a2a114677474a6411838548364cdb26581adc76ea2f222c40 +size 5342 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Surface Shader Scene.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Surface Shader Scene.mat.meta new file mode 100644 index 0000000..73ed8ec --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Ground - Surface Shader Scene.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: aadd5a709a48466c887296bb5b1b8110 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Small Crate_diffuse.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Small Crate_diffuse.mat new file mode 100644 index 0000000..eb49a85 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Small Crate_diffuse.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:512d7928b723d288f69e4cbecfcc5bdbc29503f711536c7772525356fcb1188f +size 2975 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Small Crate_diffuse.mat.meta similarity index 64% rename from Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat.meta rename to Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Small Crate_diffuse.mat.meta index 88d6334..a85f800 100644 --- a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat.meta +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Materials/Small Crate_diffuse.mat.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 79459efec17a4d00a321bdcc27bbc385 -timeCreated: 1484172856 +guid: 22262639920f43d6be32430e4e58350d +timeCreated: 1473643741 licenseType: Pro NativeFormatImporter: userData: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs.meta new file mode 100644 index 0000000..4881085 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5bff2544887143f5807c7d5059d07f79 +folderAsset: yes +timeCreated: 1436068007 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/Text Popup.prefab b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/Text Popup.prefab new file mode 100644 index 0000000..fee0c69 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/Text Popup.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e49a094dd05df0060b49a714668957d3e26867498791edd836475b0b1c36d00 +size 7583 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/Text Popup.prefab.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/Text Popup.prefab.meta new file mode 100644 index 0000000..5c11316 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/Text Popup.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b06f0e6c1dfa4356ac918da1bb32c603 +timeCreated: 1435130987 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 1.prefab b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 1.prefab new file mode 100644 index 0000000..5f781ec --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 1.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3396857b80ee1a4ac5c55e9ef022b65be8ef737699df19892ebc2d00212799f3 +size 5797 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 1.prefab.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 1.prefab.meta new file mode 100644 index 0000000..91fe0ae --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 1.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: a6e39ced0ea046bcb636c3f0b2e2a745 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 2.prefab b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 2.prefab new file mode 100644 index 0000000..32c5bb2 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 2.prefab @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:46da6ce5f47a4a5ec4f37e27e509179f41d07d484309e4970c82f4191135deaa +size 5793 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 2.prefab.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 2.prefab.meta new file mode 100644 index 0000000..1d941f5 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Prefabs/TextMeshPro - Prefab 2.prefab.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: fdad9d952ae84cafb74c63f2e694d042 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources.meta new file mode 100644 index 0000000..ca034d2 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0bf967a9bc57e664b92ccb88dd202db1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets.meta new file mode 100644 index 0000000..69552ee --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7f422cd1388b01047a58cd07c7a23d9d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Blue to Purple - Vertical.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Blue to Purple - Vertical.asset new file mode 100644 index 0000000..1551387 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Blue to Purple - Vertical.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:364e5cc1a41094e73de2861ffeccbd4521fef8eee2d9dbe775be1034221074b6 +size 588 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Blue to Purple - Vertical.asset.meta similarity index 64% rename from Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat.meta rename to Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Blue to Purple - Vertical.asset.meta index fbd2cdb..9d49b87 100644 --- a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat.meta +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Blue to Purple - Vertical.asset.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: e73a58f6e2794ae7b1b7e50b7fb811b0 -timeCreated: 1484172806 +guid: 479a66fa4b094512a62b0a8e553ad95a +timeCreated: 1468189245 licenseType: Pro NativeFormatImporter: userData: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Dark to Light Green - Vertical.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Dark to Light Green - Vertical.asset new file mode 100644 index 0000000..3d7d20c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Dark to Light Green - Vertical.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2847d59896844029ba9868e3cceb3cbe965de6810ffdcff22807ca34657dc9c0 +size 609 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Dark to Light Green - Vertical.asset.meta similarity index 64% rename from Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset.meta rename to Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Dark to Light Green - Vertical.asset.meta index 42dd6ac..228a49e 100644 --- a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset.meta +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Dark to Light Green - Vertical.asset.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 2e498d1c8094910479dc3e1b768306a4 -timeCreated: 1484171803 +guid: 4c86a3366cd840348ebe8dc438570ee4 +timeCreated: 1468443381 licenseType: Pro NativeFormatImporter: userData: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Light to Dark Green - Vertical.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Light to Dark Green - Vertical.asset new file mode 100644 index 0000000..1c221f8 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Light to Dark Green - Vertical.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd36765d6c276a209a823cd3f3fb599e93e1b9736ccd7d7028291383ab569b29 +size 585 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Light to Dark Green - Vertical.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Light to Dark Green - Vertical.asset.meta new file mode 100644 index 0000000..d521412 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Light to Dark Green - Vertical.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5cf8ae092ca54931b443bec5148f3c59 +timeCreated: 1468443381 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Yellow to Orange - Vertical.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Yellow to Orange - Vertical.asset new file mode 100644 index 0000000..67d898d --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Yellow to Orange - Vertical.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7153f57eee3cfaae12db51576c348577e29b06583d63c922dff1b27bd155929 +size 544 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Yellow to Orange - Vertical.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Yellow to Orange - Vertical.asset.meta new file mode 100644 index 0000000..b09bb84 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Color Gradient Presets/Yellow to Orange - Vertical.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 69a525efa7e6472eab268f6ea605f06e +timeCreated: 1468213165 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials.meta new file mode 100644 index 0000000..846e80b --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 4f1e85c79acf49968737939ce8b445c7 +folderAsset: yes +timeCreated: 1436068007 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Drop Shadow.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Drop Shadow.mat new file mode 100644 index 0000000..f61634d --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Drop Shadow.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a2e7b76ee44ad18ff86e82aae12629641ac8f9c5493cfc16ac959fc862ae0478 +size 6143 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Drop Shadow.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Drop Shadow.mat.meta new file mode 100644 index 0000000..fd5bcfa --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Drop Shadow.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 749b9069dc4742c5bfa5c74644049926 +timeCreated: 1484173523 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Outline.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Outline.mat new file mode 100644 index 0000000..fcb0eb7 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Outline.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8bdeb72a52faf9a431817bfb6b0d2767f9810faead9fa83d3fe88be1cf9d44ea +size 6114 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Outline.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Outline.mat.meta new file mode 100644 index 0000000..b3b0386 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF - Outline.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a00013af81304728b2be1f4309ee2433 +timeCreated: 1484173536 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset new file mode 100644 index 0000000..c752b33 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2767083d059433c6f0007d877d3074c433b2161185e8459e1e74fbc01fa83426 +size 582966 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset.meta new file mode 100644 index 0000000..c5163c0 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8a89fa14b10d46a99122fd4f73fca9a2 +timeCreated: 1484172732 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Drop Shadow.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Drop Shadow.mat new file mode 100644 index 0000000..4eb13dd --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Drop Shadow.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dd694d4671df58d34c4498b8cc638dac139df1af814b84c1d1034b8bda535cf3 +size 3006 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Drop Shadow.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Drop Shadow.mat.meta new file mode 100644 index 0000000..6506858 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Drop Shadow.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f2dcf029949142e28b974630369c8b4e +timeCreated: 1444812175 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Outline.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Outline.mat new file mode 100644 index 0000000..7bfb699 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Outline.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba1e8761abe2c6fda2a4370f06dc8855b367a2e47703d235f96b09d565c5fc77 +size 2977 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Outline.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Outline.mat.meta new file mode 100644 index 0000000..c046bb7 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF - Outline.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f629c6e43dba4bf38cb74d8860150664 +timeCreated: 1455497618 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Glow.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Glow.mat new file mode 100644 index 0000000..ddba6e5 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Glow.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a657a32bc4982fd8f94142b306e0fe8a521b24191c80b2c15df67a14688490ca +size 3137 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Glow.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Glow.mat.meta new file mode 100644 index 0000000..80d1050 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Glow.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d75b8f41e959450c84ac6e967084d3e1 +timeCreated: 1426033972 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Logo.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Logo.mat new file mode 100644 index 0000000..94a27e1 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Logo.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6423063be2b52536761c1954bf9bac46c4e7de31fe4fe498c83b390ca2917a7 +size 2968 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Logo.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Logo.mat.meta new file mode 100644 index 0000000..7bf03ca --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF Logo.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: f4e195ac1e204eff960149d1cb34e18c +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset new file mode 100644 index 0000000..1c5fef1 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63d1c7ee93150949af21ddcc99a4b258c25115545cb781611145b8f87a641e39 +size 2155817 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset.meta new file mode 100644 index 0000000..321c943 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 125cb55b44b24c4393181402bc6200e6 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Electronic Highway Sign SDF.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Electronic Highway Sign SDF.asset new file mode 100644 index 0000000..8091bd5 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Electronic Highway Sign SDF.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ad1ba0420888232037b6aff656633957d2f7a851d3562b4716419831a5364ba9 +size 2155652 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Electronic Highway Sign SDF.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Electronic Highway Sign SDF.asset.meta new file mode 100644 index 0000000..fab93db --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Electronic Highway Sign SDF.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dc36b3fdc14f47ebb36fd484a67e268a +timeCreated: 1487729771 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat new file mode 100644 index 0000000..f171579 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ee9472763d8f7eb05cb622d918bc8e61ffaf24a1f827a0da4036906ed85fdc44 +size 3008 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat.meta new file mode 100644 index 0000000..44020ae --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8b29aaa3eec7468097ff07adfcf29ac9 +timeCreated: 1484213182 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Overlay.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Overlay.mat new file mode 100644 index 0000000..8f2bfc9 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Overlay.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a2e4ee41b94dcda91c0c65094a12e118fde7e9a1820490c31a201e833a15265e +size 1615 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Overlay.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Overlay.mat.meta new file mode 100644 index 0000000..6a07ee9 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Overlay.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9ad269c99dcf42b7aedefd83dd5a7b9d +timeCreated: 1484174016 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Soft Mask.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Soft Mask.mat new file mode 100644 index 0000000..8f5efdd --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Soft Mask.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e6b6e31c8459a90733e19389c8a49078d6fe13305f4fc635653ed65b31926396 +size 3114 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Soft Mask.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Soft Mask.mat.meta new file mode 100644 index 0000000..c907d8a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Soft Mask.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 42df1c7856584b6b8db9a509b6b10074 +timeCreated: 1484173785 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset new file mode 100644 index 0000000..138510d --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a66e2ae622de636634e3d6db136aaaf50c0a1df328c2b81474ed6781df76a89 +size 582814 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset.meta new file mode 100644 index 0000000..d2d5e66 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0161d805a3764c089bef00bfe00793f5 +timeCreated: 1484171878 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Drop Shadow.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Drop Shadow.mat new file mode 100644 index 0000000..b95542f --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Drop Shadow.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:181783a07d86ea8a2aadfc5eeb2aa5afbf2ee3578a3917146d63c6fe4420c738 +size 6155 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Drop Shadow.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Drop Shadow.mat.meta new file mode 100644 index 0000000..15402ea --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Drop Shadow.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b246c4190f4e46ec9352fe15a7b09ce0 +timeCreated: 1487723245 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Surface.mat b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Surface.mat new file mode 100644 index 0000000..c4ce63e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Surface.mat @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23c7ab74f71c6394f1a111b3fc794f66de02d17295f8a2c7c02f75b48a94ef88 +size 6425 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Surface.mat.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Surface.mat.meta new file mode 100644 index 0000000..80e1f1a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF - Surface.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e6b276ec991f467aa14ef1f3cc665993 +timeCreated: 1487723313 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF.asset new file mode 100644 index 0000000..5651312 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fc2133be64700e51bebdf50cd85aba1fff6fbc41136be22949b78412411901d7 +size 2156639 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF.asset.meta new file mode 100644 index 0000000..f7fe8be --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Fonts & Materials/Roboto-Bold SDF.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5302535af1044152a457ed104f1f4b91 +timeCreated: 1487723159 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets.meta new file mode 100644 index 0000000..294a767 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 3ac6db30e75b49b282a3564110579f27 +folderAsset: yes +timeCreated: 1480573362 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset new file mode 100644 index 0000000..4f45ecc --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:25d856dee6b53c514e8d8c9f959bb864662e29145af16782ccc42474d674469b +size 11388 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset.meta new file mode 100644 index 0000000..372a414 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fbef3c704dce48f08a44612d6c856c8d +timeCreated: 1454544381 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/DropCap Numbers.asset b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/DropCap Numbers.asset new file mode 100644 index 0000000..a3e49a5 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/DropCap Numbers.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f39f89f835acdf39df869508f3f8a27b079d386b059604667f2e5364ccce10b5 +size 13265 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/DropCap Numbers.asset.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/DropCap Numbers.asset.meta new file mode 100644 index 0000000..fd3f68f --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Resources/Sprite Assets/DropCap Numbers.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 14aa93acbb234d16aaef0e8b46814db6 +timeCreated: 1464163339 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes.meta new file mode 100644 index 0000000..8520f88 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: db1090641b3241f6995b587eb21637bc +folderAsset: yes +timeCreated: 1436068007 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/01- Single Line TextMesh Pro.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/01- Single Line TextMesh Pro.unity new file mode 100644 index 0000000..f7e2f80 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/01- Single Line TextMesh Pro.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c87fb6819e3e0e9fc1eb3030204e0c7503414419e5995e3871897f396aff2e24 +size 10500 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/01- Single Line TextMesh Pro.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/01- Single Line TextMesh Pro.unity.meta new file mode 100644 index 0000000..1667191 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/01- Single Line TextMesh Pro.unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 2ac8cf212df6445e8aebbe3cb832e993 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/02 - Multi-line TextMesh Pro.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/02 - Multi-line TextMesh Pro.unity new file mode 100644 index 0000000..3e63a17 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/02 - Multi-line TextMesh Pro.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e7055da4c56bd6ceeb737fde0c77227c1b2947cb7dfd5caf8b8ad2227696feb3 +size 10573 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/02 - Multi-line TextMesh Pro.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/02 - Multi-line TextMesh Pro.unity.meta new file mode 100644 index 0000000..6729ee6 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/02 - Multi-line TextMesh Pro.unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 251716609f634449bfe8ce75c0ed78fe +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/03 - Line Justification.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/03 - Line Justification.unity new file mode 100644 index 0000000..8aa753e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/03 - Line Justification.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:21dbae5f895ef34a79d03863fb49c5e1ec79018cc24efc1dc3fd6f786b0f5320 +size 26597 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/03 - Line Justification.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/03 - Line Justification.unity.meta new file mode 100644 index 0000000..278bc55 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/03 - Line Justification.unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 21a509e1d3cd49978623fa564adb6f02 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/04 - Word Wrapping.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/04 - Word Wrapping.unity new file mode 100644 index 0000000..e781985 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/04 - Word Wrapping.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ec571e9bc5d9685294c8c339d50ce894b35884f3914799514afacdd0b313141 +size 10522 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/04 - Word Wrapping.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/04 - Word Wrapping.unity.meta new file mode 100644 index 0000000..27f8627 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/04 - Word Wrapping.unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 8f7137eacd7042d5b17ef0efe5e744f5 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/05 - Style Tags.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/05 - Style Tags.unity new file mode 100644 index 0000000..ac251a7 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/05 - Style Tags.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6fdae7f239ced00b85fa9991e0c33e27e39bbcc72d1e3b24ed226cdba7b403a6 +size 27603 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/05 - Style Tags.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/05 - Style Tags.unity.meta new file mode 100644 index 0000000..4934c52 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/05 - Style Tags.unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 70615243e2be4a81afaab9bf5d273d65 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity new file mode 100644 index 0000000..71a73fd --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fff4aef28ec4a0f55798b2038a73caeaf365333676b8949140691ce114c175d9 +size 18522 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity.meta new file mode 100644 index 0000000..d4d5a2e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 39a1fa96ad2a449b908fca29d4297a74 +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity new file mode 100644 index 0000000..96116c2 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a26deb93fe4ee63a965952217589d8c1cd548e770dbedfcf0260f15e63abeb6 +size 10655 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity.meta new file mode 100644 index 0000000..3268424 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 03ec435d4b7140e9b2d87f79136d8374 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/08 - Improved Text Alignment.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/08 - Improved Text Alignment.unity new file mode 100644 index 0000000..7f5b24c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/08 - Improved Text Alignment.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:037ff5936b045319e17d7582070d55344a38ec86407f83f078e6d0cc63a85945 +size 15275 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/08 - Improved Text Alignment.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/08 - Improved Text Alignment.unity.meta new file mode 100644 index 0000000..b8e0fef --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/08 - Improved Text Alignment.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: 5fe2257128d9401fad0790f581dc8a6f +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/09 - Margin Tag Example.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/09 - Margin Tag Example.unity new file mode 100644 index 0000000..a958cf3 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/09 - Margin Tag Example.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b8909023f11bfd155d7341245f9e13af2644dda02e99702b65ca890d27f25c9 +size 25754 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/09 - Margin Tag Example.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/09 - Margin Tag Example.unity.meta new file mode 100644 index 0000000..db68797 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/09 - Margin Tag Example.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 349f38d3606449708c7340d26740e1e2 +timeCreated: 1434495347 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/10 - Bullets & Numbered List Example.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/10 - Bullets & Numbered List Example.unity new file mode 100644 index 0000000..0825f84 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/10 - Bullets & Numbered List Example.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:592e56590a85eb03747fb13c2d4bf9adef56b2e4a99b3b74c57324348aacfe67 +size 18390 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/10 - Bullets & Numbered List Example.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/10 - Bullets & Numbered List Example.unity.meta new file mode 100644 index 0000000..8efb961 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/10 - Bullets & Numbered List Example.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c3f814e1d12c45568daf3dd9a86a0e61 +timeCreated: 1464165314 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/11 - The Style Tag.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/11 - The Style Tag.unity new file mode 100644 index 0000000..5a02884 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/11 - The Style Tag.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60e10ca3d9ed2cc9f2fd55415311ffadafd71dd8d4989b93890df667e7b4ce88 +size 14758 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/11 - The Style Tag.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/11 - The Style Tag.unity.meta new file mode 100644 index 0000000..79b7f8a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/11 - The Style Tag.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 84ed36ad77dd4956b2ffe3769f759879 +timeCreated: 1488146780 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12 - Link Example.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12 - Link Example.unity new file mode 100644 index 0000000..6328f7e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12 - Link Example.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f80df6f98b9981150944889dad25452ec794b68f46248502b732955b27308d6b +size 21263 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12 - Link Example.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12 - Link Example.unity.meta new file mode 100644 index 0000000..0585efa --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12 - Link Example.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9747140c28254be2adc582210dfb89b8 +timeCreated: 1432629665 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12a - Text Interactions.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12a - Text Interactions.unity new file mode 100644 index 0000000..8b10587 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12a - Text Interactions.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:19a945ba6d03d8c3bb214f1c4e3a1f6d8f5fbc086a80acd6725834c37b9acfcd +size 26606 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12a - Text Interactions.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12a - Text Interactions.unity.meta new file mode 100644 index 0000000..757e195 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/12a - Text Interactions.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 08572ab7713642c8a60789750f0bce5c +timeCreated: 1468999615 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/13 - Soft Hyphenation.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/13 - Soft Hyphenation.unity new file mode 100644 index 0000000..73b166c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/13 - Soft Hyphenation.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:121e2dc7146881b7b917e3c0432ae6466fe4e5c7fed5ef99fb7f15d5aea813eb +size 13468 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/13 - Soft Hyphenation.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/13 - Soft Hyphenation.unity.meta new file mode 100644 index 0000000..5984bef --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/13 - Soft Hyphenation.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 875684baf40f4d008ce806d03e2a81b2 +timeCreated: 1487545080 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/14 - Multi Font & Sprites.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/14 - Multi Font & Sprites.unity new file mode 100644 index 0000000..3d47439 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/14 - Multi Font & Sprites.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d14f74d897a344cfe29ef6912fc1520a46de8ed98439e6bf9d8d218d417bc588 +size 16103 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/14 - Multi Font & Sprites.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/14 - Multi Font & Sprites.unity.meta new file mode 100644 index 0000000..75f3ef6 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/14 - Multi Font & Sprites.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 22a2fba786ad4c40ac0ba09f0b933100 +timeCreated: 1488062344 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/15 - Inline Graphics & Sprites.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/15 - Inline Graphics & Sprites.unity new file mode 100644 index 0000000..5da7b9e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/15 - Inline Graphics & Sprites.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f4b2f3e1acfd0f5f3bdae93e42098865627fa4404cecd07a90ba334b5720e09f +size 16125 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/15 - Inline Graphics & Sprites.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/15 - Inline Graphics & Sprites.unity.meta new file mode 100644 index 0000000..c08acb8 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/15 - Inline Graphics & Sprites.unity.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: e76e6c0f81964cbda3fe0b7d26ed8060 +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/16 - Linked text overflow mode example.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/16 - Linked text overflow mode example.unity new file mode 100644 index 0000000..a214bc1 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/16 - Linked text overflow mode example.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:95d30034a495b8cc27423ea751a113e5d8f6f9895da53999e1198309657d830b +size 31645 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/16 - Linked text overflow mode example.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/16 - Linked text overflow mode example.unity.meta new file mode 100644 index 0000000..575730e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/16 - Linked text overflow mode example.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9442cda25baa4a0bb544c4d095b00caa +timeCreated: 1480388889 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/17 - Old Computer Terminal.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/17 - Old Computer Terminal.unity new file mode 100644 index 0000000..c52e23a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/17 - Old Computer Terminal.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:45855ade65e49dda8881ec200bf4fa19490d485f7da38534241f3097388de7f9 +size 18701 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/17 - Old Computer Terminal.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/17 - Old Computer Terminal.unity.meta new file mode 100644 index 0000000..686eb6e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/17 - Old Computer Terminal.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3e2e4d7b0bed4cf9ab827e9f32448f69 +timeCreated: 1435300594 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/18 - ScrollRect & Masking & Layout.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/18 - ScrollRect & Masking & Layout.unity new file mode 100644 index 0000000..469cb38 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/18 - ScrollRect & Masking & Layout.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98aca6a86353061981908d34b343b0b53b9832c6e8da4e64d58fa517be7b48c3 +size 259943 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/18 - ScrollRect & Masking & Layout.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/18 - ScrollRect & Masking & Layout.unity.meta new file mode 100644 index 0000000..ffcc216 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/18 - ScrollRect & Masking & Layout.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 03f9d74cec8e4b94a29d2dfd177c821b +timeCreated: 1445416487 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/19 - Masking Texture & Soft Mask.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/19 - Masking Texture & Soft Mask.unity new file mode 100644 index 0000000..5057786 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/19 - Masking Texture & Soft Mask.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbdbb974b4692f11a04933143bdfcfa4aa40e098c8b8c6dd206ccc3ef4bc288b +size 15885 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/19 - Masking Texture & Soft Mask.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/19 - Masking Texture & Soft Mask.unity.meta new file mode 100644 index 0000000..0303c7d --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/19 - Masking Texture & Soft Mask.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9abcd5bd764646568a6ea70d00f9264c +timeCreated: 1465858578 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/20 - Input Field with Scrollbar.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/20 - Input Field with Scrollbar.unity new file mode 100644 index 0000000..62ac0a7 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/20 - Input Field with Scrollbar.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b32ec8b9d17925a82bb5e334389734ecefad83d27a31c398d8b377ac68a4570 +size 65414 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/20 - Input Field with Scrollbar.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/20 - Input Field with Scrollbar.unity.meta new file mode 100644 index 0000000..80b9d38 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/20 - Input Field with Scrollbar.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 337f92480dd24675aae9e79210fb1ad9 +timeCreated: 1487199155 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/21 - Script Example.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/21 - Script Example.unity new file mode 100644 index 0000000..1738943 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/21 - Script Example.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe78bcda549125fcc5daf47f0ca46073c6269138779160bcdae64a1c3b779baf +size 6218 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/21 - Script Example.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/21 - Script Example.unity.meta new file mode 100644 index 0000000..bb879c7 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/21 - Script Example.unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 50f52f9274434ecfb34dd87f0836f323 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/22 - Basic Scripting Example.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/22 - Basic Scripting Example.unity new file mode 100644 index 0000000..4d06519 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/22 - Basic Scripting Example.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac5b5e9e23a31efe1b6bd04c958e022137e7d30560b779a5b69a8ae5ca839759 +size 11514 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/22 - Basic Scripting Example.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/22 - Basic Scripting Example.unity.meta new file mode 100644 index 0000000..8f2fffe --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/22 - Basic Scripting Example.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6250f98e58fe4abbaada5d84b7ca846d +timeCreated: 1449626883 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/23 - Animating Vertex Attributes.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/23 - Animating Vertex Attributes.unity new file mode 100644 index 0000000..f66d6bc --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/23 - Animating Vertex Attributes.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:261bf8524008859c1bc7142e52e3d0376802344b092279aa31423b948b95e09f +size 13687 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/23 - Animating Vertex Attributes.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/23 - Animating Vertex Attributes.unity.meta new file mode 100644 index 0000000..db7c2c8 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/23 - Animating Vertex Attributes.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 54e994244b4b467e8583cf2da6dcc716 +timeCreated: 1461311052 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/24 - Surface Shader Example.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/24 - Surface Shader Example.unity new file mode 100644 index 0000000..5417296 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/24 - Surface Shader Example.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:12bebb196d58d9af4ee88dc2217f7adca81d1f3dc2aba74042a7ad1a38a26b03 +size 62406 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/24 - Surface Shader Example.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/24 - Surface Shader Example.unity.meta new file mode 100644 index 0000000..739fe62 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/24 - Surface Shader Example.unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 8c4969fd8ba94a68b07cf11f3e7a5137 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/25 - TextMeshPro Title.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/25 - TextMeshPro Title.unity new file mode 100644 index 0000000..d674851 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/25 - TextMeshPro Title.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a7718306bbe54e173d70e940c0c5bb7fa5ff9ff490c919609b40e8fe3373d56f +size 26418 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/25 - TextMeshPro Title.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/25 - TextMeshPro Title.unity.meta new file mode 100644 index 0000000..6d7482e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/25 - TextMeshPro Title.unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: b5656f16e2704da4a5a6ae715e61aff0 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Floating Text).unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Floating Text).unity new file mode 100644 index 0000000..b0a3d9e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Floating Text).unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b688ff530983fd826765d794ec691ccb7ce90f3951655d33db52da5c749d576d +size 10871 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Floating Text).unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Floating Text).unity.meta new file mode 100644 index 0000000..b64591e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Floating Text).unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 16177da2e3254cee91944756d5f8ddd3 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Point Sizes).unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Point Sizes).unity new file mode 100644 index 0000000..a09d1a4 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Point Sizes).unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4bef0f3e3a1aca3b41af94c62341013076aeb285329703c8a1e3631118e3e71 +size 8942 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Point Sizes).unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Point Sizes).unity.meta new file mode 100644 index 0000000..96d9a07 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Point Sizes).unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 9d8f250d0a85445bada3571b57c1cbda +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Script).unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Script).unity new file mode 100644 index 0000000..2c67820 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Script).unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5f8cb512ae85a12b45583bbef7dce7ad3b310e1b11c3d1911ebe97f6f8ca7ae +size 9714 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Script).unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Script).unity.meta new file mode 100644 index 0000000..10f1a9b --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Script).unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: a9e3700925c6434c88278d454956ef89 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Shader Perf).unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Shader Perf).unity new file mode 100644 index 0000000..fd1edb0 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Shader Perf).unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d7edb36a8f3f7058e348c43473f062bff5c8d096a036aa3b167799b177474cff +size 8994 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Shader Perf).unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Shader Perf).unity.meta new file mode 100644 index 0000000..19ea623 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Benchmark (Shader Perf).unity.meta @@ -0,0 +1,24 @@ +fileFormatVersion: 2 +guid: 87705762337149f9a72943fd8b643aa5 +labels: +- Mesh +- Text +- Rendering +- TextMesh +- TextMeshPro +- Font +- Dynamic +- Pro +- Fonts +- Advanced +- GUI +- Scene +- Styles +- Style +- Layout +- Atlas +- Kerning +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Distance Field Shader Check.unity b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Distance Field Shader Check.unity new file mode 100644 index 0000000..bc60beb --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Distance Field Shader Check.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fcca96f693fede3fffcc19bd56af480c890314813e278de3e011e33329450380 +size 14838 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Distance Field Shader Check.unity.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Distance Field Shader Check.unity.meta new file mode 100644 index 0000000..e1c49ae --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scenes/Distance Field Shader Check.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 13253ab12dc346bd897e59304b77a1da +timeCreated: 1444255965 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts.meta new file mode 100644 index 0000000..225345e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 3979ce59e55144c89a2b3b3f8dcf7fd3 +folderAsset: yes +timeCreated: 1436068007 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01.cs new file mode 100644 index 0000000..f51513a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c61167c0eab6c7bd295c2ff7c36777c89ffcbc453af8d6580236a6aabc0757d +size 4314 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01.cs.meta new file mode 100644 index 0000000..9910676 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: f970ea55f9f84bf79b05dab180b8c125 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01_UGUI.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01_UGUI.cs new file mode 100644 index 0000000..5265361 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01_UGUI.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99c88ada7f9cda09c0bb6d6deaaabc3b66845550f61d4fb41745005761cff298 +size 4573 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01_UGUI.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01_UGUI.cs.meta new file mode 100644 index 0000000..5a26304 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark01_UGUI.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 8ef7be1c625941f7ba8ed7cc71718c0d +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark02.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark02.cs new file mode 100644 index 0000000..ae8748f --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark02.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f368a0ef1a3e84f848f94bf1e273a3c8453b6e4cc31d5d1eaf88c6841414a7e +size 3449 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark02.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark02.cs.meta new file mode 100644 index 0000000..a5d5a10 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark02.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e8538afcddc14efbb5d9e94b7ae50197 +MonoImporter: + serializedVersion: 2 + defaultReferences: + - TheFont: {instanceID: 0} + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark03.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark03.cs new file mode 100644 index 0000000..1870379 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark03.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:efb52f84854bce49cff1ee9295e6eea87e0b56c65efa6f24eb9636032f1dbb8c +size 2780 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark03.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark03.cs.meta new file mode 100644 index 0000000..8883bcd --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark03.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a73109742c8d47ac822895a473300c29 +MonoImporter: + serializedVersion: 2 + defaultReferences: + - TheFont: {instanceID: 0} + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark04.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark04.cs new file mode 100644 index 0000000..a0f0d9c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark04.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:840c386820d5037e1f4cfc85a34b7348581566704076ca304be72ab672c70787 +size 3094 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark04.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark04.cs.meta new file mode 100644 index 0000000..cc271d7 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/Benchmark04.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dc20866c0d5e413ab7559440e15333ae +MonoImporter: + serializedVersion: 2 + defaultReferences: + - TheFont: {instanceID: 0} + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/CameraController.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/CameraController.cs new file mode 100644 index 0000000..6970172 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/CameraController.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:11a4001f8eb80104cce3205b93bb00dda4e2da11c1251ab255d1933cb141b7e5 +size 10636 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/CameraController.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/CameraController.cs.meta new file mode 100644 index 0000000..75fa178 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/CameraController.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 2d687537154440a3913a9a3c7977978c +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ChatController.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ChatController.cs new file mode 100644 index 0000000..dbb394d --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ChatController.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab4d63cb5138ffc3976e97e809856e81534995c8cacc6fa92f2d663288ab0cd1 +size 951 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ChatController.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ChatController.cs.meta new file mode 100644 index 0000000..fd1d420 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ChatController.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 53d91f98a2664f5cb9af11de72ac54ec +timeCreated: 1487197841 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/EnvMapAnimator.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/EnvMapAnimator.cs new file mode 100644 index 0000000..4c1768d --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/EnvMapAnimator.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5e1a229404d5a5ed0fbe6b7481f0337f2fc1fe8352a1cb70477de2c0af81fffa +size 1160 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/EnvMapAnimator.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/EnvMapAnimator.cs.meta new file mode 100644 index 0000000..f42808a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/EnvMapAnimator.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: a4b6f99e8bc54541bbd149b014ff441c +timeCreated: 1449025325 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ObjectSpin.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ObjectSpin.cs new file mode 100644 index 0000000..188ab68 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ObjectSpin.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff61da5bf98d6b797aa6c99d0ed59928153271dc71f63b2deb3bdb7715e4d5a9 +size 2133 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ObjectSpin.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ObjectSpin.cs.meta new file mode 100644 index 0000000..43c45a1 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ObjectSpin.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 4f19c7f94c794c5097d8bd11e39c750d +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ShaderPropAnimator.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ShaderPropAnimator.cs new file mode 100644 index 0000000..0920931 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ShaderPropAnimator.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ede5388968001b879abe9bfeac8d87ed0905e301a4a789a301726257685513a3 +size 1353 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ShaderPropAnimator.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ShaderPropAnimator.cs.meta new file mode 100644 index 0000000..29547c6 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/ShaderPropAnimator.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 2787a46a4dc848c1b4b7b9307b614bfd +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SimpleScript.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SimpleScript.cs new file mode 100644 index 0000000..8f9a122 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SimpleScript.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd27b8ca34ec64dc7cc5564d6c3a135e360811491b76362f318cc735bce702e2 +size 1824 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SimpleScript.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SimpleScript.cs.meta new file mode 100644 index 0000000..7fbe336 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SimpleScript.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 9eff140b25d64601aabc6ba32245d099 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SkewTextExample.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SkewTextExample.cs new file mode 100644 index 0000000..a640692 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SkewTextExample.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9e6d50712b15ece9a7874026c2085b26c90f52d85de10202e8b36e3fea4f7e9 +size 6837 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SkewTextExample.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SkewTextExample.cs.meta new file mode 100644 index 0000000..4611105 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/SkewTextExample.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: d412675cfb3441efa3bf8dcd9b7624dc +timeCreated: 1458801336 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_DigitValidator.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_DigitValidator.cs new file mode 100644 index 0000000..3d4a395 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_DigitValidator.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18ff9dd4991f91477f94492660b5296268d3eb5cee1e067e24d66a51e8547d12 +size 698 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_DigitValidator.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_DigitValidator.cs.meta new file mode 100644 index 0000000..f013655 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_DigitValidator.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 1a7eb92a01ed499a987bde9def05fbce +timeCreated: 1473112765 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_ExampleScript_01.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_ExampleScript_01.cs new file mode 100644 index 0000000..d3af8b3 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_ExampleScript_01.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a61c0f7256d8fbeb739f25e5c1627dcf6b6517158eef38c5fa450c688201ffa +size 2122 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_ExampleScript_01.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_ExampleScript_01.cs.meta new file mode 100644 index 0000000..af5c4d4 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_ExampleScript_01.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 6f2c5b59b6874405865e2616e4ec276a +timeCreated: 1449625634 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_FrameRateCounter.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_FrameRateCounter.cs new file mode 100644 index 0000000..c54246e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_FrameRateCounter.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d254626903e783e9ecad7ca20701e68a998f12a3ef27891dada8f541eb592df +size 5144 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_FrameRateCounter.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_FrameRateCounter.cs.meta new file mode 100644 index 0000000..48fa119 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_FrameRateCounter.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 686ec78b56aa445795335fbadafcfaa4 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs new file mode 100644 index 0000000..44b9336 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:db98aef0ef8c1ad063aee3fd316c6d7137a783371003c0339ba9ffec25157a17 +size 3521 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs.meta new file mode 100644 index 0000000..66324f0 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 83680ab1a69f4102ac67d1459fe76e1f +timeCreated: 1473056437 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventCheck.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventCheck.cs new file mode 100644 index 0000000..18850ee --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventCheck.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:45c9cb9bdce1eaf8480349710ca987dd4858ae85761191dd2db857af5af9b5e3 +size 2301 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventCheck.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventCheck.cs.meta new file mode 100644 index 0000000..9012a15 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventCheck.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: d736ce056cf444ca96e424f4d9c42b76 +timeCreated: 1480416736 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventHandler.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventHandler.cs new file mode 100644 index 0000000..f4484ed --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventHandler.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab2afaf2383cebcdd1fa705c5ef076d409662797093adf1c569a0bf7b1ae37ba +size 9011 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventHandler.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventHandler.cs.meta new file mode 100644 index 0000000..03c5199 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextEventHandler.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 1312ae25639a4bae8e25ae223209cc50 +timeCreated: 1452811039 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs new file mode 100644 index 0000000..3620e84 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fe16b6deb9fa5100b90ddf0a498b078c4cd0476e86518b695b6a0394078e03b +size 23935 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs.meta new file mode 100644 index 0000000..12400bf --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 21256c5b62f346f18640dad779911e20 +timeCreated: 1430348781 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_A.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_A.cs new file mode 100644 index 0000000..168a5cf --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_A.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:37be5bf248811f515a0742efc29cb147354cd4b7dbfe2d48682c860457a117a5 +size 6837 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_A.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_A.cs.meta new file mode 100644 index 0000000..da25ec4 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_A.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 103e0a6a1d404693b9fb1a5173e0e979 +timeCreated: 1452811039 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_B.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_B.cs new file mode 100644 index 0000000..d37b1cd --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_B.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7865cf6a13f9a85ae6ec23c0e8a81d533aff1712831ae1be65099db1703db63e +size 24618 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_B.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_B.cs.meta new file mode 100644 index 0000000..0fc3741 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_TextSelector_B.cs.meta @@ -0,0 +1,14 @@ +fileFormatVersion: 2 +guid: a05dcd8be7ec4ccbb35c26219884aa37 +timeCreated: 1435531209 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: + - TextPopup_Prefab_01: {fileID: 22450954, guid: b06f0e6c1dfa4356ac918da1bb32c603, + type: 2} + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs new file mode 100644 index 0000000..88025a5 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f646891a9d9994d9205e39801a81a7141e7a8c26fe7bee51580d7ae41aace5d7 +size 4879 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs.meta new file mode 100644 index 0000000..baad0f6 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 24b0dc2d1d494adbbec1f4db26b4cf83 +timeCreated: 1448607572 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs new file mode 100644 index 0000000..154872d --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03933725d53aa925c5f55f7c831a88ceb28b78bc38aff5736bc06e2716e6d7ca +size 3329 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs.meta new file mode 100644 index 0000000..d0e5e2c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: c3c1afeda5e545e0b19add5373896d2e +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TeleType.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TeleType.cs new file mode 100644 index 0000000..c272890 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TeleType.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d2e0e4fd557486ff1652ff2a6404312dc49ada59632563fc98c9b95d85fff7a +size 2820 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TeleType.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TeleType.cs.meta new file mode 100644 index 0000000..562609b --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TeleType.cs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e32c266ee6204b21a427753cb0694c81 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextConsoleSimulator.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextConsoleSimulator.cs new file mode 100644 index 0000000..6a43b75 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextConsoleSimulator.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:96d0c388d9f8742b63a924114947d3d6737f2dc558b527cd4e9bf88ad36f1631 +size 3782 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextConsoleSimulator.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextConsoleSimulator.cs.meta new file mode 100644 index 0000000..3d83e76 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextConsoleSimulator.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 43bcd35a1c0c40ccb6d472893fe2093f +timeCreated: 1435298333 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshProFloatingText.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshProFloatingText.cs new file mode 100644 index 0000000..6a868c2 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshProFloatingText.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:251456b130590ae61b2271b18a658b19787411fe44ea9068b05b2b245d8827c4 +size 8278 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshProFloatingText.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshProFloatingText.cs.meta new file mode 100644 index 0000000..da60e2f --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshProFloatingText.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a4d4c76e63944cba8c7d00f56334b98c +MonoImporter: + serializedVersion: 2 + defaultReferences: + - TheFont: {instanceID: 0} + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshSpawner.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshSpawner.cs new file mode 100644 index 0000000..fe1992e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshSpawner.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f4b25e169766fad6769f11526dbaaffb259731c2a2e5279bbee8ed4152384036 +size 2780 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshSpawner.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshSpawner.cs.meta new file mode 100644 index 0000000..dd5a8cb --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/TextMeshSpawner.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 76c11bbcfddf44e0ba17d6c2751c8d84 +MonoImporter: + serializedVersion: 2 + defaultReferences: + - TheFont: {instanceID: 0} + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexColorCycler.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexColorCycler.cs new file mode 100644 index 0000000..fd48ec5 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexColorCycler.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7692ee9552dc996beef144aaee98104b1791d02a168b860b145b5ad705bae7e4 +size 2965 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexColorCycler.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexColorCycler.cs.meta new file mode 100644 index 0000000..7ba50b8 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexColorCycler.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 91b8ba3d52e041fab2d0e0f169855539 +timeCreated: 1457047157 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexJitter.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexJitter.cs new file mode 100644 index 0000000..cc8b3cd --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexJitter.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e934def3bee0a2806572824cb7007efcb05f9b1082a24400e35d4de209d8506 +size 7113 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexJitter.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexJitter.cs.meta new file mode 100644 index 0000000..2ba768c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexJitter.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 2ed57967c52645d390a89dcf8f61ba73 +timeCreated: 1461286718 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeA.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeA.cs new file mode 100644 index 0000000..3d8853e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeA.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e9b5d4c3ccaa63663098964a33bd3640e4e67e61e4dda00dc90dc047d67f339 +size 6846 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeA.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeA.cs.meta new file mode 100644 index 0000000..25aceb5 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeA.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: f7cfa58e417a46ea8889989684c2522e +timeCreated: 1462089320 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeB.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeB.cs new file mode 100644 index 0000000..88537aa --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeB.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6162673abf5de78d60b478dc1572b92b6108162390f4b37886afa52f66a7a613 +size 8724 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeB.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeB.cs.meta new file mode 100644 index 0000000..f1fcf32 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexShakeB.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: e4e0d9ccee5f4950be8979268c9014e0 +timeCreated: 1462093319 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexZoom.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexZoom.cs new file mode 100644 index 0000000..18f102b --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexZoom.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:921eff16d54ea819c0741acd9cb3d0f53d79d42d593aab7cad6f0aa93f20a16c +size 8548 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexZoom.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexZoom.cs.meta new file mode 100644 index 0000000..d9e3f96 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/VertexZoom.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 52ec835d14bd486f900952b77698b7eb +timeCreated: 1466280202 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/WarpTextExample.cs b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/WarpTextExample.cs new file mode 100644 index 0000000..1075afd --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/WarpTextExample.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:71b9808aca4e1c6ba124152a48c4eea1e10fc0ff7a66de5ef2ab26561123cbfe +size 5999 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/WarpTextExample.cs.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/WarpTextExample.cs.meta new file mode 100644 index 0000000..7b7958a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Scripts/WarpTextExample.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 790744c462254b7ba8038e6ed28b3db2 +timeCreated: 1458801336 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites.meta new file mode 100644 index 0000000..bafd122 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 701e577af2ba48b689972d42efb95456 +folderAsset: yes +timeCreated: 1488176891 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/Default Sprites.png b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/Default Sprites.png new file mode 100644 index 0000000..ba4a1b2 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/Default Sprites.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f0ed23200980b5dfc4115a3ea99d26706d06a00f4946e4ccc01b83950456201b +size 178491 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/Default Sprites.png.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/Default Sprites.png.meta new file mode 100644 index 0000000..5031af6 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/Default Sprites.png.meta @@ -0,0 +1,399 @@ +fileFormatVersion: 2 +guid: a0fc465d6cf04254a2938578735e2383 +TextureImporter: + fileIDToRecycleName: + 21300000: Default Sprite Asset_0 + 21300002: Default Sprite Asset_1 + 21300004: Default Sprite Asset_2 + 21300006: Default Sprite Asset_3 + 21300008: Default Sprite Asset_4 + 21300010: Default Sprite Asset_5 + 21300012: Default Sprite Asset_6 + 21300014: Default Sprite Asset_7 + 21300016: Default Sprite Asset_8 + 21300018: Default Sprite Asset_11 + 21300020: Default Sprite Asset_12 + 21300022: Default Sprite Asset_13 + 21300024: Default Sprite Asset_14 + 21300026: Default Sprite Asset_15 + externalObjects: {} + serializedVersion: 5 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 512 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Default Sprite Asset_0 + rect: + serializedVersion: 2 + x: 0 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: a09de5b73098b2247921a5d8566535e9 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_1 + rect: + serializedVersion: 2 + x: 128 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 6f23aaeaabde92743b6e764e7373d24e + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_2 + rect: + serializedVersion: 2 + x: 256 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 7a53700b4f8ee664dbc6d96f6897dcca + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_3 + rect: + serializedVersion: 2 + x: 384 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 8aee68303a75a5240a3bfb6295e83c8d + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_4 + rect: + serializedVersion: 2 + x: 0 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 62b55056d79f32242863dd4585a55f00 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_5 + rect: + serializedVersion: 2 + x: 128 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 40e7bb1e441a02942a5912eb1bd6beb0 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_6 + rect: + serializedVersion: 2 + x: 256 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 264af04cf7ba9a6499d6605e8546b922 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_7 + rect: + serializedVersion: 2 + x: 384 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 5df87e7d9c18ccf4eab4728947f9d93c + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_8 + rect: + serializedVersion: 2 + x: 0 + y: 128 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 7670512dd461b8940a38efcf24a8081d + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_11 + rect: + serializedVersion: 2 + x: 128 + y: 128 + width: 384 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 8d2f6b0f97da03b43a92ce0dc86fc195 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_12 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: c22fab65c0b72cf43bad23754277ed43 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_13 + rect: + serializedVersion: 2 + x: 128 + y: 0 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: e669cb3dece225c4c80a6260a92e44a4 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_14 + rect: + serializedVersion: 2 + x: 256 + y: 0 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: fc45a1c7b06b45d43aec543c9d13ac11 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Default Sprite Asset_15 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 81d0fca21c1e3dd46889168e33cda991 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/DropCap Numbers.psd b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/DropCap Numbers.psd new file mode 100644 index 0000000..0f2db11 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/DropCap Numbers.psd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a8da6e26a9dd8789a9d55d80636e4955ddd2c8ce5388cb0344eef52029eca106 +size 482546 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/DropCap Numbers.psd.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/DropCap Numbers.psd.meta new file mode 100644 index 0000000..3c7f8cc --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Sprites/DropCap Numbers.psd.meta @@ -0,0 +1,166 @@ +fileFormatVersion: 2 +guid: fd09957580ac4326916010f1f260975b +timeCreated: 1464163332 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: + 21300000: 0 + 21300002: 1 + 21300004: 2 + 21300006: 3 + 21300008: 4 + 21300010: 5 + 21300012: 6 + 21300014: 7 + 21300016: 8 + 21300018: 9 + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 512 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 0 + buildTargetSettings: [] + spriteSheet: + sprites: + - name: 0 + rect: + serializedVersion: 2 + x: 0 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + - name: 1 + rect: + serializedVersion: 2 + x: 128 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + - name: 2 + rect: + serializedVersion: 2 + x: 256 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + - name: 3 + rect: + serializedVersion: 2 + x: 384 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + - name: 4 + rect: + serializedVersion: 2 + x: 0 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + - name: 5 + rect: + serializedVersion: 2 + x: 128 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + - name: 6 + rect: + serializedVersion: 2 + x: 256 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + - name: 7 + rect: + serializedVersion: 2 + x: 384 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + - name: 8 + rect: + serializedVersion: 2 + x: 0 + y: 128 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + - name: 9 + rect: + serializedVersion: 2 + x: 128 + y: 128 + width: 128 + height: 128 + alignment: 0 + pivot: {x: .5, y: .5} + border: {x: 0, y: 0, z: 0, w: 0} + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures.meta new file mode 100644 index 0000000..2a358f6 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 6e5c6d5e25574122a7a12dbdbbeed156 +folderAsset: yes +timeCreated: 1436068007 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Brushed Metal 3.jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Brushed Metal 3.jpg new file mode 100644 index 0000000..4e02f74 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Brushed Metal 3.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d21ed4aeaed1db486303adb34f3687f2ec9bdac1167cbb1d4cb9bc0974cfdb8 +size 28175 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Brushed Metal 3.jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Brushed Metal 3.jpg.meta new file mode 100644 index 0000000..7bbd971 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Brushed Metal 3.jpg.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: f88677df267a41d6be1e7a6133e7d227 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall Normal.jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall Normal.jpg new file mode 100644 index 0000000..6e546d1 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall Normal.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff591588e530c99c5a4cd0dd28281d9b454b0e0050f496f1dc9db0c36d0f5acb +size 76699 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall Normal.jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall Normal.jpg.meta new file mode 100644 index 0000000..a7a5a03 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall Normal.jpg.meta @@ -0,0 +1,57 @@ +fileFormatVersion: 2 +guid: 20f91c93e7fb490f9496609c52ef3904 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 1 + externalNormalMap: 1 + heightScale: 0.3 + normalMapFilter: 1 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: 2 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + buildTargetSettings: [] + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall.jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall.jpg new file mode 100644 index 0000000..6e546d1 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff591588e530c99c5a4cd0dd28281d9b454b0e0050f496f1dc9db0c36d0f5acb +size 76699 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall.jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall.jpg.meta new file mode 100644 index 0000000..17ea2e3 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Engraved Wall.jpg.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: e0f91e6569da4934a48d85bf8d3063f0 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Cement.jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Cement.jpg new file mode 100644 index 0000000..99efd44 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Cement.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9c5332cbdaeacae60a48e31ebdd565cb93545605193ba7d5aa4e2f5ac92d6d5 +size 71537 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Cement.jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Cement.jpg.meta new file mode 100644 index 0000000..6de0305 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Cement.jpg.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: 283f897e4925411ebbaa758b4cb13fc2 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - diffuse.jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - diffuse.jpg new file mode 100644 index 0000000..2aa191a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - diffuse.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17cac82ba5118e5f057461eb8f5c85126c57a7186a41f62c95cca6203ff4d245 +size 155648 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - diffuse.jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - diffuse.jpg.meta new file mode 100644 index 0000000..e8a4de0 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - diffuse.jpg.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: 85ac55597b97403c82fc6601a93cf241 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - normal.jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - normal.jpg new file mode 100644 index 0000000..d2043f8 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - normal.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aba5a83bb709656937f6241fea774aac7099199a6a4e1af2e80698341181f4fe +size 372736 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - normal.jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - normal.jpg.meta new file mode 100644 index 0000000..fa9f12a --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Floor Tiles 1 - normal.jpg.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: c45cd05946364f32aba704f0853a975b +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 1 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Fruit Jelly (B&W).jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Fruit Jelly (B&W).jpg new file mode 100644 index 0000000..c3f855e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Fruit Jelly (B&W).jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dcdb715f73dda61219860185eccc1a6bd81fbeacc171d7bf2a5f766f8eea8e0c +size 150089 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Fruit Jelly (B&W).jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Fruit Jelly (B&W).jpg.meta new file mode 100644 index 0000000..a1540be --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Fruit Jelly (B&W).jpg.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: 1cdc5b506b1a4a33a53c30669ced1f51 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Diagonal (Color).jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Diagonal (Color).jpg new file mode 100644 index 0000000..22de0ae --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Diagonal (Color).jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51735b2a99f9d6baae14b01cf2e01fa1aeef69c9a95553b73bdea5a8957a19a7 +size 11688 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Diagonal (Color).jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Diagonal (Color).jpg.meta new file mode 100644 index 0000000..895b793 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Diagonal (Color).jpg.meta @@ -0,0 +1,57 @@ +fileFormatVersion: 2 +guid: 2ce5c55e85304b819a1826ecbc839aa5 +timeCreated: 1430290669 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 0 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 0 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Horizontal (Color).jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Horizontal (Color).jpg new file mode 100644 index 0000000..365f513 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Horizontal (Color).jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2099f0fd08520b82fefb8e4e37dfdaefd283cf4aedb074d11dcfdd9841f24f1 +size 11341 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Horizontal (Color).jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Horizontal (Color).jpg.meta new file mode 100644 index 0000000..0dbab5c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Horizontal (Color).jpg.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: 6eb184de103d4b3f812b38561065192f +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Vertical (Color).jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Vertical (Color).jpg new file mode 100644 index 0000000..609eb5b --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Vertical (Color).jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9d7ab2c8d016b29574b13607e0579983d13b3377a6a3a330b945c5f07adc059 +size 11336 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Vertical (Color).jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Vertical (Color).jpg.meta new file mode 100644 index 0000000..9e0f415 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Gradient Vertical (Color).jpg.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: 03d0538de6e24c0f819bfc9ce084dfa9 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Mask Zig-n-Zag.psd b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Mask Zig-n-Zag.psd new file mode 100644 index 0000000..6d52912 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Mask Zig-n-Zag.psd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:62c198307c982df2e7fecc53cfb5d932ffad8f1056f046448619c6f314dac249 +size 38488 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Mask Zig-n-Zag.psd.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Mask Zig-n-Zag.psd.meta new file mode 100644 index 0000000..73b46cb --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Mask Zig-n-Zag.psd.meta @@ -0,0 +1,56 @@ +fileFormatVersion: 2 +guid: bb8dfcd263ad4eb383a33d74a720be6f +timeCreated: 1441529862 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 128 + textureSettings: + filterMode: -1 + aniso: 1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 5 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Sand Normal Map.jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Sand Normal Map.jpg new file mode 100644 index 0000000..6be7491 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Sand Normal Map.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eada59ea8b25dab3b475d438833b3d34cfb8722119cb35b479fdc9c0fb7f69dc +size 232803 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Sand Normal Map.jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Sand Normal Map.jpg.meta new file mode 100644 index 0000000..f1bc5b7 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Sand Normal Map.jpg.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: 8b8c8a10edf94ddc8cc4cc4fcd5696a9 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 1 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 512 + textureSettings: + filterMode: 1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_diffuse.jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_diffuse.jpg new file mode 100644 index 0000000..838bbfa --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_diffuse.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:79d17105e2a4ba39880b0092d6792d985c380789047fd0459e1af099ccf8521d +size 95326 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_diffuse.jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_diffuse.jpg.meta new file mode 100644 index 0000000..e700f01 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_diffuse.jpg.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 602cb87b6a29443b8636370ea0751574 +timeCreated: 1428268355 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 512 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 0 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_normal.jpg b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_normal.jpg new file mode 100644 index 0000000..64bcd81 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_normal.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:432295d5fef530c8927b80cfb1b33ee58d1b6060237df82a0cc460e784074460 +size 126976 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_normal.jpg.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_normal.jpg.meta new file mode 100644 index 0000000..6f4426d --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Small Crate_normal.jpg.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 8878a782f4334ecbbcf683b3ac780966 +timeCreated: 1428268355 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 1 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 512 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Stainless 03.png b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Stainless 03.png new file mode 100644 index 0000000..247008b --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Stainless 03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a544a47b3073c34e61fa7d0ab7705556c537978bef848d4caf9c28034b7a7ec7 +size 234018 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Stainless 03.png.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Stainless 03.png.meta new file mode 100644 index 0000000..5476e20 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Stainless 03.png.meta @@ -0,0 +1,53 @@ +fileFormatVersion: 2 +guid: 83cb272f9ee046f6ab6636ca38af8db4 +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 1024 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: -1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text Image 1.png b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text Image 1.png new file mode 100644 index 0000000..31a9e7e --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text Image 1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a1cee03c0ad0d42b302819e32c87651c946583a1f9c755b421a6a438f593bb67 +size 26169 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text Image 1.png.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text Image 1.png.meta new file mode 100644 index 0000000..71a1176 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text Image 1.png.meta @@ -0,0 +1,59 @@ +fileFormatVersion: 2 +guid: 4ccf43d26c4748c792174516f4a8fcef +timeCreated: 1480389342 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + buildTargetSettings: [] + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text UI Screenshot.png b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text UI Screenshot.png new file mode 100644 index 0000000..bcbcce3 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text UI Screenshot.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6085a191a9981df78a26f7218bc051fd113430674b545f0889dd757e87df0941 +size 49290 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text UI Screenshot.png.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text UI Screenshot.png.meta new file mode 100644 index 0000000..c924443 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Text Overflow - Linked Text UI Screenshot.png.meta @@ -0,0 +1,59 @@ +fileFormatVersion: 2 +guid: c76d18757a194d618355f05f815cb0a1 +timeCreated: 1480388035 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 512 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 5 + buildTargetSettings: [] + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Circle.psd b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Circle.psd new file mode 100644 index 0000000..2ad6d39 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Circle.psd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9146c89277cda5a0a4c5b00e7c9ff089b3486af113c09a5a3bfaefd103ed7e01 +size 32696 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Circle.psd.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Circle.psd.meta new file mode 100644 index 0000000..99471f0 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Circle.psd.meta @@ -0,0 +1,59 @@ +fileFormatVersion: 2 +guid: 10c49fcd9c64421db7c0133e61e55f97 +timeCreated: 1464390678 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 5 + buildTargetSettings: [] + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Diagonal.psd b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Diagonal.psd new file mode 100644 index 0000000..35099d0 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Diagonal.psd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9dd31b2053ce4f178d014a87e70ad1d829229aaf486aa9607c7ba8370b1f631e +size 33064 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Diagonal.psd.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Diagonal.psd.meta new file mode 100644 index 0000000..3e15dca --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Diagonal.psd.meta @@ -0,0 +1,58 @@ +fileFormatVersion: 2 +guid: ed5290d8df18488780e2996b9b882f01 +timeCreated: 1464392250 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 0 + buildTargetSettings: [] + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Double.psd b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Double.psd new file mode 100644 index 0000000..ff89553 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Double.psd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6cdbce6a3732ce075694a0b18630847b9df8c96ce73cbbbe7154a5dfb2660f23 +size 33155 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Double.psd.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Double.psd.meta new file mode 100644 index 0000000..847b0e5 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Double.psd.meta @@ -0,0 +1,58 @@ +fileFormatVersion: 2 +guid: 7631f4eff8f74ed38eb3eb9db17134e1 +timeCreated: 1464390110 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 64 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 0 + buildTargetSettings: [] + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd new file mode 100644 index 0000000..44454c3 --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e014157602c4e690f54c01f221b15d2c428f8131dce86ce0fc21ba5c6ad9495d +size 34433 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd.meta b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd.meta new file mode 100644 index 0000000..bc138bc --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Resources/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd.meta @@ -0,0 +1,59 @@ +fileFormatVersion: 2 +guid: 2b5e9ae96c5644d8bae932f8b4ca68a2 +timeCreated: 1464390481 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 64 + textureSettings: + filterMode: 1 + aniso: 16 + mipBias: -1 + wrapMode: 0 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 5 + buildTargetSettings: [] + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat b/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat deleted file mode 100644 index 7c123c3..0000000 --- a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:b6b65c34e4907dd3006c2217fc8a4cef81b6da24df0a3de8e2288199eb6c5a9d -size 2975 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset b/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset deleted file mode 100644 index dabc2e2..0000000 --- a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:809894df611dd2c0beca143538141fd221a516446176728ab520965dc1a0e747 -size 9099 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat b/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat deleted file mode 100644 index 3b7981b..0000000 --- a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:25874340976d40e9f9e8abf731b7f32e5a478541dead9288140bd60c7a3287d9 -size 2889 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset b/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset deleted file mode 100644 index fbe5ac7..0000000 --- a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:252189f3779a8eadd81dcc7a8f976208b772e6391d504de2e1a2e6c42a138165 -size 2256837 diff --git a/Assets/Plugins/TextMesh Pro/Sprites.meta b/Assets/Plugins/TextMesh Pro/Sprites.meta new file mode 100644 index 0000000..481c92c --- /dev/null +++ b/Assets/Plugins/TextMesh Pro/Sprites.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 615382e8bc110b04fb2d4db841ef22b3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Core/arrow.obj.meta b/Assets/Prefabs/Core/arrow.obj.meta deleted file mode 100644 index 3da1490..0000000 --- a/Assets/Prefabs/Core/arrow.obj.meta +++ /dev/null @@ -1,99 +0,0 @@ -fileFormatVersion: 2 -guid: 0e8d8faeb7386b14689a7745abe865cb -ModelImporter: - serializedVersion: 23 - fileIDToRecycleName: - 100000: //RootNode - 100002: default - 400000: //RootNode - 400002: default - 2100000: defaultMat - 2300000: default - 3300000: default - 4300000: default - externalObjects: {} - materials: - importMaterials: 1 - materialName: 0 - materialSearch: 1 - materialLocation: 1 - animations: - legacyGenerateAnimations: 4 - bakeSimulation: 0 - resampleCurves: 1 - optimizeGameObjects: 0 - motionNodeName: - rigImportErrors: - rigImportWarnings: - animationImportErrors: - animationImportWarnings: - animationRetargetingWarnings: - animationDoRetargetingWarnings: 0 - importAnimatedCustomProperties: 0 - importConstraints: 0 - animationCompression: 1 - animationRotationError: 0.5 - animationPositionError: 0.5 - animationScaleError: 0.5 - animationWrapMode: 0 - extraExposedTransformPaths: [] - extraUserProperties: [] - clipAnimations: [] - isReadable: 1 - meshes: - lODScreenPercentages: [] - globalScale: 1 - meshCompression: 0 - addColliders: 0 - useSRGBMaterialColor: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 - swapUVChannels: 0 - generateSecondaryUV: 0 - useFileUnits: 1 - optimizeMeshForGPU: 1 - keepQuads: 0 - weldVertices: 1 - preserveHierarchy: 0 - indexFormat: 0 - secondaryUVAngleDistortion: 8 - secondaryUVAreaDistortion: 15.000001 - secondaryUVHardAngle: 88 - secondaryUVPackMargin: 4 - useFileScale: 1 - previousCalculatedGlobalScale: 1 - hasPreviousCalculatedGlobalScale: 0 - tangentSpace: - normalSmoothAngle: 60 - normalImportMode: 0 - tangentImportMode: 3 - normalCalculationMode: 4 - legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 - blendShapeNormalImportMode: 1 - normalSmoothingSource: 0 - importAnimation: 1 - copyAvatar: 0 - humanDescription: - serializedVersion: 2 - human: [] - skeleton: [] - armTwist: 0.5 - foreArmTwist: 0.5 - upperLegTwist: 0.5 - legTwist: 0.5 - armStretch: 0.05 - legStretch: 0.05 - feetSpacing: 0 - rootMotionBoneName: - hasTranslationDoF: 0 - hasExtraRoot: 0 - skeletonHasParents: 1 - lastHumanDescriptionAvatarSource: {instanceID: 0} - animationType: 0 - humanoidOversampling: 1 - additionalBone: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Resources/Fonts/AmazDooMLeft SDF.asset b/Assets/Resources/Fonts/AmazDooMLeft SDF.asset index 55fd81a..b5725d8 100644 --- a/Assets/Resources/Fonts/AmazDooMLeft SDF.asset +++ b/Assets/Resources/Fonts/AmazDooMLeft SDF.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:74c4cc635cf742613ad5aab5fd6100585254258f1cafa12affcd302eae390504 -size 577016 +oid sha256:5dde5a9bc072819d0e242f2136afa0441d66655a0a945b55b8dfcf281b1086b4 +size 1099822 diff --git a/Assets/Resources/Fonts/AmazDooMRight SDF.asset b/Assets/Resources/Fonts/AmazDooMRight SDF.asset index bfa9bc4..14635d3 100644 --- a/Assets/Resources/Fonts/AmazDooMRight SDF.asset +++ b/Assets/Resources/Fonts/AmazDooMRight SDF.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:324fd0ffdffd5cadbb460a5de298a94207626ea831981488f0a59cc8f2975d6e -size 577581 +oid sha256:5e632a751cc8a0c7b9f4fe894ea9e99ac5553744a4702f2432d1ccbbc913272c +size 1099908 diff --git a/Assets/Resources/Fonts/LiberationSans SDF.asset b/Assets/Resources/Fonts/LiberationSans SDF.asset new file mode 100644 index 0000000..5c70eb6 --- /dev/null +++ b/Assets/Resources/Fonts/LiberationSans SDF.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:79f303118db1d43f98b3ed41e71ea625a25a76f675f2aa833a93d8ae9d0c0dc1 +size 4354860 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset.meta b/Assets/Resources/Fonts/LiberationSans SDF.asset.meta similarity index 100% rename from Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset.meta rename to Assets/Resources/Fonts/LiberationSans SDF.asset.meta diff --git a/Assets/Resources/Fonts/big_noodle_titling SDF.asset b/Assets/Resources/Fonts/big_noodle_titling SDF.asset index e99b204..73c26ca 100644 --- a/Assets/Resources/Fonts/big_noodle_titling SDF.asset +++ b/Assets/Resources/Fonts/big_noodle_titling SDF.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9252cd85d08cbdb14f4c32a4a4d07641481a05301891716ae379e87a3d5c2c36 -size 581028 +oid sha256:0e8cd27c735c7e07ee78cfcf520bb8f16cebae1c2d90f7fd474ab9055e740786 +size 575687 diff --git a/Assets/Scenes/LobbyScene.unity b/Assets/Scenes/LobbyScene.unity index 201d976..833f658 100644 --- a/Assets/Scenes/LobbyScene.unity +++ b/Assets/Scenes/LobbyScene.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:258914fc48f576d2148eb812b1f4c9cfa0650e813402745baffb00956b74ea57 -size 143119 +oid sha256:6c0f152e3293166cd964e4358f3d53fd4cfa8edd21e0e483f456fea2230c67a3 +size 143148 diff --git a/Assets/Scenes/MainMenu.unity b/Assets/Scenes/MainMenu.unity index b6e91e6..4a30b27 100644 --- a/Assets/Scenes/MainMenu.unity +++ b/Assets/Scenes/MainMenu.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9781de39668cead69648ce720de320c0c873d2d1ada11fdbc868fc2e643a700f -size 106466 +oid sha256:79ddffea0149f424ed4686609c33391b5cd9d48b1a75df9ebd001d99c604a2cc +size 106687 diff --git a/Assets/Scenes/NetworkTest.unity b/Assets/Scenes/NetworkTest.unity deleted file mode 100644 index 19f5534..0000000 --- a/Assets/Scenes/NetworkTest.unity +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:bec514546c4628f92fd2d908804adc99c2f4dd56e1de409e3367e96e25a86112 -size 21012 diff --git a/Assets/Scenes/WaitingRoomScene.unity b/Assets/Scenes/WaitingRoomScene.unity index 4e4aa6f..19575da 100644 --- a/Assets/Scenes/WaitingRoomScene.unity +++ b/Assets/Scenes/WaitingRoomScene.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:060798827f8f9718d39997918672c16c12bc4dfeda8dcc33b13b1f183808e51d -size 106081 +oid sha256:7494e84c0c2fa6740c0026a7e31cba0fcf1463f040c1275452b2a5318660d464 +size 96939 diff --git a/Assets/Scripts/Objectives/arrow-sketchup-yz-y.obj.meta b/Assets/Scripts/Objectives/arrow-sketchup-yz-y.obj.meta deleted file mode 100644 index 6d357b0..0000000 --- a/Assets/Scripts/Objectives/arrow-sketchup-yz-y.obj.meta +++ /dev/null @@ -1,99 +0,0 @@ -fileFormatVersion: 2 -guid: 8df21cc64a497e949ba48920d8d57322 -ModelImporter: - serializedVersion: 23 - fileIDToRecycleName: - 100000: //RootNode - 100002: default - 400000: //RootNode - 400002: default - 2100000: defaultMat - 2300000: default - 3300000: default - 4300000: default - externalObjects: {} - materials: - importMaterials: 1 - materialName: 0 - materialSearch: 1 - materialLocation: 1 - animations: - legacyGenerateAnimations: 4 - bakeSimulation: 0 - resampleCurves: 1 - optimizeGameObjects: 0 - motionNodeName: - rigImportErrors: - rigImportWarnings: - animationImportErrors: - animationImportWarnings: - animationRetargetingWarnings: - animationDoRetargetingWarnings: 0 - importAnimatedCustomProperties: 0 - importConstraints: 0 - animationCompression: 1 - animationRotationError: 0.5 - animationPositionError: 0.5 - animationScaleError: 0.5 - animationWrapMode: 0 - extraExposedTransformPaths: [] - extraUserProperties: [] - clipAnimations: [] - isReadable: 1 - meshes: - lODScreenPercentages: [] - globalScale: 1 - meshCompression: 0 - addColliders: 0 - useSRGBMaterialColor: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 - swapUVChannels: 0 - generateSecondaryUV: 0 - useFileUnits: 1 - optimizeMeshForGPU: 1 - keepQuads: 0 - weldVertices: 1 - preserveHierarchy: 0 - indexFormat: 0 - secondaryUVAngleDistortion: 8 - secondaryUVAreaDistortion: 15.000001 - secondaryUVHardAngle: 88 - secondaryUVPackMargin: 4 - useFileScale: 1 - previousCalculatedGlobalScale: 1 - hasPreviousCalculatedGlobalScale: 0 - tangentSpace: - normalSmoothAngle: 60 - normalImportMode: 0 - tangentImportMode: 3 - normalCalculationMode: 4 - legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 - blendShapeNormalImportMode: 1 - normalSmoothingSource: 0 - importAnimation: 1 - copyAvatar: 0 - humanDescription: - serializedVersion: 2 - human: [] - skeleton: [] - armTwist: 0.5 - foreArmTwist: 0.5 - upperLegTwist: 0.5 - legTwist: 0.5 - armStretch: 0.05 - legStretch: 0.05 - feetSpacing: 0 - rootMotionBoneName: - hasTranslationDoF: 0 - hasExtraRoot: 0 - skeletonHasParents: 1 - lastHumanDescriptionAvatarSource: {instanceID: 0} - animationType: 0 - humanoidOversampling: 1 - additionalBone: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 732603b..cfa402e 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:46cf77e1c7d4a819696ffa92de1940d8db696c772c823ff423162c1fd306ecb2 -size 558 +oid sha256:ad8df9bf97dbf28596225b123b57543113458cf4ff2a496c7abc939b2287c28a +size 458 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 2225106..d874023 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:edac932c0d7ea228ce81434c6eea76d5f27c023c81cf67a043cce8f8b146d746 +oid sha256:28218edb4a4ee16a3cb90f4a3f25e8e1c6fe1c8255adb1c10e21fff29cb7bd3c size 6248 From 1c2d9553ce7c0e8ceec9cc6c3dc233bd3d701255 Mon Sep 17 00:00:00 2001 From: Hurlu Date: Tue, 23 Apr 2019 22:47:14 +0900 Subject: [PATCH 3/8] WaitingLobby menu finished --- Assets/Menus/WaitingRoom/WaitingRoomManager.cs | 4 ++-- .../TextMesh Pro/Resources/Fonts & Materials.meta | 9 --------- Assets/Resources/Fonts/AmazDooMLeft SDF.asset | 2 +- Assets/Scenes/WaitingRoomScene.unity | 4 ++-- 4 files changed, 5 insertions(+), 14 deletions(-) delete mode 100644 Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials.meta diff --git a/Assets/Menus/WaitingRoom/WaitingRoomManager.cs b/Assets/Menus/WaitingRoom/WaitingRoomManager.cs index 703d0eb..0c1bb89 100644 --- a/Assets/Menus/WaitingRoom/WaitingRoomManager.cs +++ b/Assets/Menus/WaitingRoom/WaitingRoomManager.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3882f8eb6beec4b65a4a43773949b8e29cac289079ebb8fba587ab14b569d783 -size 3102 +oid sha256:cbbd2971cc147033c538f8320d7c993194b6e4806edef1d5f2088c431af2392d +size 3781 diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials.meta b/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials.meta deleted file mode 100644 index 8a01112..0000000 --- a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 731f1baa9d144a9897cb1d341c2092b8 -folderAsset: yes -timeCreated: 1442040525 -licenseType: Pro -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Resources/Fonts/AmazDooMLeft SDF.asset b/Assets/Resources/Fonts/AmazDooMLeft SDF.asset index b5725d8..084a5cb 100644 --- a/Assets/Resources/Fonts/AmazDooMLeft SDF.asset +++ b/Assets/Resources/Fonts/AmazDooMLeft SDF.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5dde5a9bc072819d0e242f2136afa0441d66655a0a945b55b8dfcf281b1086b4 +oid sha256:8bca6b926d7ababbce0e1b5792f7f371ec613748bda50615a085e0abb8089708 size 1099822 diff --git a/Assets/Scenes/WaitingRoomScene.unity b/Assets/Scenes/WaitingRoomScene.unity index 19575da..fe62969 100644 --- a/Assets/Scenes/WaitingRoomScene.unity +++ b/Assets/Scenes/WaitingRoomScene.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7494e84c0c2fa6740c0026a7e31cba0fcf1463f040c1275452b2a5318660d464 -size 96939 +oid sha256:31f826f3f666bca6761eedaafd1236e539ea23bcb302f34b1f60161884a8e86b +size 101425 From 04496e121e682e5cf7dd9464ec0ccd2a687c569d Mon Sep 17 00:00:00 2001 From: Hurlu Date: Wed, 24 Apr 2019 16:25:54 +0900 Subject: [PATCH 4/8] =?UTF-8?q?Resurrection=20de=20la=20NetworkTest=20scen?= =?UTF-8?q?e=20apr=C3=A8s=20que=20=C3=A7a=20aie=20p=C3=A9t=C3=A9=20avec=20?= =?UTF-8?q?une=20sc=C3=A8ne=20du=20m=C3=AAme=20nom=20que=20j'avais=20suppr?= =?UTF-8?q?im=C3=A9e=20dans=20un=20commit=20local?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scenes/NetworkTest.unity | 3 +++ Assets/Scenes/NetworkTest.unity.meta | 7 +++++++ 2 files changed, 10 insertions(+) create mode 100644 Assets/Scenes/NetworkTest.unity create mode 100644 Assets/Scenes/NetworkTest.unity.meta diff --git a/Assets/Scenes/NetworkTest.unity b/Assets/Scenes/NetworkTest.unity new file mode 100644 index 0000000..19f5534 --- /dev/null +++ b/Assets/Scenes/NetworkTest.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bec514546c4628f92fd2d908804adc99c2f4dd56e1de409e3367e96e25a86112 +size 21012 diff --git a/Assets/Scenes/NetworkTest.unity.meta b/Assets/Scenes/NetworkTest.unity.meta new file mode 100644 index 0000000..95c368a --- /dev/null +++ b/Assets/Scenes/NetworkTest.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: aacbdd57e64dc56468ffe6e50f19ec26 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: \ No newline at end of file From 90bdf076946c737560df57605dcb43855560b6f8 Mon Sep 17 00:00:00 2001 From: Hurlu Date: Thu, 25 Apr 2019 08:23:48 +0900 Subject: [PATCH 5/8] Working towards the baton pass between the menu network manager and the game network manager --- Assets/Menus/Lobby/LobbyCountdown.cs | 4 ++-- Assets/Menus/Lobby/PlayerIdentity.cs | 3 +++ Assets/Menus/Lobby/PlayerIdentity.cs.meta | 11 +++++++++++ Assets/Menus/Network/MenuNetwork.cs | 4 ++-- Assets/Menus/WaitingRoom/WaitingRoomManager.cs | 4 ++-- Assets/Scenes/LobbyScene.unity | 4 ++-- Assets/Scenes/NetworkTest.unity | 4 ++-- Assets/Scripts/NetworkTestLaunchManager.cs | 3 +++ Assets/Scripts/NetworkTestLaunchManager.cs.meta | 11 +++++++++++ 9 files changed, 38 insertions(+), 10 deletions(-) create mode 100644 Assets/Menus/Lobby/PlayerIdentity.cs create mode 100644 Assets/Menus/Lobby/PlayerIdentity.cs.meta create mode 100644 Assets/Scripts/NetworkTestLaunchManager.cs create mode 100644 Assets/Scripts/NetworkTestLaunchManager.cs.meta diff --git a/Assets/Menus/Lobby/LobbyCountdown.cs b/Assets/Menus/Lobby/LobbyCountdown.cs index cc4d9e4..3828e32 100644 --- a/Assets/Menus/Lobby/LobbyCountdown.cs +++ b/Assets/Menus/Lobby/LobbyCountdown.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:092103b6ce3a6e0c705bc4a622b01017529d7b8382c1bb4b1ad4c41d6f1fdd3e -size 1069 +oid sha256:232c60112fce074b4012f8099499de24705eee5f389dc30318d63e573027823f +size 1197 diff --git a/Assets/Menus/Lobby/PlayerIdentity.cs b/Assets/Menus/Lobby/PlayerIdentity.cs new file mode 100644 index 0000000..7570508 --- /dev/null +++ b/Assets/Menus/Lobby/PlayerIdentity.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:07aef50acf6f1207dd84240943bcf8e9460aa37feceb72cad01acd3315cfd1f3 +size 437 diff --git a/Assets/Menus/Lobby/PlayerIdentity.cs.meta b/Assets/Menus/Lobby/PlayerIdentity.cs.meta new file mode 100644 index 0000000..df88b69 --- /dev/null +++ b/Assets/Menus/Lobby/PlayerIdentity.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: bc0b0a418aa6c7c4babbd5d9e40cb4a4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Menus/Network/MenuNetwork.cs b/Assets/Menus/Network/MenuNetwork.cs index 51fee94..f0a3911 100644 --- a/Assets/Menus/Network/MenuNetwork.cs +++ b/Assets/Menus/Network/MenuNetwork.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9e8231b1d4524695bfb65a496b890d462329e69bce99b1302e77d396fec1e20d -size 3396 +oid sha256:e0141a19ac0356a2d21416c3274d73c4652ee6c4b6bbf91c1cf59942343b4381 +size 3471 diff --git a/Assets/Menus/WaitingRoom/WaitingRoomManager.cs b/Assets/Menus/WaitingRoom/WaitingRoomManager.cs index 0c1bb89..16e963c 100644 --- a/Assets/Menus/WaitingRoom/WaitingRoomManager.cs +++ b/Assets/Menus/WaitingRoom/WaitingRoomManager.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:cbbd2971cc147033c538f8320d7c993194b6e4806edef1d5f2088c431af2392d -size 3781 +oid sha256:e2ecd2ab03584aeef5176d1cd902819992c996637ac386c95fb98415a12c12d3 +size 4301 diff --git a/Assets/Scenes/LobbyScene.unity b/Assets/Scenes/LobbyScene.unity index 833f658..a3fd7c4 100644 --- a/Assets/Scenes/LobbyScene.unity +++ b/Assets/Scenes/LobbyScene.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6c0f152e3293166cd964e4358f3d53fd4cfa8edd21e0e483f456fea2230c67a3 -size 143148 +oid sha256:9246d06a92ef51958c078f5fbe87ad898ad5011c5e3efe55aaf09e9969774582 +size 141896 diff --git a/Assets/Scenes/NetworkTest.unity b/Assets/Scenes/NetworkTest.unity index 19f5534..0275cab 100644 --- a/Assets/Scenes/NetworkTest.unity +++ b/Assets/Scenes/NetworkTest.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bec514546c4628f92fd2d908804adc99c2f4dd56e1de409e3367e96e25a86112 -size 21012 +oid sha256:875ea52249e9b8846fea2ce0734039299285fa500f05a98ebd5a1a27c0ea2ec4 +size 22224 diff --git a/Assets/Scripts/NetworkTestLaunchManager.cs b/Assets/Scripts/NetworkTestLaunchManager.cs new file mode 100644 index 0000000..732b4d8 --- /dev/null +++ b/Assets/Scripts/NetworkTestLaunchManager.cs @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ecfbd14b99e5731e53843cc08fafb0d2444ee7209dec4ebee33a49f036663a3 +size 1193 diff --git a/Assets/Scripts/NetworkTestLaunchManager.cs.meta b/Assets/Scripts/NetworkTestLaunchManager.cs.meta new file mode 100644 index 0000000..e8ef45c --- /dev/null +++ b/Assets/Scripts/NetworkTestLaunchManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 692c1f4c949028e428c50d4591805ce1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From d2b8d429f14266c4935a7a3ce01c315823be645d Mon Sep 17 00:00:00 2001 From: Hugo Willaume Date: Thu, 25 Apr 2019 11:44:14 +0900 Subject: [PATCH 6/8] Managed to cleanly change networkmanagers from menu to game --- Assets/Menus/Network/MenuNetPlayer.cs | 4 ++-- Assets/Menus/Network/MenuNetwork.cs | 4 ++-- Assets/Menus/WaitingRoom/WaitingRoomManager.cs | 4 ++-- Assets/Scenes/MainMenu.unity | 4 ++-- Assets/Scripts/NetworkTestLaunchManager.cs | 4 ++-- ProjectSettings/EditorBuildSettings.asset | 4 ++-- 6 files changed, 12 insertions(+), 12 deletions(-) diff --git a/Assets/Menus/Network/MenuNetPlayer.cs b/Assets/Menus/Network/MenuNetPlayer.cs index 04273d5..b42fa4d 100644 --- a/Assets/Menus/Network/MenuNetPlayer.cs +++ b/Assets/Menus/Network/MenuNetPlayer.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:097c51afaf31411441d138f9c5e071aea8b9a81e5bba262d6b749730f9e201f6 -size 2439 +oid sha256:5e8decfa2c75ec6e9f53b681e35b040fdb1d251569d78ea8d8c59b9eabaa326a +size 2485 diff --git a/Assets/Menus/Network/MenuNetwork.cs b/Assets/Menus/Network/MenuNetwork.cs index f0a3911..2f87e5c 100644 --- a/Assets/Menus/Network/MenuNetwork.cs +++ b/Assets/Menus/Network/MenuNetwork.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e0141a19ac0356a2d21416c3274d73c4652ee6c4b6bbf91c1cf59942343b4381 -size 3471 +oid sha256:fbc1f1238de36c9806f08fad986fb5a9d9c18a46f8ef8eb35c19340b77341c75 +size 3535 diff --git a/Assets/Menus/WaitingRoom/WaitingRoomManager.cs b/Assets/Menus/WaitingRoom/WaitingRoomManager.cs index 16e963c..de277c3 100644 --- a/Assets/Menus/WaitingRoom/WaitingRoomManager.cs +++ b/Assets/Menus/WaitingRoom/WaitingRoomManager.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e2ecd2ab03584aeef5176d1cd902819992c996637ac386c95fb98415a12c12d3 -size 4301 +oid sha256:2d96b8f3fcf8890ed7e7b21534c6cf2f70dfa34f493fef04fee555aca1f2dcf1 +size 4490 diff --git a/Assets/Scenes/MainMenu.unity b/Assets/Scenes/MainMenu.unity index 4a30b27..d41c594 100644 --- a/Assets/Scenes/MainMenu.unity +++ b/Assets/Scenes/MainMenu.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:79ddffea0149f424ed4686609c33391b5cd9d48b1a75df9ebd001d99c604a2cc -size 106687 +oid sha256:a357c351f62f235e0011e55c39f6c7f8303c0d7bc8aeb5cfbb16d200431f416f +size 106695 diff --git a/Assets/Scripts/NetworkTestLaunchManager.cs b/Assets/Scripts/NetworkTestLaunchManager.cs index 732b4d8..d8a2634 100644 --- a/Assets/Scripts/NetworkTestLaunchManager.cs +++ b/Assets/Scripts/NetworkTestLaunchManager.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1ecfbd14b99e5731e53843cc08fafb0d2444ee7209dec4ebee33a49f036663a3 -size 1193 +oid sha256:ec5360613e97d8d295a4867bdf0def43bfa07272e61acf7c8ff89c3d129e156a +size 1286 diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index cfa402e..732603b 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ad8df9bf97dbf28596225b123b57543113458cf4ff2a496c7abc939b2287c28a -size 458 +oid sha256:46cf77e1c7d4a819696ffa92de1940d8db696c772c823ff423162c1fd306ecb2 +size 558 From 542b3309963fd4283127d4a90e36083fde1c84ab Mon Sep 17 00:00:00 2001 From: Aedanc Date: Fri, 26 Apr 2019 16:54:37 +0900 Subject: [PATCH 7/8] [EDIT] edied prefabs for no skid sound and netork integration; --- .../Scripts/MSVehicleControllerFree.cs | 4 ++-- Assets/Prefabs/HeavyCar.prefab | 4 ++-- Assets/Prefabs/LightCar.prefab | 4 ++-- Assets/Prefabs/MediumCar.prefab | 4 ++-- 4 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Assets/Plugins/MSVehicleSystem(FreeVersion)/Scripts/MSVehicleControllerFree.cs b/Assets/Plugins/MSVehicleSystem(FreeVersion)/Scripts/MSVehicleControllerFree.cs index 21d9240..5677225 100644 --- a/Assets/Plugins/MSVehicleSystem(FreeVersion)/Scripts/MSVehicleControllerFree.cs +++ b/Assets/Plugins/MSVehicleSystem(FreeVersion)/Scripts/MSVehicleControllerFree.cs @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6eda21071fe8df20d287974be8192c45bf9636b65d56edf1c13927ffed2d3f9b -size 98855 +oid sha256:851124391d623beef9bbe1adccc630365001be81a10a4ce19e3d4cb901ab3c44 +size 98898 diff --git a/Assets/Prefabs/HeavyCar.prefab b/Assets/Prefabs/HeavyCar.prefab index 84af395..38aad26 100644 --- a/Assets/Prefabs/HeavyCar.prefab +++ b/Assets/Prefabs/HeavyCar.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:110c5677cbe9ce4a4b862771eca574887cdbc9043fb3884d4550eb98c929c962 -size 25252 +oid sha256:a0b4e8176a4141a6c60abb4d0a3280c7e7155cced980ce1699d4e76d4228edae +size 19551 diff --git a/Assets/Prefabs/LightCar.prefab b/Assets/Prefabs/LightCar.prefab index fe18c0b..dbc3670 100644 --- a/Assets/Prefabs/LightCar.prefab +++ b/Assets/Prefabs/LightCar.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c35b9e1fb61c5b4ada8bbddd111ac33bbf260bac8bf9921d714d8c2aeb21cab2 -size 14035 +oid sha256:962bd417875b2e59ab6d919bbffe26962c60e3598ce0b49826e5ab3e992a8edc +size 15342 diff --git a/Assets/Prefabs/MediumCar.prefab b/Assets/Prefabs/MediumCar.prefab index 500e5c3..dae023d 100644 --- a/Assets/Prefabs/MediumCar.prefab +++ b/Assets/Prefabs/MediumCar.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4fca8ea4177487a17e0ea405101a74558ad0e60866482f0a9043e01582f6c83d -size 13824 +oid sha256:5999954afe4487eb427458ad517f0cf05509ff53f589115c483e5be9cf5f0425 +size 15764 From 44ee8bbbcfab9758afed3249f47cc32369958ef0 Mon Sep 17 00:00:00 2001 From: "hugo.baldassin@epitech.eu" Date: Tue, 30 Apr 2019 02:28:01 +0200 Subject: [PATCH 8/8] [EDIT] implemented network for other cars --- Assets/Prefabs/LightCar.prefab | 4 ++-- Assets/Prefabs/MediumCar.prefab | 4 ++-- Assets/Scenes/NetworkTest.unity | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/Prefabs/LightCar.prefab b/Assets/Prefabs/LightCar.prefab index dbc3670..005cd09 100644 --- a/Assets/Prefabs/LightCar.prefab +++ b/Assets/Prefabs/LightCar.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:962bd417875b2e59ab6d919bbffe26962c60e3598ce0b49826e5ab3e992a8edc -size 15342 +oid sha256:298831d7047e3ede02a613670f8e4e417dd39b9dd5b45c7e99653900f70ae855 +size 16797 diff --git a/Assets/Prefabs/MediumCar.prefab b/Assets/Prefabs/MediumCar.prefab index dae023d..e7ca33c 100644 --- a/Assets/Prefabs/MediumCar.prefab +++ b/Assets/Prefabs/MediumCar.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5999954afe4487eb427458ad517f0cf05509ff53f589115c483e5be9cf5f0425 -size 15764 +oid sha256:e53134dac29d054d9c2646de5cd55b7307a954424593a66af627f358695e8741 +size 17240 diff --git a/Assets/Scenes/NetworkTest.unity b/Assets/Scenes/NetworkTest.unity index 0275cab..59623e5 100644 --- a/Assets/Scenes/NetworkTest.unity +++ b/Assets/Scenes/NetworkTest.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:875ea52249e9b8846fea2ce0734039299285fa500f05a98ebd5a1a27c0ea2ec4 -size 22224 +oid sha256:0a9b85c87942035253468cc83030a1b4dd459516782e92ea0951f65a95c36ddc +size 22390